Walter Agazzi
4116cde102
GLK: AGT: Allow interpreter exit from within menu loop
2022-09-26 18:39:38 -07:00
Walter Agazzi
37b0ebbf44
GLK: AGT: Fix substitutions in MSG_MAIN messages
2022-09-26 18:39:38 -07:00
Walter Agazzi
60f8083858
PINK: Add detection for Italian Passport to Peril
2022-09-27 02:59:12 +02:00
Walter Agazzi
70d7db0aae
PINK: Add detection for Italian Hokus Pokus Pink
2022-09-27 02:59:12 +02:00
Matthew Duggan
6610c5f1d1
ULTIMA8: Fix incorrect Rect clipping bottom calculation
...
When minimap was moved off the screen, the crosshair was incorrectly was drawn
over the whole height of the minimap. This fixes bug #13850 .
2022-09-27 09:27:07 +09:00
D G Turner
527da1a3a9
SCUMM: Fix Minor Code Breakage in AKOS Refactoring
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This generated a number of GCC compiler warnings regarding the comparison
to the enumerated type (which are mostly equivalent to uint, not byte).
2022-09-26 23:38:47 +01:00
ScummVM-Translations
e398666f9c
I18N: Update translation files
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Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.
Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2022-09-26 22:32:55 +00:00
Einar Johan Trøan Sømåen
d886c8e63e
GRIM: Fix leak in Overlay
...
Fixes COVERITY: 1436013
2022-09-27 00:32:37 +02:00
Einar Johan Trøan Sømåen
fec908a910
GRIM: Initialize more members of GrimEngine
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Partially fixes COVERITY 1009908
2022-09-27 00:32:37 +02:00
ScummVM-Translations
f05c257065
I18N: Update translations templates
2022-09-26 22:18:52 +00:00
Walter Agazzi
ca4e3195a7
MOHAWK: Add detection for chinese Riven versions
2022-09-27 00:18:29 +02:00
AndywinXp
8f744954c3
JANITORIAL: SCUMM: Improve readability of AKOS code
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This is part of an on-going effort on my end to document the AKOS code, and fix strange stuff
such as integers being used as booleans, and variable_names instead of variableNames
2022-09-27 00:14:26 +02:00
AndywinXp
72463db407
SCUMM: COMI: Fix texts rarely not clearing up after overrides
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This is a fix for a regression which unfortunately went unnoticed during the GUI implementation.
Since we moved stuff around in the main loop at that time, we also missed on something:
if Guybrush speaks at a certain camera position, and then ESC is pressed triggering an override,
if the override changes the camera position, the blastText rectangles will have to be updated, otherwise
we'd end up with an uncleared text on the screen. To reproduce the issue fixed here, start Part 2 and
press ESC as soon as Guybrush speaks.
2022-09-27 00:09:46 +02:00
Einar Johan Trøan Sømåen
fdfa627942
DIRECTOR: Check open() result in AIFF XObj.
...
Fixes COVERITY: 1490060
2022-09-26 23:47:50 +02:00
Eugene Sandulenko
9400519896
SAGA2: Fix compilation
2022-09-26 21:22:49 +02:00
athrxx
2474d96709
KYRA: more coding style cleanup
2022-09-26 19:59:35 +02:00
Eugene Sandulenko
ea0d27d496
SAGA2: Rename class variables in panel.h
2022-09-26 19:52:27 +02:00
Eugene Sandulenko
307bd92ea8
SAGA2: Remove non-portable log-related code
2022-09-26 19:52:27 +02:00
Eugene Sandulenko
9834c6e321
SAGA2: Rename class variables in objproto.h
2022-09-26 19:52:27 +02:00
Eugene Sandulenko
4921ae88c2
SAGA2: Rename class variables in objects.h
2022-09-26 19:52:27 +02:00
Eugene Sandulenko
1d5f9486b2
SAGA2: Rename class variables in msgbox.h
2022-09-26 19:52:27 +02:00
Eugene Sandulenko
c2d795f63c
SAGA2: Rename class variables in motion.h
2022-09-26 19:52:27 +02:00
Eugene Sandulenko
b8632b0a91
SAGA2: Rename class variables in modal.h
2022-09-26 19:52:27 +02:00
Eugene Sandulenko
9bb65c95fe
SAGA2: Fix class variable names in messager.h
2022-09-26 19:52:26 +02:00
Eugene Sandulenko
f3a751e947
SAGA2: Rename class variables in mapfeatr.h
2022-09-26 19:52:26 +02:00
Eugene Sandulenko
7b69970c82
SAGA2: Fix class variable names in intrface.h
2022-09-26 19:52:26 +02:00
Eugene Sandulenko
56d0d75216
SAGA2: Rename class variables in interp.cpp
2022-09-26 19:52:26 +02:00
Eugene Sandulenko
e39360e667
SAGA2: Rename class variables in imagcach.h
2022-09-26 19:52:26 +02:00
Eugene Sandulenko
1a67f6146b
SAGA2: Rename class variables in gtextbox.h
2022-09-26 19:52:26 +02:00
Eugene Sandulenko
89102aefa8
SAGA2: Rename class variables in grequest.cpp
2022-09-26 19:52:26 +02:00
Eugene Sandulenko
c64a61dbd7
SAGA2: Rename class variables in grabinfo.h
2022-09-26 19:52:26 +02:00
Eugene Sandulenko
b590a8af74
SAGA2: Rename class variables in gpointer.h
2022-09-26 19:52:25 +02:00
Eugene Sandulenko
98ef900668
SAGA2: Rename class variables in gdraw.h
2022-09-26 19:52:25 +02:00
Stian Schultz
97fe41e498
I18N: Update translation (Norwegian Bokmål)
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Currently translated at 100.0% (1766 of 1766 strings)
2022-09-26 17:37:48 +00:00
AndywinXp
7fb79ea697
SCUMM: AKOS: Document opcodes
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It was getting painful to go through the AKOS system without proper opcodes documentation, so here it is.
This was checked against COMI and SCUMM HE code, for names consistency.
2022-09-26 19:07:07 +02:00
AndywinXp
c1502271b4
SCUMM: DiMUSE: Don't crash the app if we try to deallocate a non-existent soundfile
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Previously we had asserts instructions in place for this; they work under the assumption that the user
always has the sound files available. Unfortunately this assumption breaks in at least two cases:
- The user plays the COMI demo (small version, without sound files);
- The user copies the whole COMI game from the CDs/Steam to the device of choice (e.g. tablet),
and doesn't copy the BUN files over (e.g. for storage issues).
We simply remove the assertions and put a check in its place, and if that check fails we just exit
the function and resume normal execution. This fixes #13845 .
2022-09-26 15:25:18 +02:00
Roland van Laar
f2f00d9774
DIRECTOR: Fix Unitialized scalar field
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Give BitmapCastMember constructor a default tag of 0.
Fixes COVERITY: 1490381
2022-09-26 13:00:41 +02:00
alxpnv
7adad87fc4
ASYLUM: HiveControl puzzle: don't reset at quit
2022-09-26 14:01:00 +03:00
Roland van Laar
2c466952d9
DIRECTOR: Simplify opening stream Cast::loadConfig
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Remove check if resource exists in the stream when loading a cast.
This check is already executed by `Archive::getMovieResourceIfPresent`.
Coverity found this as a Deference null return value due to not
checking if the stream was not a nullptr.
Fixes COVERITY: 1491676
2022-09-26 12:32:09 +02:00
Roland van Laar
3520f7a26f
DIRECTOR: Init refCount in Datum rect constructor
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Fixes memory leak on ~Datum. The Datum destructor only
destroys the objects when refcount exists.
Fixes COVERITY: 1470520
2022-09-26 11:58:40 +02:00
Roland van Laar
f7c88d7ef2
DIRECTOR: Fix dereference after null check
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Add check on currentSprite because if statement before does a
check if currentSprite exists, meaning currentSprite can be a nullptr.
Fixes COVERITY: 1487084
2022-09-26 11:58:40 +02:00
ScummVM-Translations
0955a03217
I18N: Update translation files
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Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.
Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2022-09-26 09:26:33 +00:00
Roland van Laar
04fb186b1b
DIRECTOR: Fix unchecked return value
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Handle cast when PACo video file can't be opened.
COVERITY: 1476349
2022-09-26 11:25:51 +02:00
Roland van Laar
00e8feaaa7
DIRECTOR: fix unitialized scalar field
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Initialize _nextFrame and _nextFrame counter in the debugger.
Fixes COVERITY: 1498346
2022-09-26 11:19:36 +02:00
ScummVM-Translations
4affcaa1c6
I18N: Update translations templates
2022-09-26 00:45:38 +00:00
elasota
51221b846e
MTROPOLIS: Add more features required by MTI
2022-09-25 20:44:25 -04:00
Eugene Sandulenko
ccfe7fae69
SAGA2: Rename class variables in gamerate.h
2022-09-25 21:44:29 +02:00
Eugene Sandulenko
3a49501e20
SAGA2: Rename class variables in fta.h
2022-09-25 21:37:27 +02:00
Eugene Sandulenko
e424669f6d
SAGA2: Fix class member names in floating.h
2022-09-25 21:37:27 +02:00
Eugene Sandulenko
5447e8ce5e
SAGA2: Rename class variables in enchant.h
2022-09-25 21:37:27 +02:00