Pawel Kolodziejski
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6deec449cd
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SDL/OPENGL: replace warnings with debug message
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2014-07-06 09:57:57 +02:00 |
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Pawel Kolodziejski
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5e613a8dd0
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GRIM: 'all' debug channel is already handled by common code, and it's ignored while adding
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2014-07-06 09:53:53 +02:00 |
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Pawel Kolodziejski
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b08462d1bc
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GLES2/SHADERS: add search path for loading shaders from source code directory
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2014-07-06 09:43:10 +02:00 |
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Pawel Kolodziejski
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4888f4368c
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JANITORIAL: formatting code
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2014-07-06 08:20:50 +02:00 |
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Pawel Kolodziejski
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b08c5198be
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MYST3/EMI: update note about clamp to edge in TinyGL renderer
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2014-07-06 07:13:44 +02:00 |
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Pawel Kolodziejski
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b751942f13
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EMI: fix/workaround for broken lines at edge of tiled bitmaps in EMI
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2014-07-06 07:05:27 +02:00 |
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Pawel Kolodziejski
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9a81f8997c
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TINYGL: properly handle color for FLAT mode and lines drawing. Respect FLAT/SMOOTH mode for triangle drawing
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2014-07-05 20:54:14 +02:00 |
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Pawel Kolodziejski
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26b0a7f614
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MYST3: make default texture size 512. Size 1024 is more accurate, but too heavy currently to handle
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2014-07-05 20:41:26 +02:00 |
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Joel Teichroeb
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f6232e7e7d
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Merge pull request #942 from Akz-/emi-lighting-shaders
EMI: Implement lighting for OpenGL Shaders renderer.
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2014-07-05 08:18:06 -07:00 |
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Joni Vähämäki
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39fa931012
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EMI: Continuously update the look at vector when looking at an actor.
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2014-07-05 14:14:53 +03:00 |
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Joni Vähämäki
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88ec1d5285
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EMI: Implement lighting for OpenGL Shaders renderer.
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2014-07-05 14:09:56 +03:00 |
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Pawel Kolodziejski
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97b03aed01
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TINYGL: changed code to allow initialize TinyGL with specific internal texture dimension.
Grim: 256x256, Myst3: 1024x1024
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2014-07-05 13:08:34 +02:00 |
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Bastien Bouclet
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b8beb84339
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MYST3: Implement zip mode
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2014-07-05 12:28:47 +02:00 |
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Pawel Kolodziejski
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f477946646
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TINYGL: allow change internal texture size at compilation time. Now it's 1024x1024 pixels.
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2014-07-05 12:13:03 +02:00 |
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Pawel Kolodziejski
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2072e51813
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Revert "TINYGL: fixing T texture cordinate"
This reverts commit 5d65e40e1fe55dc683fc07fac0c0d2ceb1849d98.
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2014-07-05 11:08:30 +02:00 |
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Pawel Kolodziejski
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5d65e40e1f
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TINYGL: fixing T texture cordinate
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2014-07-05 11:06:34 +02:00 |
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Pawel Kolodziejski
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e6924e894c
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TINYGL: eliminate not clear use of define
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2014-07-05 09:29:38 +02:00 |
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Pawel Kolodziejski
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7d65d5727f
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TINYGL: cleanup comment
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2014-07-05 09:02:04 +02:00 |
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Pawel Kolodziejski
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7ef3738022
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TINYGL: remove leftovers
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2014-07-05 08:50:57 +02:00 |
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Pawel Kolodziejski
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8c8520426a
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MYST3: formating
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2014-07-05 08:04:43 +02:00 |
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Pawel Kolodziejski
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d758937cbc
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TINYGL: fix CID 1224445
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2014-07-05 08:00:22 +02:00 |
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Pawel Kolodziejski
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9ffcce535b
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MYST3: fix CID 1224446
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2014-07-05 07:57:49 +02:00 |
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Pawel Kolodziejski
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1b8dd28bc7
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TINYGL: implemented tglDepthFunc
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2014-07-04 23:14:44 +02:00 |
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Pawel Kolodziejski
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7370dcd635
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TINYGL: implemented tglAlphaTest
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2014-07-04 22:24:28 +02:00 |
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Joel Teichroeb
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5f87912e91
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Merge pull request #949 from Akz-/grim-quat
GRIM: Use quaternions for animation.
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2014-07-04 10:45:32 -07:00 |
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Joel Teichroeb
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031101a1af
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Merge pull request #951 from JoseJX/OpenGLGrim
GRIM: Remove usage of _currentQuat since it's just an identity for GRIM.
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2014-07-04 10:44:38 -07:00 |
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Joseph Jezak
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e8d5fc649c
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GRIM: Remove usage of _currentQuat since it's just an identity.
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2014-07-04 12:53:34 -04:00 |
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Bastien Bouclet
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de7392c1b5
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MYST3: Fix the OpenGL with shaders renderer initialization
... and make it slightly harder to break
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2014-07-04 15:34:51 +02:00 |
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Bastien Bouclet
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bb760d4a47
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MYST3: Add the rotation effect used by ENPP 11
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2014-07-04 13:08:58 +02:00 |
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Pawel Kolodziejski
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b4962f645e
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TINYGL: added tglAlphaTest stubs
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2014-07-04 08:43:19 +02:00 |
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Pawel Kolodziejski
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2bf63a5f52
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GRIM/EMI: synced OpenGL and TinyGL a bit more
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2014-07-03 21:55:10 +02:00 |
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Pawel Kolodziejski
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8a1e63abeb
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GRIM: formatting
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2014-07-03 21:02:01 +02:00 |
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Pawel Kolodziejski
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b41501792f
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EMI: enable tglDepthMask() in tinygl gfx driver - this fix draw gfx at ship scene
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2014-07-03 20:57:05 +02:00 |
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Pawel Kolodziejski
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613d15eeab
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GRIM: this code is no longer actualy
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2014-07-03 20:50:52 +02:00 |
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Pawel Kolodziejski
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eddf1f62a4
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GRIM: remove outdated debug draw
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2014-07-03 20:48:54 +02:00 |
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Pawel Kolodziejski
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5409f593ba
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GRIM: remove outdated debug draw bounding box
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2014-07-03 20:47:31 +02:00 |
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Pawel Kolodziejski
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f96d07dac4
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MYST3: backport recent refactor of OpenGL draw cube routine
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2014-07-03 20:45:38 +02:00 |
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Pawel Kolodziejski
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728e4183fe
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MYST3: formatting code
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2014-07-03 20:18:21 +02:00 |
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Paweł Kołodziejski
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b28e72d4f2
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Merge pull request #940 from subr3v/myst3-renderer
MYST3: TinyGL Renderer
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2014-07-03 19:01:50 +02:00 |
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Stefano Musumeci
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206c6b4e11
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MYST3: Fixed an error with 2D non textured rect rendering.
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2014-07-03 17:33:04 +02:00 |
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Stefano Musumeci
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38aa730b76
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TINYGL: Implemented tglDepthMask.
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2014-07-03 17:02:01 +02:00 |
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Stefano Musumeci
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d05bfb30b7
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MYST3: Removed dependency on openGL
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2014-07-03 17:02:00 +02:00 |
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Stefano Musumeci
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3d9c432478
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TINYGL: Added comments to code
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2014-07-03 17:01:59 +02:00 |
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Stefano Musumeci
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f1aaf99497
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TINYGL: Added comments to code
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2014-07-03 13:07:32 +02:00 |
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Stefano Musumeci
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ba5fa4d2b8
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TINYGL: Updated makefile and changelog.
Conflicts:
graphics/tinygl/Changelog
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2014-07-03 13:07:32 +02:00 |
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Stefano Musumeci
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a14f2b6695
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MYST3: Removed dependency to GLU
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2014-07-03 13:07:30 +02:00 |
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Stefano Musumeci
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11b53aea97
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MYST3: Added a note in the code.
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2014-07-03 12:33:09 +02:00 |
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Stefano Musumeci
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c2033d6494
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MYST3: Fixed a memory leak issue in tinyGL renderer texture.
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2014-07-03 12:33:08 +02:00 |
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Stefano Musumeci
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cfb3c8eadc
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MYST3: Added openGL shader renderer selection.
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2014-07-03 12:33:07 +02:00 |
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Stefano Musumeci
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a77ebef942
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MYST3: Fixed incorrect viewport issues.
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2014-07-03 12:33:06 +02:00 |
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