29 Commits

Author SHA1 Message Date
Eugene Sandulenko
696897b058 Whoa! Removing trailing spaces.
svn-id: r35648
2009-01-01 15:06:43 +00:00
Max Horn
6837416556 Made Engine::_timer protected
svn-id: r35543
2008-12-25 20:53:59 +00:00
Filippos Karapetis
c2c439b53d Slight cleanup
svn-id: r35523
2008-12-24 09:59:18 +00:00
Filippos Karapetis
9a57f42399 logicalWidth -> width
logicalHeight -> height

svn-id: r35488
2008-12-22 14:36:58 +00:00
Filippos Karapetis
2257db88d3 - Added some stubs for the SAGA2 games dino and fta2
- Stopped loading the isomap and puzzle game modules for IHNM, as they are not used for that game (this saves some memory for IHNM)
- Removed getDisplayWidth() and getDisplayHeight()

svn-id: r35473
2008-12-21 22:52:44 +00:00
Filippos Karapetis
d0f4f97ea9 Cleaned up the mess with game IDs and game types: removed game types, reduced the game IDs and added game features where necessary
svn-id: r35467
2008-12-21 15:59:05 +00:00
Filippos Karapetis
cfa939d151 - Stop passing the scene clip rectangle around for no reason
- More changes for dirty rectangle handling
- Stop adding dirty rectangles that cover the whole screen for no reason
- Dirty rectangle handling is still very buggy, so it's still disabled

svn-id: r35314
2008-12-12 14:23:02 +00:00
Filippos Karapetis
39871b84de Some more dirty rectangle fixes, only 2 known glitches are left
svn-id: r35296
2008-12-10 19:39:26 +00:00
Filippos Karapetis
5f4518a2ad Some more dirty rectangle fixes (some glitches still remain)
svn-id: r35294
2008-12-09 21:09:45 +00:00
Filippos Karapetis
e27c494371 Some more dirty rectangle changes (still incomplete)
svn-id: r35288
2008-12-08 22:07:14 +00:00
Filippos Karapetis
4c62b50921 More dirty rectangle related changes
svn-id: r35285
2008-12-08 17:48:39 +00:00
Filippos Karapetis
78fd335a42 More dirty rectangle related changes (dirty rectangle handling is still broken)
svn-id: r35281
2008-12-07 18:49:35 +00:00
Filippos Karapetis
5d1e3fd03e Some dirty rectangle related code
svn-id: r35267
2008-12-07 00:27:39 +00:00
Filippos Karapetis
065694dbb1 - Prevented direct reference to the back buffer in many cases (apart from a few, where it's modified directly)
- Added skeleton code for dirty rectangle handling (still unfinished and non-working)
- Added wrapper functions to access the back buffer, which add the appropriate dirty rectangles automatically

svn-id: r35264
2008-12-06 18:23:34 +00:00
Filippos Karapetis
d148d481f9 Fixed compilation when SAGA_DEBUG is defined
svn-id: r35262
2008-12-06 14:38:04 +00:00
Filippos Karapetis
9c04b0c229 All the screen drawing functions draw to the back buffer, so there is no point in passing it everywhere
svn-id: r35260
2008-12-06 14:24:40 +00:00
Filippos Karapetis
c2d095b426 Do not redraw the whole scene if an overlay is drawn above it
svn-id: r35245
2008-12-04 21:09:24 +00:00
Filippos Karapetis
12f4c3b9b9 Removed more test code and performed some cleanup
svn-id: r35241
2008-12-04 19:12:58 +00:00
Filippos Karapetis
b4cc40166e Disabled all the test functions in SAGA. They can be enabled again by defining SAGA_DEBUG to 1 in saga.h. This cuts down on the engine size a bit, for devices with little memory (e.g. the DS)
svn-id: r35238
2008-12-04 18:38:02 +00:00
Filippos Karapetis
113a83c0da Implemented pauseEngineIntern() for the SAGA engine
svn-id: r35007
2008-11-11 17:34:52 +00:00
Paul Gilbert
6eb64102a4 Fix to remove a tab character from the GPL header
svn-id: r30238
2008-01-05 12:45:14 +00:00
Filippos Karapetis
67c33713aa Fixed regression: The ITE intro is shown correctly again
svn-id: r28958
2007-09-19 01:43:10 +00:00
Filippos Karapetis
ec4503efde Don't draw the scene background when actors are disabled
svn-id: r28912
2007-09-16 01:38:23 +00:00
Filippos Karapetis
c84ff65720 Removed the RF_PLACARD flag. Also, simplified sfPlaceActor and removed a non needed check
svn-id: r28901
2007-09-14 12:42:47 +00:00
Filippos Karapetis
cd20f09a9d Cleanup: removed dead code, fixed some comments and did some layout changes
svn-id: r28362
2007-07-31 18:08:40 +00:00
Filippos Karapetis
7782ac40b8 Renamed a variable, to avoid confusing it with another variable with the same name
svn-id: r27853
2007-07-02 13:44:29 +00:00
Max Horn
218e132e37 Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
2007-05-30 21:56:52 +00:00
Max Horn
07f7761479 Backend modularization: Create timer manager, savefile manager and audio mixer in the backends for increased flexibility
svn-id: r24443
2006-10-22 15:42:29 +00:00
Max Horn
26ee630756 Moved engines to the new engines/ directory
svn-id: r20582
2006-02-11 22:45:04 +00:00