Florian Kagerer
fd7ed046bb
- some more opcodes for wsa and tim sequences
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- adding some code to inputSceneChange
svn-id: r31132
2008-03-15 20:24:26 +00:00
Johannes Schickel
f88a2923cd
Implemented opcodes:
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- 36: o2_removeItemFromInventory
- 64: o2_disableAnimObject
- 65: o2_enableAnimObject
- 101: o2_showLetter
- 115: o2_setSceneAnimPosAndUpdate
svn-id: r31131
2008-03-15 19:55:05 +00:00
Florian Kagerer
dc319c719f
- implement opcode 127 (entering the color code for the skull in the rat cave now works)
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- minor bug fix for mouse cursor (which sometimes would show when it shouldn't)
svn-id: r31129
2008-03-15 14:40:00 +00:00
Johannes Schickel
91adba9842
Implement opcodes:
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- 7: o2_getCharacterScene
- 54: o2_delaySecs
- 103: o2_fillRect
svn-id: r31125
2008-03-15 09:57:41 +00:00
Florian Kagerer
9cedcd059b
animations for inventory items and mouse pointers
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svn-id: r31122
2008-03-15 00:16:11 +00:00
Johannes Schickel
d2bbfbcc35
- fixed little glitch when putting items in cauldron
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- implemented listing of items in cauldron
svn-id: r31088
2008-03-09 15:24:47 +00:00
Johannes Schickel
05f68b17d4
- implemented cauldron handling for HoF (needs some more testing though)
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- fixed bug in updateCharFacing
- added 'give' command to HoF debugger, which allows setting the hand item to a specified item
svn-id: r31087
2008-03-09 14:46:24 +00:00
Johannes Schickel
9b6be10181
Implemented spellbook in HoF.
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svn-id: r31084
2008-03-09 11:28:51 +00:00
Johannes Schickel
130cfded75
Implement inventory scrolling for HoF.
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svn-id: r31043
2008-03-05 17:38:12 +00:00
Johannes Schickel
b651a74b45
Started to implement GUI code for HoF.
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Currently working:
- _basic_ inventory, this doesn't include scrolling through the inventory
svn-id: r31038
2008-03-03 22:38:31 +00:00
Florian Kagerer
3969249b93
two more opcodes (Zanthia's random chats and mushroom drug effects) and some cleanup
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svn-id: r30914
2008-02-22 00:33:56 +00:00
Florian Kagerer
bcdfe6ade0
some more opcodes (the fly tree is now operational) and some bug fixes
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svn-id: r30903
2008-02-18 23:04:37 +00:00
Florian Kagerer
2032965063
scripting bug fix (npc scene startup scripts were executed twice)
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svn-id: r30899
2008-02-17 21:58:46 +00:00
Florian Kagerer
753536fa61
committing patch 1891492 : dialogue (dlg/tim) support for HoF
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- talking to NPCs is now possible.
- Zanthia's talks when entering a new scene for the first time now work
- using items on Zanthia is now possible.
svn-id: r30886
2008-02-17 02:06:04 +00:00
Johannes Schickel
b407420ebb
Committed patch #1885629 "KYRA: HoF missing talkie credits and demo support".
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svn-id: r30845
2008-02-10 18:34:48 +00:00
Johannes Schickel
c4ad0a1c0d
Commit slightly modified patch #1880670 "KYRA: Hof: Zanthia chat fix for towns and floppy versions".
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svn-id: r30694
2008-01-28 22:21:47 +00:00
Jordi Vilalta Prat
66e9d4f5e8
Removed trailing spaces.
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svn-id: r30664
2008-01-27 19:47:41 +00:00
Johannes Schickel
fec6e22cc9
- slightly refactored user settings handling
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- added user some settings handling for HoF
svn-id: r30653
2008-01-27 15:30:53 +00:00
Johannes Schickel
33a90c1e00
Commit patch #1869752 "KYRA: HoF startup patch for towns and floppy". (Slightly modified)
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svn-id: r30645
2008-01-27 02:05:37 +00:00
Johannes Schickel
2dd6db4ca5
Commit slighty modified patch #1865509 "KYRA: kyradat support for hof".
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svn-id: r30394
2008-01-10 23:25:19 +00:00
Johannes Schickel
e462bf55b3
Committed patch #1864214 "KYRA2: correct platform and talkie flags for sequence player".
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svn-id: r30290
2008-01-06 11:01:56 +00:00
Johannes Schickel
58f0d4e632
Committed slightly modified patch #1862758 "KYRA: audio data assignment patch".
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svn-id: r30198
2008-01-03 14:42:49 +00:00
Johannes Schickel
4a3dedfe7e
Commit of patch #1848147 "KYRA: SoundTowns Update" with some changes. Thanks to Florian for the patch.
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svn-id: r29881
2007-12-16 18:48:43 +00:00
Johannes Schickel
be01daccdb
- implemented opcodes:
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-> o2_setHiddenItemsEntry 147
-> o2_getHiddenItemsEntry 148
-> o2t_fadeScenePal 3
- added o2t_playSoundEffect to the temporary opcode list
svn-id: r29494
2007-11-13 15:49:21 +00:00
Johannes Schickel
c908a8a73f
Implemented all timer handlers. (Cauldron animations work now)
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svn-id: r29487
2007-11-12 20:04:44 +00:00
Johannes Schickel
2e46b741a3
- Implemented opcodes:
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-> o2_removeHandItem 43
-> o2_makeBookOrCauldronAppear 42
- Implemented inventory WSA functionality
svn-id: r29485
2007-11-12 17:56:49 +00:00
Johannes Schickel
b29486e3de
Implemented idle script handling.
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svn-id: r29460
2007-11-09 16:52:39 +00:00
Oystein Eftevaag
eb42e8271e
Committing '[ 1824376 ] KYRA: more sequence player code' from Florian, with a couple of warnings fixed
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svn-id: r29417
2007-11-05 08:23:57 +00:00
Oystein Eftevaag
41d67964b1
Committing [ 1816080 ] KYRA: Intro Patch for HoF, from Florian, with some cleanup and a minor fix
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svn-id: r29233
2007-10-19 22:16:00 +00:00
Oystein Eftevaag
af3b84c297
TIM file loading/unloading for HoF
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svn-id: r29217
2007-10-14 16:58:11 +00:00
Johannes Schickel
706888358d
HoF:
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- implemented opcodes
-> o2_checkForItem 32
-> o2_countItemInInventory 37
-> o2_setMousePos 47
-> o2_countItemInstances 136
svn-id: r29211
2007-10-13 19:17:58 +00:00
Johannes Schickel
8d678b8705
HoF:
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- implemented opcode
-> o2_setCharacterPos 1
svn-id: r29210
2007-10-13 18:53:49 +00:00
Oystein Eftevaag
4f93e96d5f
Implemented the o2_setCharacterAnimFrame opcode and made sure o2_delay does game updates during the delay
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svn-id: r29208
2007-10-13 18:47:52 +00:00
Johannes Schickel
da9479dfb8
- moved some voice functionallity from KyraEngine_v1 to KyraEngine
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HoF:
- added voice support
- implemented opcodes
-> o2_setVocHigh 167
-> o2_getVocHigh 168
-> o2_isVoiceEnabled 170
-> o2_isVoicePlaying 171
-> o2_stopVoicePlaying 172
-> o2_getGameLanguage 173
svn-id: r29201
2007-10-13 06:57:47 +00:00
Johannes Schickel
d1a3af446a
HoF:
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- added some _skipFlag and _quitFlag handling
- extended Screen::fadePal to take an functor for update purposes
- changed KyraEngine_v2::fadeScenePal to use Screen::fadePal with a functor
svn-id: r29188
2007-10-12 01:26:27 +00:00
Johannes Schickel
1764f165a7
HoF:
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- Subclassed TextDisplayer for use with Kyra2
- Implemented opcodes:
-> o2_zanthiaChat 169
-> o2_customChat 152
-> o2_customChatFinish 153
svn-id: r29187
2007-10-12 00:58:59 +00:00
Johannes Schickel
d896894631
- Made some sound functions a bit more generic for use with Kyra1 and Kyra2
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HoF:
- Added sound support (sfx sound wrong currently though)
- Implemented opcodes:
-> o2_loadMusicTrack
-> o2_playWanderScoreViaMap
-> o2_playSoundEffect
-> o2t_playSoundEffect
svn-id: r29183
2007-10-10 09:06:15 +00:00
Johannes Schickel
ca0161b76a
HoF
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- Implemented opcodes
-> o2_switchScene 0x51
-> o2_getShapeFlag1 0x52
svn-id: r29180
2007-10-09 09:15:12 +00:00
Johannes Schickel
dd1b43a5a9
HoF:
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- More input handling (should be rather complete now, not finished but nearlly)
- Implemented the following opcodes:
-> o2_trySceneChange 0x0d
-> o2_setHandItem 0x2a
-> o2_handItemSet 0x2c
-> o2_setCharPalEntry 0x3c
-> o2_drawSceneShape 0x3e
-> o2_update 0x4b
-> o2_fadeScenePal 0x4d
-> o2_enterNewSceneEx 0x50
-> o2_setZanthiaPos 0x56
-> o2_runTemporaryScript 0x6e
-> o2t_defineNewShape 0x00
-> o2t_setCurrentFrame 0x01
-> o2t_setShapeFlag 0x04
svn-id: r29178
2007-10-09 08:44:45 +00:00
Johannes Schickel
cf3fd283bb
HoF:
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- added support for dropping items into scenes
- added const to some static data
- implemented opcode 0x55 o2_setLayerFlag
- fixed a bug in Screen_v2::drawShape
svn-id: r29175
2007-10-09 04:47:41 +00:00
Johannes Schickel
5ad7870775
- little bit more input handling
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- implemented item pickup
svn-id: r29160
2007-10-07 00:35:22 +00:00
Johannes Schickel
a03c829ace
- added a new generic debugger command 'facings'
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- added a few new kyra2 specific debugger commands
svn-id: r29094
2007-09-24 21:58:11 +00:00
Johannes Schickel
d65140d6b5
- reworked input handling
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- implement changing movement destination while moving
svn-id: r29093
2007-09-24 20:26:27 +00:00
Johannes Schickel
287bf608d4
Added debugger support for kyra2.
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svn-id: r29092
2007-09-24 20:02:08 +00:00
Johannes Schickel
df827970a1
Fix for kyra3 crashes while playing WSA files.
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svn-id: r29075
2007-09-23 22:43:46 +00:00
Johannes Schickel
1140fca82e
- Kyrandia 1 works again
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- Added timer class for timer handling
- Little bit more resturcturing
- A little bit (almost nothing but a start!) Kyrandia 2 support
svn-id: r28297
2007-07-29 16:33:11 +00:00
Johannes Schickel
076d6b1bc1
Restructure Kyrandia sourcecode (part 2, compiling works again)
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svn-id: r28296
2007-07-29 16:31:29 +00:00
Oystein Eftevaag
62a28d0864
Applying patch 1669536: Kyra2: Intro fixes
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svn-id: r27650
2007-06-23 08:42:30 +00:00
Max Horn
218e132e37
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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svn-id: r27024
2007-05-30 21:56:52 +00:00
Johannes Schickel
776423ff82
- started to move v1 specific functions to KyraEngine_v1 (just opcodes yet)
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- reworked script opcode handling
svn-id: r26749
2007-05-05 12:18:02 +00:00
Johannes Schickel
21b2c7bceb
Formatting/Cleanup.
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svn-id: r26511
2007-04-15 16:41:20 +00:00
Johannes Schickel
8c4e539a40
Readded lost files.
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svn-id: r26496
2007-04-15 13:44:49 +00:00