Max Horn
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2b74abd2c9
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PalmOS changes
svn-id: r7224
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2003-04-30 13:23:31 +00:00 |
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Max Horn
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30e3a81618
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use READ_LE_UINT16 instead of FROM_LE_16 to avoid unaligned memory access problems on PalmOS
svn-id: r7223
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2003-04-30 12:57:46 +00:00 |
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Jonathan Gray
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79ebda7613
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compilation fix
svn-id: r7218
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2003-04-30 11:34:05 +00:00 |
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Jonathan Gray
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77058cb0f8
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don't clobber variable for these small header games
svn-id: r7217
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2003-04-30 11:26:45 +00:00 |
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Max Horn
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1be2d3076f
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som changes to make Palm OS happy
svn-id: r7216
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2003-04-30 11:26:36 +00:00 |
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Max Horn
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4ce574f579
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cleanup
svn-id: r7215
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2003-04-30 11:15:11 +00:00 |
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Max Horn
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d43b6d0cc0
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changed _maxHeapThreshold again (is that better, Marcus? feel free to tweak it yourself)
svn-id: r7214
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2003-04-30 10:28:00 +00:00 |
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Jonathan Gray
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e042792bb9
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patch #730034 from erik, EGA LOOM: Small text shadow update
svn-id: r7213
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2003-04-30 10:27:06 +00:00 |
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Paweł Kołodziejski
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0bf32a89f3
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small cleanup
svn-id: r7212
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2003-04-30 06:08:32 +00:00 |
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Jonathan Gray
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f97568e578
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add patch #729633 from erik that lets you turn the straw to gold, wonder if loom ega is finishable now :)
svn-id: r7211
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2003-04-30 05:55:06 +00:00 |
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Paweł Kołodziejski
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f359a141da
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small cleanup
svn-id: r7210
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2003-04-30 05:52:03 +00:00 |
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Paweł Kołodziejski
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39f85f7aac
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added gfx bitmap and zbuffer codec for v2 games
svn-id: r7209
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2003-04-30 05:48:55 +00:00 |
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Jonathan Gray
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3cce1991a0
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change/comment to cursorCommond sub/op everyone is talking about
svn-id: r7198
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2003-04-29 11:27:11 +00:00 |
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Max Horn
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3053f76ae5
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removed obsolete FIXMEs
svn-id: r7197
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2003-04-29 10:29:00 +00:00 |
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Max Horn
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941b198cb0
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added some thoughts to Erik's (very nice!) patch
svn-id: r7196
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2003-04-29 10:27:47 +00:00 |
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Max Horn
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b23e788b7d
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unified Zak256 charset code with the rest; this *might* cause a regression should anywhere in Zak256 a charset > 1 be set; if so, tell me where exactly, and I can try to figure out a proper fix
svn-id: r7195
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2003-04-29 10:26:35 +00:00 |
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Jonathan Gray
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ea6dace0b2
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patch #729365 indy3 intro fix by erik
svn-id: r7194
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2003-04-29 09:14:05 +00:00 |
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Jonathan Gray
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dd3eaff294
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add target for towns indy4 demo
svn-id: r7193
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2003-04-29 08:39:16 +00:00 |
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Jonathan Gray
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a8f140e7d8
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make all known file extensions of resource files work
svn-id: r7190
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2003-04-29 03:32:08 +00:00 |
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Max Horn
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89c425dc60
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fixed LoomEGA distaff (you'll need to start a new game); added FIXME comment
svn-id: r7189
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2003-04-29 01:38:10 +00:00 |
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Max Horn
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99e6ac9a3b
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fix loom mouse position quirks (even simplified the code :-)
svn-id: r7187
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2003-04-28 18:35:28 +00:00 |
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Max Horn
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c9f80db201
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ooops, seems the 1 -> 16 changed caused a regression in Zak256 (and I bet in Indy3VGA, too). Reverting this change partially. If anybody experiences problem selecting certain objects in other GF_SMALL_HEADER, tell me
svn-id: r7186
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2003-04-28 18:28:43 +00:00 |
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Paweł Kołodziejski
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850ee739af
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fixed two offsets for V2 and two warnings
svn-id: r7185
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2003-04-28 18:19:48 +00:00 |
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Max Horn
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12c44ba73d
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Patch #728754: EGA LOOM: Text masking
svn-id: r7184
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2003-04-28 17:17:39 +00:00 |
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Max Horn
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f99f7f3d50
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hack to get Indydemo to work
svn-id: r7183
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2003-04-28 16:57:53 +00:00 |
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Max Horn
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1062e67122
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added two missing opcodes (well one is just a stub, but anyway :-)
svn-id: r7180
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2003-04-28 14:46:55 +00:00 |
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Max Horn
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ab622ba555
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dump local resources in OLD_BUNDLE games, too (requires some hackery)
svn-id: r7179
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2003-04-28 13:59:57 +00:00 |
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Max Horn
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6ae1ed7417
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hack to fix entry script dumping in GF_OLD_BUNDLE (post V2) games
svn-id: r7178
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2003-04-28 13:35:36 +00:00 |
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Max Horn
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e13e117976
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pedantic checks
svn-id: r7177
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2003-04-28 13:16:37 +00:00 |
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Max Horn
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dc7446f469
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make it possible to override dump length in Scumm::dumpResource; fix V2 entry script offset (I believe); fix exit script dumping for GF_OLD_BUNDLE games
svn-id: r7176
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2003-04-28 13:16:16 +00:00 |
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Max Horn
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a1a8c3ed05
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cleanup (yes, the parentstate was changed from 1 to 16 for V3/V4 games - but that actually seems to be correct, according to older comments in this file, and the disassmbly)
svn-id: r7175
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2003-04-28 12:38:24 +00:00 |
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Max Horn
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dabbbde957
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typo/cleanup
svn-id: r7174
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2003-04-28 12:36:21 +00:00 |
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Jonathan Gray
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b4165b0242
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add some he v7 blocks
svn-id: r7173
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2003-04-28 05:54:54 +00:00 |
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Jonathan Gray
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7529493778
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get rid of one of the obscure variable names
svn-id: r7171
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2003-04-28 03:13:49 +00:00 |
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Max Horn
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03adc71665
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clarified hack
svn-id: r7168
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2003-04-27 22:21:22 +00:00 |
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Max Horn
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30ac620bd3
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drop shadow cleanup
svn-id: r7163
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2003-04-27 18:49:27 +00:00 |
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Max Horn
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732d457aac
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Patch #728483: EGA LOOM: More text-drawing hackery
svn-id: r7162
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2003-04-27 18:30:35 +00:00 |
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Max Horn
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dfd99bbb13
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raied _maxHeapThreshold per suggestion by Marcus Comstedt (this means we use up to 450 K memory more, but it avoid frequent reloading of stuff)
svn-id: r7161
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2003-04-27 17:44:40 +00:00 |
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Max Horn
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b22f6c31f6
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cleanup
svn-id: r7159
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2003-04-27 16:12:30 +00:00 |
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Max Horn
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efae54c720
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this indy3 hack is needed for the ega version, too; restricted zeppelin hack to the room where it is needed (this might fix the levitating guard bug)
svn-id: r7158
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2003-04-27 15:58:36 +00:00 |
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Paweł Kołodziejski
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d9c8751168
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some fixes to v2 opcodes
svn-id: r7153
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2003-04-27 11:38:38 +00:00 |
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Jonathan Gray
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07bd555101
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this seems to be needed for indy3ega as well, note that the text is largely the wrong colour and you can't see the book or picture of the window in the diary still
svn-id: r7152
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2003-04-27 11:01:42 +00:00 |
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Paweł Kołodziejski
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3d52e4510b
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more share code, and fixes
svn-id: r7151
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2003-04-27 10:05:36 +00:00 |
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Paweł Kołodziejski
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33c600dde5
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and more share code
svn-id: r7150
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2003-04-27 09:39:52 +00:00 |
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James Brown
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a94afe4120
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V2 syntax fix
svn-id: r7149
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2003-04-27 09:03:26 +00:00 |
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Paweł Kołodziejski
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caf6d74095
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put some v2 code into share code
svn-id: r7148
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2003-04-27 07:52:26 +00:00 |
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Paweł Kołodziejski
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5a687ff50f
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small fix for v2 opcodes
svn-id: r7147
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2003-04-27 07:13:03 +00:00 |
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Paweł Kołodziejski
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e2f8a6c74c
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added more v2 opcodes
svn-id: r7145
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2003-04-26 20:03:38 +00:00 |
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Max Horn
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351ed4077f
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fixed verb objects for GF_OLD_BUNDLE games
svn-id: r7143
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2003-04-26 17:16:53 +00:00 |
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Paweł Kołodziejski
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64e5240efd
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fixed offsets for object names for scumm v2
svn-id: r7142
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2003-04-26 16:56:59 +00:00 |
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