Christopher Page
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a51f454076
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Added check for valid save slots, when loading savestates using -x
svn-id: r33483
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2008-07-31 21:56:05 +00:00 |
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Christopher Page
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50b7e5aa0d
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Added --list-saves support for TOUCHE
svn-id: r33398
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2008-07-29 06:04:16 +00:00 |
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Christopher Page
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7f480ac571
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Quit and RTL code is more modular now. EVENT_RTL no longer sets _shouldQuit, shouldQuit is only set if there's an EVENT_QUIT. EVENT_RTL and EVENT_QUIT are completely separate from each other. Engine::quit() method now checks both _shouldQuit and _shouldRTL to determine if the engine should exit. There is no longer a need for resetQuit(), so it's removed
svn-id: r33082
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2008-07-16 04:22:56 +00:00 |
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Christopher Page
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d2e8d4831e
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Merged revisions 32744-32745,32747,32750-32759,32762-32764,32769,32777,32783,32785-32786,32789-32791,32798-32799,32801-32807,32809-32812,32816-32817,32819-32821,32823-32830,32832-32836,32838-32844,32846-32850,32852-32854,32858-32859,32865-32868,32873-32874,32879,32883,32895,32899,32902-32904,32910-32912,32923-32924,32930-32931,32938,32940,32948-32949,32951,32960-32964,32966-32970,32972-32974,32976,32978,32983,32986-32990,32992,32994,33002-33004,33006-33007,33009-33010,33014,33017,33021-33023,33030,33033 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
svn-id: r33051
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2008-07-14 00:10:09 +00:00 |
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Christopher Page
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c210f90a62
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TOUCHE works with the new GMM implementation
svn-id: r33046
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2008-07-13 22:24:55 +00:00 |
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Christopher Page
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718a85e30d
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Sound settings for TOUCHE can be configured through the GMM
svn-id: r32864
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2008-07-01 03:21:30 +00:00 |
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Gregory Montoir
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b6adcca897
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moved midi driver object creation to MidiPlayer class (to match delete call)
svn-id: r32798
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2008-06-26 10:12:12 +00:00 |
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Gregory Montoir
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c9a8fb25f3
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flag 611 can be set from the scripts, set _quit when that happens.
svn-id: r32796
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2008-06-26 07:13:05 +00:00 |
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Christopher Page
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102d79440d
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Touche now uses the new _quit flag
svn-id: r32795
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2008-06-26 05:04:42 +00:00 |
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Christopher Page
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4d7798825c
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TOUCHE: Reverted some comments that were used for testing purposes
svn-id: r32641
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2008-06-09 22:26:05 +00:00 |
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Christopher Page
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a98a350d14
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TOUCHE: Fixed a memory leak
svn-id: r32566
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2008-06-06 00:34:47 +00:00 |
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Jordi Vilalta Prat
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38a8aa516e
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Allow static and dynamic plugins to be used at the same time
svn-id: r31888
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2008-05-06 03:00:26 +00:00 |
|
Max Horn
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29f1e6de38
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Advanced detector: replaced kADFlagAugmentPreferredTarget by its inverse, kADFlagDontAugmentPreferredTarget (since all AdvDetector engines except Kyra used kADFlagAugmentPreferredTarget, it seems reasonable to assume that as default)
svn-id: r31413
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2008-04-05 22:29:08 +00:00 |
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Max Horn
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6547ef6e12
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Started to get rid of Common::EncapsulatedADGameDesc (using plain Common::ADGameDescription instead)
svn-id: r31121
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2008-03-14 17:31:04 +00:00 |
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Max Horn
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8a9a14002e
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Advanced Detector: Changed fallback detector from a callback function pointer to an overrideable method of AdvancedMetaEngine
svn-id: r31119
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2008-03-14 13:59:31 +00:00 |
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Jordi Vilalta Prat
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c103290e2b
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Initial support for plugin types
svn-id: r30825
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2008-02-08 00:02:23 +00:00 |
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Max Horn
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8a73356a2d
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Revised Engine plugin API to only provide a single func which returns a MetaEngine instance. Used this to simplify the rest of the plugin system
svn-id: r30780
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2008-02-03 18:56:47 +00:00 |
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Torbjörn Andersson
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e51bf80218
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Changed "COMPATIBLITY" to "COMPATIBILITY".
svn-id: r30754
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2008-02-03 10:15:36 +00:00 |
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Max Horn
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34b35348be
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Moved AdvancedMetaEngine to namespace Common
svn-id: r30736
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2008-02-02 11:52:04 +00:00 |
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Max Horn
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dc979b03cf
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New MetaEngine class (work in progress to replace the current Engine plugin API with a more object oriented approach)
svn-id: r30726
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2008-02-02 00:54:52 +00:00 |
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Jordi Vilalta Prat
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d6c34bdc4b
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Fixed the spaces before tabs.
svn-id: r30667
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2008-01-28 00:14:17 +00:00 |
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Kostas Nakos
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1f6237567e
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add virtual keyboard show/hide calls
svn-id: r30388
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2008-01-10 22:04:00 +00:00 |
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Gregory Montoir
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3d59f80520
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don't expose the Common::drawLine implementation details in client code, keep it local to graphics.cpp.
svn-id: r29640
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2007-11-25 23:26:50 +00:00 |
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Eugene Sandulenko
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8d228219c9
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Switch to our common drawLine routine
svn-id: r29635
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2007-11-25 10:27:50 +00:00 |
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Gregory Montoir
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cbd9963af7
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fix bug #1834852
svn-id: r29586
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2007-11-20 21:00:41 +00:00 |
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Gregory Montoir
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52b18c9ae6
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simplification, increased game state filenames
svn-id: r29399
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2007-11-04 03:02:32 +00:00 |
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Eugene Sandulenko
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c640d1c604
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Patch #1825276: "DETECTION: advanced detector engine simplification"
svn-id: r29386
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2007-11-03 21:06:58 +00:00 |
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Gregory Montoir
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7ca277d252
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don't update the screen directly after a gamestate load ; keychars and room background are now redrawn on the same frame (bug #1751226)
svn-id: r29133
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2007-09-29 19:14:38 +00:00 |
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Gregory Montoir
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bdffcca128
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workaround for original game glitch (bug #1751170)
svn-id: r29132
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2007-09-29 19:13:04 +00:00 |
|
Gregory Montoir
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d8831b44da
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simplified touche savegame listing
svn-id: r29112
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2007-09-27 20:38:23 +00:00 |
|
Gregory Montoir
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3d2485ca97
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rename ui.cpp to menu.cpp for consistency with other engines
svn-id: r29108
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2007-09-26 19:26:12 +00:00 |
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Gregory Montoir
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72d0be841f
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no need to assert here, just don't start playing the stream if read failed
svn-id: r29107
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2007-09-26 19:20:59 +00:00 |
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Gregory Montoir
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8d84e9add1
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add polish version (bug report #1800500)
svn-id: r29106
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2007-09-26 19:18:47 +00:00 |
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Gregory Montoir
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af9abde7dd
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_currentObjectNum should also be set in text only talk mode
svn-id: r29103
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2007-09-26 19:11:19 +00:00 |
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Johannes Schickel
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fb912f9539
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Silence warnings on 64bit systems.
svn-id: r29088
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2007-09-24 17:23:34 +00:00 |
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Eugene Sandulenko
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77eea722af
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Modified patch #1738058: "Action recorder".
svn-id: r28968
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2007-09-19 13:55:05 +00:00 |
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Nicola Mettifogo
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258901bab9
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
svn-id: r28966
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2007-09-19 08:40:12 +00:00 |
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Max Horn
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3abc11611e
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Code formatting fixes
svn-id: r28945
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2007-09-18 20:16:33 +00:00 |
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Max Horn
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c3d3aebe87
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Patch #1768757: Merge fsnode-gsoc into trunk (MAJOR change, will break compilation on some ports)
svn-id: r28944
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2007-09-18 20:02:04 +00:00 |
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Gregory Montoir
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e5e353d89c
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fixed loading of savestates on startup
svn-id: r28476
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2007-08-06 20:24:05 +00:00 |
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David Corrales
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6856535010
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Merged fsnode with trunk: r27971:28460
svn-id: r28462
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2007-08-05 19:34:20 +00:00 |
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Gregory Montoir
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79c67653b6
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workaround for original game graphic glitch #1751170
svn-id: r28393
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2007-08-01 20:59:59 +00:00 |
|
Gregory Montoir
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9bdbb470c0
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add missing clipping
svn-id: r28371
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2007-07-31 21:19:45 +00:00 |
|
Gregory Montoir
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d4999255b7
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fix for bug #1751226 (glitches on save/load
svn-id: r28370
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2007-07-31 21:17:15 +00:00 |
|
Gregory Montoir
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012f16d5c3
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added missing MIDI gm->mt32 program change mapping (bug #1759318)
svn-id: r28331
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2007-07-30 17:45:43 +00:00 |
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Gregory Montoir
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d88354a853
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renamed wrongly named parameter
svn-id: r28201
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2007-07-25 20:05:35 +00:00 |
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Gregory Montoir
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12bec1c494
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workaround for bug #1751149 (original game issue).
svn-id: r28200
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2007-07-25 20:03:31 +00:00 |
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Gregory Montoir
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38b282b313
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renamed some fields for clarification
svn-id: r28184
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2007-07-24 09:53:28 +00:00 |
|
Gregory Montoir
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9bb903ee6b
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fixed some issues in pathfinding code
svn-id: r28183
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2007-07-24 09:50:24 +00:00 |
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Max Horn
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11b2806741
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Removed the old (obsolete) audiostream factories for MP3/Vorbis/FLAC data which took a File pointer and a size (these were only implemented as brain-dead wrapper around the newer factory methods anyway)
svn-id: r28110
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2007-07-15 18:29:05 +00:00 |
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