Max Horn
2da4469686
SWORD25: Remove outdated comments
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svn-id: r53752
2010-10-24 01:29:59 +00:00
Andrew Kurushin
b10cd22d51
SAGA: replace Events malloc base linked list with Common::List
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svn-id: r53751
2010-10-23 23:07:10 +00:00
Andrew Kurushin
5b7c5e4298
SAGA: fix typo
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svn-id: r53750
2010-10-23 22:04:51 +00:00
Julien Templier
f812f88c10
LASTEXPRESS: Add new dump command to dump the list of files in the archives (with size & md5)
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svn-id: r53749
2010-10-23 22:02:52 +00:00
Andrew Kurushin
405c523bbb
SAGA: replace decodeBGImage malloc with ByteArray
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svn-id: r53748
2010-10-23 21:56:16 +00:00
Yotam Barnoy
deb461d200
GUI: added close() call to Dialog::runModal()
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This should prevent a small leak in the GuiManager when adding the dialog to the stack. Check for any regressions.
svn-id: r53747
2010-10-23 21:30:39 +00:00
Martin Kiewitz
ae6aa8a6b3
SCI: always allocate +1 byte in kMemory now
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fixes multilingual lsl5 room 280 - names of airport ladies not shown correctly (bug #3093818 )
svn-id: r53746
2010-10-23 20:22:24 +00:00
Julien Templier
4e9cae8ca8
LASTEXPRESS: Output human readable time in the show game state debug command
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svn-id: r53745
2010-10-23 20:07:06 +00:00
Filippos Karapetis
6c47ca8253
SCI2/SCI2.1: Some changes to the screen drawing code.
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- Implemented kernelUpdateScreenITem
- Changed the list of screen items to be a list of FrameoutEntry entries,
so that it doesn't get recreated on every frame
svn-id: r53744
2010-10-23 19:23:07 +00:00
Filippos Karapetis
bd14661fdf
SCI: Silence runtime warnings when editing kernel_tables.h with VS2010
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svn-id: r53743
2010-10-23 19:19:06 +00:00
Filippos Karapetis
ebf4e736ba
SCI: Added the Spanish version of SQ5 from bug report #3090664
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svn-id: r53742
2010-10-23 19:17:26 +00:00
Yotam Barnoy
4af9057eaa
PSP: Fix up imageViewer to pause game
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The only real way to pause the game is to take over the event loop, which is a little sad... Also fixed a possible crash when loading an image that was to big, by only rendering when we have _init set.
svn-id: r53741
2010-10-23 19:01:34 +00:00
Florian Kagerer
09f77eb464
LOL: - fix invalid mem access
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- also extend LordHoto's recent item code changes to LOL
svn-id: r53740
2010-10-23 16:01:40 +00:00
Max Horn
0d54400806
SCUMM: Skip endian conversion on little endian systems (instead of assigning values back to themselves)
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svn-id: r53739
2010-10-23 15:47:23 +00:00
Max Horn
3534cff8ef
ALL: Fix indention (whitespaces -> tabs)
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svn-id: r53738
2010-10-23 15:46:50 +00:00
Max Horn
efcfb40da9
SAGA: Add some const qualifiers to SagaEngine methods
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svn-id: r53737
2010-10-23 15:45:22 +00:00
Max Horn
da31121507
SAGA: Improve comment for ByteArray::getBuffer()
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svn-id: r53736
2010-10-23 15:44:55 +00:00
Max Horn
360f67636b
SWORD25: Register LUA callbacks insider registerScriptBindings() methods
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Previously, the constructor of an anonymous global object was used to do
this, for no apparent reason.
However, maybe there was a hidden reason which I missed, so this change
might cause regressions. I.e., please test.
svn-id: r53735
2010-10-23 15:44:33 +00:00
Max Horn
c483a22f2a
SWORD25: Get rid of global SharedPtr instances
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svn-id: r53734
2010-10-23 15:44:04 +00:00
David Turner
3e657c1bf9
LASTEXPRESS: Add md5sums of UK Broderbund TLE.
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svn-id: r53733
2010-10-23 14:37:26 +00:00
Travis Howell
3f4655c03f
SCUMM: Disable multiplayer option in Backyard Baseball 2001.
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svn-id: r53731
2010-10-23 13:39:04 +00:00
Travis Howell
402fac9ed4
SCUMM: Add workaround to allow saved games to be shared between Macintosh and Windows versions of Backyard Baseball 2001.
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svn-id: r53729
2010-10-23 06:27:16 +00:00
Joost Peters
d602e4a785
PSP: make vkbd's function keys match their visual representation
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svn-id: r53728
2010-10-23 03:09:39 +00:00
Travis Howell
afd677c2c7
SCUMM: Fix buffer overflow, that was causing crashes when saving in Backyard Baseball 2001/2003.
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svn-id: r53726
2010-10-23 02:18:08 +00:00
Florian Kagerer
a82b0435a2
SCUMM/FM-TOWNS JAPANESE: fix font drawing in MI1 intro
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svn-id: r53725
2010-10-23 00:30:21 +00:00
Paul Gilbert
fe06b7d151
TINSEL: Fix for #3091314 - Added extra detection entries for Multi-lingual DW1
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This adds in German, Italian, and Spanish as detection entries, so a user can immediately select what language to run the game in.
svn-id: r53724
2010-10-22 23:39:29 +00:00
Sylvain Dupont
3fb739f90a
TOON: Fix conversation freeze in the beginning of chapter 2
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A missing talk animation was started
svn-id: r53723
2010-10-22 23:35:56 +00:00
Andrew Kurushin
9f2e7d5ff5
SAGA: fix gcc size_t warns
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svn-id: r53722
2010-10-22 23:33:56 +00:00
Sylvain Dupont
4b98404d7b
TOON: Close correctly sound packs
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svn-id: r53720
2010-10-22 23:29:52 +00:00
Andrew Kurushin
f24394b85f
SAGA: replace Actor::_pathCell, Anim::*, Converse::text, IsoMap::*, Music::_songTable, ObjectMap::*, PalAnim::*, Scene::sceneLut, SndRes::_fxTable* malloc based arrays with Common::Array implementation
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add ByteArray type
fix debug Tile Hittest frame drawing
debug 0x%x => 0x%X
svn-id: r53719
2010-10-22 23:13:17 +00:00
Paul Gilbert
b8ff3eb491
TINSEL: Ignore SV_SPEECHDELAY in DW2 Demo
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This stops the long delays at the start of playing each sample
svn-id: r53717
2010-10-22 22:09:59 +00:00
Julien Templier
3a90af96f5
LASTEXPRESS: Update namespace comment with latest engine status
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svn-id: r53716
2010-10-22 22:06:59 +00:00
Julien Templier
90974937a3
LASTEXPRESS: Reorganize and enhance some debug commands
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Add "time" command to convert between in-game and human-readable forms
Rename "dump" command to "show" and use named parameters instead of index
Add progress and flags options to show command
svn-id: r53715
2010-10-22 22:00:27 +00:00
Paul Gilbert
610c5eb336
TINSEL: Load samples file for DW2 Demo
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svn-id: r53714
2010-10-22 21:49:21 +00:00
Sylvain Dupont
9cbb0d5579
TOON: More talk animation fixes
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There was a conflict between the idle animation and the talk animation
in some cases (showing the chain anim & idle anim in the arcade)
svn-id: r53713
2010-10-22 21:42:48 +00:00
Paul Gilbert
d771d98a92
TINSEL: Fix incorrectly mapped opcode in DW2 Demo
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svn-id: r53712
2010-10-22 21:33:31 +00:00
Paul Gilbert
a88d7b2905
TINSEL: Remove unused function
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svn-id: r53711
2010-10-22 21:23:44 +00:00
Sylvain Dupont
63862026bc
TOON: Fix for a small typo in talking state
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svn-id: r53710
2010-10-22 21:21:57 +00:00
Paul Gilbert
ffa8b9d61a
TINSEL: Compilation fix
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svn-id: r53709
2010-10-22 21:17:54 +00:00
Paul Gilbert
96723838c6
TINSEL: Added new opcode set for the DW2 Demo
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svn-id: r53708
2010-10-22 21:08:27 +00:00
Paul Gilbert
9e9739c074
TINSEL: Added detection entry for DW2 Demo
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svn-id: r53707
2010-10-22 21:07:28 +00:00
Sylvain Dupont
66e3815963
TOON: Fixed Bug #3089974 and #3086015
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Bug #3089974 : "TOON: Two Drews when exiting King's bedroom"
Bug #3086015 : "TOON: Woof doesn't idle correctly"
Most talking animation bugs are fixed with this.
The mouse is now hidden when entering a room.
svn-id: r53706
2010-10-22 20:53:25 +00:00
Arnaud Boutonné
4a0ba817e5
HUGO: Move findObjectSpace() to ObjectHandler class
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svn-id: r53705
2010-10-22 20:45:00 +00:00
Florian Kagerer
031e0167e4
SCUMM/FM-TOWNS JAPANESE: fix another font spacing issue
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(fixes MI1 character talk text)
svn-id: r53704
2010-10-22 19:28:12 +00:00
Torbjörn Andersson
04cd1c1c11
LASTEXPRESS: Add some documentation for the kTime constants
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svn-id: r53703
2010-10-22 18:09:49 +00:00
Nicola Mettifogo
5ba15c5ae5
Update BRA demo startup code to use the part/location handling code from r50042. Patch #3089932 by fuzzie.
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svn-id: r53702
2010-10-22 14:21:26 +00:00
Nicola Mettifogo
c67bcddf85
Initialize variable in NS gui code (was crashing a demo). Patch #3089932 by fuzzie.
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svn-id: r53701
2010-10-22 14:19:37 +00:00
Florian Kagerer
d6e4c07dac
LOL: fix possible regressions
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svn-id: r53700
2010-10-22 13:10:41 +00:00
Johannes Schickel
b816a81c02
KYRA: More cleanup.
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svn-id: r53699
2010-10-22 02:11:50 +00:00
Johannes Schickel
5ff20cb12d
KYRA: Cleanup.
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svn-id: r53698
2010-10-22 02:11:00 +00:00