9 Commits

Author SHA1 Message Date
Colin Snover
a475cec2aa FULLPIPE: Remove unnecessary constructors
These appear to be default member-wise copy constructors or POD
constructors that zero all members. I suspect that quite a few
pointer-taking constructors are actually supposed to be
copy-constructors but since they don't all just do default
member-wise copies I do not feel confident in changing them without
verifying that there are not separate copy constructors in the
disassembly, and I don't have the database for this game.
2017-11-18 22:35:12 +01:00
Johannes Schickel
387fe8c141 FULLPIPE: Make GPL headers consistent in themselves. 2014-02-18 02:39:34 +01:00
Eugene Sandulenko
c354981037 FULLPIPE: Remove C* prefix from input classes 2013-09-18 19:39:53 +04:00
Eugene Sandulenko
86aaaecc97 FULLPIPE: Unstubbed couple small functions 2013-09-06 14:51:19 +03:00
Eugene Sandulenko
3d3ebc6ae7 FULLPIPE: Implement CInputController::setCursor() 2013-09-06 14:51:19 +03:00
Eugene Sandulenko
c12ea8bd2b FULLPIPE: Implement global_messageHandler1() 2013-09-06 14:51:13 +03:00
Eugene Sandulenko
856eb1b0fa FULLPIPE: Implemented FullpipeEngine::updateScreen() 2013-09-06 14:51:09 +03:00
Eugene Sandulenko
3c77ad17af FULLPIPE: Implement FullpipeEngine::initCursors() 2013-09-06 14:51:07 +03:00
Eugene Sandulenko
7aa2377bf7 FULLPIPE: Initial stubs for input system 2013-09-06 14:51:04 +03:00