Commit Graph

5582 Commits

Author SHA1 Message Date
Joost Peters
2929a90d17 update, fix compilation
svn-id: r9104
2003-07-21 01:11:20 +00:00
Max Horn
a7391d0a9a Rest of patch #774556 (small optimization for aspect ratio correction)
svn-id: r9103
2003-07-21 00:07:27 +00:00
Max Horn
88810dc9bd part of patch #774556: fix for aspect mode + shaking
svn-id: r9102
2003-07-21 00:01:05 +00:00
Nicolas Bacca
6a8078b2fb Bass skip fix
svn-id: r9101
2003-07-20 23:47:39 +00:00
Nicolas Bacca
d62959bfd9 Compile with new version string
svn-id: r9100
2003-07-20 22:27:17 +00:00
Paweł Kołodziejski
ec2b0cca04 improved stampObject opcode for FT mine field, still layers? problem
svn-id: r9099
2003-07-20 21:01:06 +00:00
Paweł Kołodziejski
25dbf529ab some changes for stampObject opcode to be more similiar dissassembly
svn-id: r9098
2003-07-20 20:42:58 +00:00
Paweł Kołodziejski
e25be8327a fixed regression caused by me
svn-id: r9097
2003-07-20 19:50:32 +00:00
Paweł Kołodziejski
b54dee99a5 fixed warnings
svn-id: r9096
2003-07-20 19:19:45 +00:00
Torbjörn Andersson
594c1f542d Fixed mishandling of _mode_flags that prevented the Simon games from using
the DF_WANT_RECT_OPTIM flag.

svn-id: r9095
2003-07-20 18:53:27 +00:00
Travis Howell
43ba55e308 Revert my bad code
svn-id: r9094
2003-07-20 16:02:17 +00:00
Travis Howell
a4b5891dd1 Use automatic dirty rect code for simon games for now to reduce CPU usage
svn-id: r9093
2003-07-20 15:31:47 +00:00
Travis Howell
82f90bb6cf Fix regression
Switch erros to warnings

svn-id: r9092
2003-07-20 15:17:11 +00:00
Chris Apers
1b646cd845 Reorder segements to make it compile again
svn-id: r9091
2003-07-20 09:39:01 +00:00
Travis Howell
2583f4e629 Remove comment
svn-id: r9090
2003-07-20 07:27:28 +00:00
Max Horn
a0545a22ae whitespace
svn-id: r9089
2003-07-20 01:39:08 +00:00
Max Horn
a6afa09161 fix for bug #758542
svn-id: r9088
2003-07-20 01:09:42 +00:00
Max Horn
2ec582535f removed a whitespace
svn-id: r9087
2003-07-20 01:01:47 +00:00
Max Horn
7e92048a6b typo
svn-id: r9086
2003-07-20 01:00:16 +00:00
Max Horn
c7958d8d8b merged checkKeyHit/convertKeysToClicks/getKeyInput into processKbd - their separation served no purpose but made it much harder to understand the code. Also, this opens up possibilities to cleanup the code
svn-id: r9085
2003-07-20 00:02:24 +00:00
Paweł Kołodziejski
2056a62f98 moved up code for v1 setActorPalette func
svn-id: r9084
2003-07-19 20:10:40 +00:00
Max Horn
2fbf782c05 moved some functions out of scummvm.cpp into more appropriate files; rearranged stuff inside scummvm.cpp to be grouped a bit more logical
svn-id: r9083
2003-07-19 18:18:01 +00:00
Paweł Kołodziejski
d516f3467c updated opcode "Actor Set Color" in o2_ActorSet func, it's based on dissassembly, why it was "i = 3" ?
svn-id: r9082
2003-07-19 16:10:15 +00:00
Travis Howell
d3f303bb46 Small update to Amogs sfx support for indy3/loom, patch #771355
svn-id: r9081
2003-07-19 16:07:33 +00:00
Torbjörn Andersson
dca6697593 Added Revolution Software to the credits (as discussed on the mailing list)
svn-id: r9080
2003-07-19 15:30:59 +00:00
Paweł Kołodziejski
bd8482c356 added vc7 files to dist
svn-id: r9079
2003-07-19 14:55:58 +00:00
Paweł Kołodziejski
da4d3ec032 added this file too
svn-id: r9078
2003-07-19 14:35:18 +00:00
Paweł Kołodziejski
2d48186c03 added vc7 files and fixed warnings. vc6 is no longer supported by me
svn-id: r9077
2003-07-19 14:26:25 +00:00
Paweł Kołodziejski
e68d371e62 update VC6 files
svn-id: r9076
2003-07-19 14:10:02 +00:00
Max Horn
8db98ac1d9 typo
svn-id: r9075
2003-07-19 11:49:05 +00:00
Max Horn
dcbd402670 added TODOs; made switching between asepct modes a bit nice; made scale a template parameter to help compile optimizations
svn-id: r9074
2003-07-19 11:35:01 +00:00
James Brown
be4446f945 Ignore me, I'm a carrot.
svn-id: r9073
2003-07-19 07:43:13 +00:00
James Brown
b295340912 Restore size hack properly
svn-id: r9072
2003-07-19 07:42:01 +00:00
Travis Howell
e4b598fb5d Change back to warning
svn-id: r9071
2003-07-19 07:32:26 +00:00
Travis Howell
b887fd708e Another fix from Hibernatus
svn-id: r9070
2003-07-19 04:32:35 +00:00
Travis Howell
fdb79e01cc More fix from Hibernatus
svn-id: r9069
2003-07-19 03:54:33 +00:00
Jochen Hoenicke
077b643ea0 Fix recursive calls of object scripts. In V2 for each object two script
can be active at the same time:  One 253 script and one normal script.
We misuse the recursive flag to mark 253 scripts.  When starting a 253
script we stop a script that has recursive flag set and when starting
a normal script we stop the script that doesn't.

svn-id: r9068
2003-07-18 18:55:04 +00:00
Travis Howell
dc25058c3e Add game specific scaler override to sky
Add game specific scaler and full screen override to simon

svn-id: r9067
2003-07-18 15:37:06 +00:00
Travis Howell
9c026748f3 Another fix from Hibernatus
svn-id: r9066
2003-07-18 14:48:18 +00:00
Travis Howell
a490b4644e Grammer
svn-id: r9065
2003-07-18 06:40:41 +00:00
Travis Howell
fd685c4b38 Add new target and notes
svn-id: r9064
2003-07-18 06:38:00 +00:00
Travis Howell
8fbb8a6df8 Add 22KHz sounds effect support for fm towns games, patch #773434
svn-id: r9063
2003-07-18 05:59:32 +00:00
Travis Howell
f20c47bb21 Add Indy3 FM Towns support, patch #773434
svn-id: r9062
2003-07-18 05:49:21 +00:00
Max Horn
0c47e125af simplified code
svn-id: r9061
2003-07-17 20:44:36 +00:00
Travis Howell
af75c03981 Fix from Hibernatus
svn-id: r9060
2003-07-17 14:03:15 +00:00
Travis Howell
09984089fb Revert part of last changes.
Caused indy3ega/loom to try to use amiga sound sometimes, when Amiga option was enabled.

svn-id: r9059
2003-07-17 12:27:13 +00:00
Travis Howell
5a1dce2773 Ooops
svn-id: r9058
2003-07-17 11:56:47 +00:00
Travis Howell
05b40887d9 Make the Amiga option costumes/palette only again.
svn-id: r9057
2003-07-17 11:20:31 +00:00
Nicolas Bacca
7c5eca2797 Update project files
svn-id: r9056
2003-07-17 07:37:00 +00:00
Travis Howell
d9ec75b249 Fix Amiga palette
svn-id: r9055
2003-07-17 05:06:59 +00:00