sluicebox
93eeffc84d
JANITORIAL: Update old bug tracker numbers
2021-03-03 02:15:05 +02:00
Adrian Frühwirth
0749507a34
TUCKER: Add Location enum
2018-03-21 16:47:10 +01:00
Adrian Frühwirth
5a07bc82c3
TUCKER: Remove unhelpful comment
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Code matches disassembly and works like in the original. I can't spot
anything out of the ordinary with regards to audio playback either.
2018-03-20 23:22:35 +01:00
Adrian Frühwirth
ef593ed8e3
TUCKER: Work around original game bug when using the map in the mall in part three
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If you don't have the appointment card yet and use the map to go to
Seedy Street Bud ends up being teleported back to the mall.
Because of the destination coordinates which warp Bud past x==583
Violet's logic, which makes him refuse Bud entrance to the dentist,
triggers. On top of that the graphics end up all garbled which
indicates that even worse things happen under the hood.
To work around this we only trigger Violet if Bud actually _walked_
past the trigger coordinates (as opposed to using the map).
This fixes Trac#10452.
2018-03-19 23:31:19 +01:00
Adrian Frühwirth
3de1ba11b3
TUCKER: Use Verb enum in more places
2018-03-02 22:52:41 +01:00
Adrian Frühwirth
5b89fd7dab
Add PanelState, PanelStyle and PanelType enums
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The new _panelState tells if the panel is currently in the process
of being toggled between icon-style and text-style verbs and thus
animated.
The new _panelStyle tells wich verb-style the panel currently uses.
The new _panelType tells which mode the panel currently is in:
- verbs + inventory (normal)
- empty (used for dialogs)
- save, load, play, quit buttons
- save/load savegame
Also, switchPanelType() has been renamed to togglePanelStyle() and
kInputKeyToggleInventory to kInputKeyTogglePanelStyle to better
match the above changes.
_switchPanelFlag has been dropped in favor of using the new _panelState.
TODO: Store _panelStyle in savegames.
2018-03-02 19:41:45 +01:00
Adrian Frühwirth
dce8a98a18
TUCKER: Add CursorStyle and CursorState enums
2018-03-02 17:26:12 +01:00
Adrian Frühwirth
9c910b9000
TUCKER: Fix dentist music in mall being played incorrectly
2018-01-31 19:17:35 +01:00
Adrian Frühwirth
4daf3e4ea5
TUCKER: Fix bubbles in Plugs shop
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Fixes Trac#6641.
2018-01-31 19:06:57 +01:00
Eugene Sandulenko
cb5436dd16
TUCKER: Clarify comment in room palette handling code
2018-01-31 18:37:24 +01:00
Adrian Frühwirth
7485fc3f75
TUCKER: Fix color cycling in submarine room
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Fixes Trac#6378.
2018-01-31 18:36:03 +01:00
Strangerke
f30246187e
TUCKER: Use boolean instead of integer in several places
2014-03-15 12:34:08 +01:00
Strangerke
113a4ac71a
TUCKER: Fix some values assigned to _csDataLoaded
2014-03-09 00:15:27 +01:00
Strangerke
28ade2239a
TUCKER: make _panelLockedFlag a boolean instead of an integer
2014-03-09 00:12:34 +01:00
Strangerke
0b9ba6ad29
TUCKER: Some more renaming
2014-03-09 00:00:27 +01:00
Strangerke
0c247b26b4
TUCKER: Some more renaming
2014-03-08 18:36:54 +01:00
Strangerke
81815f0b8a
TUCKER: Change the type of some variables to boolean
2014-03-08 18:07:24 +01:00
Strangerke
d0b9a52f64
TUCKER: Some more renaming
2014-03-07 19:21:11 +01:00
Strangerke
fbc63ebd68
TUCKER: Use boolean in place of integer for some members of the Sprite structure
2014-03-07 17:50:36 +01:00
Strangerke
854635c5c1
TUCKER: Start renaming struct members to follow coding/naming conventions
2014-03-07 17:34:48 +01:00
Strangerke
cf33c60282
TUCKER: Remove some useless modification of sprite state
2014-03-07 14:35:56 +01:00
Strangerke
705b48025b
TUCKER: Reduce the scope of some variables
2014-03-07 14:33:43 +01:00
Johannes Schickel
9e90dcd346
TUCKER: Make GPL headers consistent in themselves.
2014-02-18 02:39:39 +01:00
Gregory Montoir
65608952c2
TUCKER: remove duplicated logic branches in locations 48 and 66 (checked against the original)
2011-12-02 21:13:16 +01:00
Filippos Karapetis
86387f1d70
TUCKER: Added FIXMEs for seemingly superfluous logic branches
2011-11-03 22:53:32 +02:00
strangerke
69b1485a22
GIT: Clean up: Suppress SVN tags, now useless
2011-05-12 01:16:22 +02:00
Ori Avtalion
9414d7a6e2
JANITORIAL: Reduce header dependencies in shared code
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Some backends may break as I only compiled SDL
2011-04-28 15:08:58 +03:00
Johannes Schickel
e21d6e0d11
Merge branch 'osystem-palette' of https://github.com/lordhoto/scummvm into master
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Conflicts:
backends/platform/android/android.cpp
engines/sci/graphics/screen.cpp
engines/sci/graphics/transitions.cpp
2011-02-19 21:46:45 +01:00
Gregory Montoir
0962f332cb
TUCKER: fix #2872348 - walk bug by switching places in museum
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Looks like an original game glitch, prevent hard-coded sequence
execution on location switch (after using map).
2011-02-19 12:29:03 +01:00
Gregory Montoir
0bffd77dfe
TUCKER: fix #3106766 - Bubbles in Plugs Shop too heavy
2011-02-18 15:20:31 +01:00
Gregory Montoir
3557ff5747
TUCKER: fix #3106536 - Punk stuck (moving in background)
2011-02-18 15:18:44 +01:00
Gregory Montoir
a0d74d0459
TUCKER: fix #3106520 - Prison water drop leaves a line
2011-02-18 15:18:44 +01:00
Johannes Schickel
362b0cd5e4
TUCKER: Adapt to setPalette RGBA->RGB change.
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This change has not been tested, since I do not own copy of Tucker.
2011-02-14 17:08:33 +01:00
Max Horn
ab039812e7
COMMON: OSystem now has a PaletteManager
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svn-id: r55806
2011-02-07 17:52:38 +00:00
Gregory Montoir
a85b22e092
TUCKER: fix several issues in ending sequences (tracker item #2872355 - Minor bugs outro)
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svn-id: r45200
2009-10-17 20:06:46 +00:00
Gregory Montoir
0f564aad81
TUCKER: add clipping for text drawing
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svn-id: r44393
2009-09-27 10:36:45 +00:00
Gregory Montoir
c9ac83c2c0
fix bug #2597980 - TUCKER: Sprite glitch
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svn-id: r42610
2009-07-19 11:07:17 +00:00
Gregory Montoir
b98fdb997d
tucker: fixed issues with dirty rects handling (tracker item #2597763 )
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svn-id: r42456
2009-07-13 22:11:54 +00:00
Gregory Montoir
5a03e5cca1
simplified .raw/.wav data files handling in introduction sequences
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svn-id: r41520
2009-06-14 15:07:34 +00:00
Gregory Montoir
2fd66d8eae
some cleanup :
...
- separated instruction table parsing from instruction execution
- added a few debug calls to monitor game flags changes
- some variables/functions renaming
svn-id: r40454
2009-05-11 14:04:44 +00:00
Gregory Montoir
db7073b15a
cleanup
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svn-id: r38685
2009-02-21 11:29:56 +00:00
Gregory Montoir
36767120e1
correct sprite state for location 43 ( fixes #2600759 )
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svn-id: r38188
2009-02-15 01:48:18 +00:00
Max Horn
d53a340a4d
Some cleanup (one could replace some of those switch/case by jump tables...)
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svn-id: r35876
2009-01-16 23:18:18 +00:00
Max Horn
0a169612ee
TUCKER: Got rid of _fileToLoad
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svn-id: r35875
2009-01-16 21:19:30 +00:00
Max Horn
1082d82ba8
TUCKER: Simplify TuckerEngine::copyLocBitmap
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svn-id: r35873
2009-01-16 20:53:43 +00:00
Max Horn
df20d264fd
Pushing down some header deps (on common/system.h, mostly)
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svn-id: r35542
2008-12-25 20:40:00 +00:00
Gregory Montoir
c3fa73a010
added dirty screen rects redraw
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svn-id: r35274
2008-12-07 14:22:05 +00:00
Gregory Montoir
db0c951a0d
various fixes, Bud Tucker should now be completable (tested with french version)
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svn-id: r35155
2008-11-23 03:42:01 +00:00
Gregory Montoir
b45227cfa0
some fixes to input handling, cleanup
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svn-id: r35100
2008-11-16 20:51:10 +00:00
Gregory Montoir
2a71b897c6
fixed charset issues & wrong state for locations 13,16,23
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svn-id: r34999
2008-11-10 23:29:08 +00:00