Pawel Kolodziejski
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24d0d30743
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TINYGL: formatting
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2014-07-13 20:33:02 +02:00 |
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Pawel Kolodziejski
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0eb61aa97d
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TINYGL: cleanup types
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2014-07-13 20:32:08 +02:00 |
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Bastien Bouclet
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708b8afcc1
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MYST3: Respect the mouse speed set in the settings screen
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2014-07-13 12:36:59 +02:00 |
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Bastien Bouclet
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f15222b788
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MYST3: Add some sound related plumbering
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2014-07-13 12:36:59 +02:00 |
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Bastien Bouclet
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12de58a4f8
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MYST3: Mark a variable as implemented
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2014-07-13 12:36:59 +02:00 |
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Pawel Kolodziejski
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ed6de94106
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SDL: un-hardcode some GL operations
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2014-07-13 08:16:44 +02:00 |
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Pawel Kolodziejski
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d0e1f8dca5
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SDL: make proper use of bytes per pixels in GFX operations
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2014-07-13 07:59:24 +02:00 |
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Pawel Kolodziejski
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7dfd755d76
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SDL: screen HW surface was never needed. it's disabled/ignored in some SDL ports: win/x11 and osx is emulated with very specific conditions
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2014-07-13 07:49:12 +02:00 |
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Bastien Bouclet
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6c3709d6e6
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MYST3: Implement an hotspot related variable
Fixes the wall symbols subtitles in Narayan
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2014-07-12 12:23:49 +02:00 |
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Bastien Bouclet
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fea18f068b
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MYST3: Remove information about variables never used by the game scripts
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2014-07-12 11:48:15 +02:00 |
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Bastien Bouclet
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979f39d6ca
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MYST3: Implement two counter variables and add info about missing variables
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2014-07-12 10:32:01 +02:00 |
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Bastien Bouclet
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c92c8d5ef7
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MYST3: Fix room background scripts not being run
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2014-07-12 10:31:26 +02:00 |
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Pawel Kolodziejski
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9ad08415ce
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MATH: no need do cast anymore in Matrix4::inverse
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2014-07-12 07:08:29 +02:00 |
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Joel Teichroeb
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cb6a58e01e
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MATH: Make Matrix4::inverse not const as it changes data
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2014-07-10 20:23:06 -07:00 |
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Joel Teichroeb
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3ab287bfc4
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GRIM: Add override to a few missed classes
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2014-07-10 20:10:20 -07:00 |
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Bastien Bouclet
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340a05e47c
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MYST3: Implement two sound opcodes
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2014-07-10 21:36:14 +02:00 |
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Joel Teichroeb
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220a7cf9c7
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Merge pull request #958 from JoseJX/FixInventory
EMI: Fix inventory item rotation by correcting the Euler Order.
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2014-07-10 08:40:52 -07:00 |
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Pawel Kolodziejski
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7be4ec6800
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TINYGL: remove GLU leftovers
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2014-07-10 07:29:49 +02:00 |
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Pawel Kolodziejski
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0db12d7062
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GRIM/EMI/MYST3: drop usage for GLU functions for replacements
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2014-07-10 07:29:01 +02:00 |
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Pawel Kolodziejski
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46a91377d8
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MATH: added few GLU helpers
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2014-07-10 07:27:18 +02:00 |
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Pawel Kolodziejski
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6625530d88
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JANITORIAL: fix whitespaces
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2014-07-10 07:23:47 +02:00 |
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Pawel Kolodziejski
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9240d64348
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TINYGL: fix typo in name
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2014-07-10 07:21:26 +02:00 |
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Joel Teichroeb
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a5099e9a6b
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CONFIGURE: Properly check for GLEW when using OpenGL Shaders
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2014-07-09 19:14:59 -07:00 |
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Joel Teichroeb
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2dc061e5b5
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GRIM: Implement destroyTexture [OpenGLS]
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2014-07-09 18:47:46 -07:00 |
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Joel Teichroeb
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e4764b4cd8
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GRIM: Initialize and delete shader programs [OpenGLS]
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2014-07-09 18:47:29 -07:00 |
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Joel Teichroeb
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b5092b7128
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GRIM: Fix destroyTextObject [OpenGLS]
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2014-07-09 18:47:22 -07:00 |
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Joel Teichroeb
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57a3142fd8
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GRIM: Implement destroyMesh [OpenGLS]
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2014-07-09 18:47:14 -07:00 |
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Joel Teichroeb
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77eef29e49
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GRIM: Rename createModel to createMesh
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2014-07-09 18:08:01 -07:00 |
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Bastien Bouclet
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371faeeff1
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SDL: Extract overlay rendering to different methods
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2014-07-09 19:47:41 +02:00 |
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Bastien Bouclet
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7829d97ae5
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SDL: Render the overlay when using OpenGL with shaders
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2014-07-09 19:47:39 +02:00 |
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Joel Teichroeb
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855f53f21f
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EMI: Fix trying to use the dim shader when it's not needed for EMI
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2014-07-08 22:32:42 -07:00 |
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Joseph Jezak
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fcaabfa14d
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EMI: Fix inventory item rotation by correcting the Euler Order.
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2014-07-08 23:09:17 -04:00 |
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Pawel Kolodziejski
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5fed6150a0
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JANITORIAL: formatting headers
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2014-07-08 23:10:17 +02:00 |
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Pawel Kolodziejski
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f8cd7521ac
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ALL: ignore patch files in root directory of source
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2014-07-08 07:56:14 +02:00 |
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Joel Teichroeb
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7a043645b3
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GRIM: Fix the dim shader compilation on android
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2014-07-07 17:12:59 -07:00 |
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Joel Teichroeb
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dcd7d6f6cd
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Merge pull request #957 from klusark/dim
GRIM: Implement a dim shader
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2014-07-07 16:29:55 -07:00 |
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Joel Teichroeb
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f02aad6290
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GRIM: Implement GfxOpenGLS::dimRegion
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2014-07-07 15:38:42 -07:00 |
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Joel Teichroeb
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1688a74cf8
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GRIM: Implement a dim shader
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2014-07-07 15:38:34 -07:00 |
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Joel Teichroeb
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63199bb0f6
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GRIM: Set shadow userdata to nullptr when done with it.
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2014-07-07 13:04:27 -07:00 |
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Joel Teichroeb
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6e6d360c7e
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Merge pull request #947 from Akz-/emi-head-rebase2
EMI: Implement head tracking
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2014-07-07 12:12:26 -07:00 |
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Joel Teichroeb
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7543deea14
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EMI: SHADERS: Rename light structure to Light
Fixes issues with some shader compilers
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2014-07-06 10:08:44 -07:00 |
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Pawel Kolodziejski
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55fa214b7f
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CONFIGURE: do not display "shaders disabled" in case disabled opengl
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2014-07-06 17:16:48 +02:00 |
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Pawel Kolodziejski
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77d3e9ac66
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OPENGL/Shaders: added debug info about GLEW version
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2014-07-06 16:56:24 +02:00 |
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Bastien Bouclet
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404bce1e8d
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MYST3: Silence a compiler warning
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2014-07-06 16:30:12 +02:00 |
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Pawel Kolodziejski
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16d2983fab
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MYST3: revert info about renderer in window title and put instead into console output
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2014-07-06 12:14:27 +02:00 |
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Pawel Kolodziejski
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f79bfd0c5c
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MYST3: added info in window title about Renderer
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2014-07-06 11:23:10 +02:00 |
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Pawel Kolodziejski
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b7e887911a
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GRIM: Don't put OpenGL vendor/driver name in window title. Now it wrote in debug console.
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2014-07-06 11:18:35 +02:00 |
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Pawel Kolodziejski
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9ee03adf79
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OPENGL/SDL: add more debug info about OpenGL driver
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2014-07-06 11:11:57 +02:00 |
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Bastien Bouclet
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87cc31e484
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MYST3: Properly free the OpenGL resources in the shaders renderer
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2014-07-06 10:31:07 +02:00 |
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Bastien Bouclet
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59fdc042a0
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GRAPHICS: Make the Shader class properly free its resources
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2014-07-06 10:30:57 +02:00 |
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