Commit Graph

11779 Commits

Author SHA1 Message Date
Torbjörn Andersson
29a142e705 Updates
svn-id: r15706
2004-10-31 13:51:45 +00:00
Torbjörn Andersson
a2d000b267 Renamed an "unknown" variable.
svn-id: r15705
2004-10-31 13:51:28 +00:00
Torbjörn Andersson
b0110fe5b2 Whitespace fixes
svn-id: r15704
2004-10-31 13:51:01 +00:00
Max Horn
4126001b86 Turn some methods into functions (potentially gives better code, and we may want to move some of those into the graphics/ module one day)
svn-id: r15703
2004-10-30 22:34:08 +00:00
Max Horn
06c46fe423 Let Saga::SURFACE inherit from SURFACE
svn-id: r15702
2004-10-30 22:13:48 +00:00
Max Horn
926cfc5bd2 Doxygen fixes
svn-id: r15701
2004-10-30 21:58:37 +00:00
Max Horn
43681e5327 More doxygen fixes
svn-id: r15700
2004-10-30 21:54:18 +00:00
Max Horn
5f4575ccd0 Doxygen fixes
svn-id: r15699
2004-10-30 21:52:57 +00:00
Max Horn
40d9601b61 Fix by salty-horse: "currently, it doesn't handle the last word in a sentence
properly. the width comes out garbage, and then it is sometimes moved to the
next line for no reason

svn-id: r15698
2004-10-30 18:02:48 +00:00
Torbjörn Andersson
94d74a04e9 Brute-force workaround for speech decoder crashes in the BS1 demo. It still
doesn't work very well, though...

svn-id: r15697
2004-10-30 10:35:39 +00:00
Torbjörn Andersson
afc07026c6 Renaming of struct members.
svn-id: r15696
2004-10-30 10:31:00 +00:00
Torbjörn Andersson
fe6d66a243 Renamed some previously unknown variables.
svn-id: r15695
2004-10-28 07:31:16 +00:00
Torbjörn Andersson
8050e42812 Updated with my recent actor flag changes.
svn-id: r15694
2004-10-28 07:25:29 +00:00
Paweł Kołodziejski
1d6de6f5e4 replaced printf usage in saga
svn-id: r15693
2004-10-28 06:55:50 +00:00
Travis Howell
7aa3cded08 Remove stray
svn-id: r15692
2004-10-28 01:56:25 +00:00
Eugene Sandulenko
213c4093ba Implement some script functions and report stubs.
svn-id: r15691
2004-10-27 22:17:11 +00:00
Paweł Kołodziejski
c7e5ab1f2d removed R_ prefix with few r_ too
svn-id: r15690
2004-10-27 21:32:28 +00:00
Eugene Sandulenko
117952430d Update SAGA issues.
svn-id: r15689
2004-10-27 02:30:29 +00:00
Eugene Sandulenko
b4df9bb2c1 Started to rework script threads. Partially moved to thread flags.
Scene skipping now works, but scripts aren't chained yet.

svn-id: r15688
2004-10-27 02:27:54 +00:00
Torbjörn Andersson
dc796c9399 Better test for if it's the protagonist who leaves the scene.
svn-id: r15687
2004-10-26 07:02:32 +00:00
Torbjörn Andersson
4a8213347a Note which entry corresponds to which actor in the actor table.
svn-id: r15686
2004-10-26 07:01:57 +00:00
Torbjörn Andersson
83605fec24 Rename fields in R_ACTORTABLE struct (I think this is what they mean), and
added symbolic names for actor flags.

svn-id: r15685
2004-10-26 07:01:26 +00:00
Robert Göffringmann
376f51ba79 use relative timing instead of constant values.
svn-id: r15684
2004-10-25 00:27:53 +00:00
Eugene Sandulenko
6fd31192e1 o Sync with upstream source
o Move back to old sawtooth filter, which sounds better

svn-id: r15683
2004-10-24 19:21:38 +00:00
Torbjörn Andersson
53d1021985 More cleanup. Too bored to continue now.
svn-id: r15682
2004-10-24 15:04:19 +00:00
Torbjörn Andersson
22581c3c10 More cleanup.
svn-id: r15681
2004-10-24 14:50:34 +00:00
Travis Howell
d591de9ab3 Fun shops start.
svn-id: r15680
2004-10-24 13:43:36 +00:00
Eugene Sandulenko
7b84693125 o Check size of waveforms.raw so output rate could be adjusted
o Eliminate rom_path, as we use our File class

svn-id: r15679
2004-10-24 13:03:42 +00:00
Travis Howell
dc89fe8e51 Revert, in order to be backwards compatbile with saved games.
svn-id: r15678
2004-10-24 12:05:27 +00:00
Travis Howell
efefeaccc8 Add correct actor number values for a few HE games.
svn-id: r15677
2004-10-24 10:51:46 +00:00
Max Horn
1acc63ecb3 Add small debugger font to NEWS
svn-id: r15676
2004-10-24 10:41:57 +00:00
Travis Howell
04e831b9dd *** empty log message ***
svn-id: r15675
2004-10-24 07:08:53 +00:00
Travis Howell
dfeed00204 Ooops
svn-id: r15674
2004-10-24 07:03:23 +00:00
Travis Howell
c70a3c76d3 Move number of actors to scumm settings.
The amount of actors in HE games changes a lot between games.

svn-id: r15673
2004-10-24 06:58:41 +00:00
Travis Howell
fd417f3e09 Only 20 actors in Sam & Max.
svn-id: r15672
2004-10-24 01:22:25 +00:00
Max Horn
b60febe8a8 Patch #1048283 (Improved CJK / FM-TOWNS support & some documention)
svn-id: r15671
2004-10-23 23:08:53 +00:00
Eugene Sandulenko
e8811e7158 Oops
svn-id: r15670
2004-10-23 20:56:53 +00:00
Eugene Sandulenko
0b07a5f484 o Turn BASE_FREQ constant into variable. MT-32 has to be run in lesser time slices.
o Attempt to fix mi2, but that cure for symptom, not the cause. Under dosbox header is always valid, but here we get 0x41001612 instead of 0x41101612.

svn-id: r15669
2004-10-23 20:33:39 +00:00
Jonathan Gray
d168ce9394 OpenBSD is _not_ a.out on i386/amd64
svn-id: r15668
2004-10-23 13:55:23 +00:00
Travis Howell
e14b69d18d Still needed for RU freddicove
svn-id: r15667
2004-10-23 13:49:58 +00:00
Paweł Kołodziejski
3fe42cf7ef update
svn-id: r15666
2004-10-23 13:46:20 +00:00
Paweł Kołodziejski
c10cce6af1 fixed warnings
svn-id: r15665
2004-10-23 13:39:03 +00:00
Torbjörn Andersson
879c2562e6 More cleanup. Too bored to go on.
svn-id: r15664
2004-10-23 13:23:46 +00:00
Torbjörn Andersson
62ca7b6644 Cleanup
svn-id: r15663
2004-10-23 13:17:03 +00:00
Torbjörn Andersson
4d8bc9862c Cleanup
svn-id: r15662
2004-10-23 13:02:05 +00:00
Torbjörn Andersson
07a6802dff Cleaned up axtoi()
svn-id: r15661
2004-10-23 12:50:31 +00:00
Eugene Sandulenko
670d843625 oops
svn-id: r15660
2004-10-23 00:36:09 +00:00
Eugene Sandulenko
03df05bd96 Better support of MT-32.
svn-id: r15659
2004-10-23 00:02:38 +00:00
Eugene Sandulenko
074ed07084 Properly nitialize _passThrough variable.
svn-id: r15658
2004-10-22 23:45:50 +00:00
Eugene Sandulenko
2c76a8e024 Support MT-32 emu.
svn-id: r15657
2004-10-22 23:44:08 +00:00