Max Horn
6f1da52a64
fixed compilation on MacOS
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svn-id: r5212
2002-10-21 12:43:18 +00:00
James Brown
88462aec1a
add missing bitmask value. akos16 is still quite broken however
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svn-id: r5211
2002-10-21 12:41:46 +00:00
Max Horn
31c773923e
use File::size() method were it makes sense; one small change to simon.cpp based on comment on bug #595813
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svn-id: r5210
2002-10-21 12:34:54 +00:00
Max Horn
46a3039f70
patch #626226 with some mods of my own
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svn-id: r5209
2002-10-21 09:38:42 +00:00
Jamieson Christian
7677e42ffe
Pitch bend fixes for QTMA
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svn-id: r5208
2002-10-21 09:32:38 +00:00
Jamieson Christian
5862695bfd
Patch #607175 correction to fix regression Bug #622606
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svn-id: r5207
2002-10-21 08:17:18 +00:00
Paweł Kołodziejski
8a0d3438fc
added cliping for actor in akos16
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svn-id: r5206
2002-10-21 08:13:48 +00:00
Jamieson Christian
67c00eb7e6
Changed IMuse from a proxy into a virtual base class
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svn-id: r5205
2002-10-21 07:31:51 +00:00
Paweł Kołodziejski
dadcb24239
badly akos16 implementation
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svn-id: r5204
2002-10-21 06:01:04 +00:00
Max Horn
4cbab55b7a
maybe a fix for bug #595813 , SIMON: fails to initialise midi
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svn-id: r5203
2002-10-20 18:12:11 +00:00
James Brown
13808c2a3b
Fix an infinite talking loop in The Dig. Again. :)
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svn-id: r5202
2002-10-20 16:49:30 +00:00
James Brown
f9c94f476a
Prevent The Dig from overlapping talk sounds
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svn-id: r5201
2002-10-20 16:25:43 +00:00
James Brown
abf1cf2f13
Patch 625079: Loom Audio Sync Hack
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svn-id: r5200
2002-10-20 13:19:15 +00:00
James Brown
628eea3de4
Patch 625904: CD Looping
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svn-id: r5199
2002-10-20 13:17:43 +00:00
James Brown
c7ef00571b
Patch 625905: Masking regression fix
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svn-id: r5198
2002-10-20 13:16:12 +00:00
James Brown
c594ad7165
Update news some
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svn-id: r5197
2002-10-20 13:14:54 +00:00
James Brown
3a507cbb92
Remove some obsolete fixme's
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svn-id: r5196
2002-10-20 12:18:57 +00:00
James Brown
ec158216f7
Totally random fix for Dig memory corruption. Probably not even remotely correct, someone look at this :)
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svn-id: r5195
2002-10-20 12:03:56 +00:00
James Brown
0f16641556
Hmm, need to talkchannel that bundleSound play, because we still don't parse bundle lipsync data correctly and that'll result in
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infinite talking/redraw
svn-id: r5194
2002-10-20 05:41:30 +00:00
James Brown
62b2a464a7
Fix some missing sounds in The Dig
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svn-id: r5193
2002-10-20 05:37:03 +00:00
Max Horn
9ff8b67e13
transformed some code - is this if really needed?! if yes, for what?
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svn-id: r5192
2002-10-20 01:08:54 +00:00
Max Horn
b5f0fa4c8b
cleanup; fix for room 88 in The Dig (Ender, I was right, only the place was another :-)
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svn-id: r5191
2002-10-20 01:02:52 +00:00
Jonathan Gray
dd7cfdb0de
patch #625603 film noir mode bugfix
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svn-id: r5190
2002-10-19 22:35:22 +00:00
Max Horn
7198181b09
reworked the way the save/load dialog works. yup, still not perfect, but we're hopefully getting closer. Feedback welcome
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svn-id: r5189
2002-10-19 01:22:41 +00:00
Marcus Comstedt
ee13e16389
Overlay fixed.
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svn-id: r5188
2002-10-18 20:59:03 +00:00
James Brown
5c2bdeaeca
remove debug messages - oops.
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svn-id: r5187
2002-10-18 11:52:51 +00:00
James Brown
80ce915f3d
Fix Wait:forActorDraw and the 'infinite mouth movement' problem in The Dig.
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Code assumed that the actor always starts talking in the same room it finishes talking in - this doesn't apply for several cutscene
sequences in The Dig. Also added the usual talkChannel fallback code in for The Dig.
svn-id: r5186
2002-10-18 11:45:57 +00:00
Jonathan Gray
d0565061a0
a few small changes to make the full throttle demo work
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svn-id: r5185
2002-10-18 09:58:16 +00:00
Jonathan Gray
209e723a76
cosmetic change, change the scumm version for the HE games to those reported by the executables. 6 months difference in build date but still the same minor version
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svn-id: r5184
2002-10-18 08:26:23 +00:00
Jonathan Gray
fe980ae37a
update cli arguments list
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svn-id: r5183
2002-10-18 07:14:55 +00:00
Jonathan Gray
2425fc44bf
add -z option to list games
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svn-id: r5182
2002-10-18 07:08:45 +00:00
James Brown
c84d12e8d2
Close in on the o6_wait:actDrawn problem
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svn-id: r5181
2002-10-18 04:33:46 +00:00
Marcus Comstedt
12f491211d
Removed dependency on GameDetector.
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svn-id: r5180
2002-10-18 01:45:47 +00:00
Marcus Comstedt
03d2293929
Find game names directly from version_settings rather than using the detector.
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svn-id: r5179
2002-10-18 01:45:12 +00:00
Marcus Comstedt
5445e6f89a
Avoid including common/engine as to not create name conflicts with Timer.
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svn-id: r5178
2002-10-18 01:43:55 +00:00
Marcus Comstedt
bf3cfb92d4
Overlays implemented. Made the buffering slightly more efficient.
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svn-id: r5177
2002-10-18 01:42:55 +00:00
Marcus Comstedt
3a34fa8288
Oddly enough, setting the sound hardware to 44100 gives correct sound, even though the software is set to generate sound for 22050...
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svn-id: r5176
2002-10-18 01:40:53 +00:00
Marcus Comstedt
005696bc4b
Dreamcast port now wraps main() to avoid special kluges in the common main.
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svn-id: r5175
2002-10-18 01:39:25 +00:00
Marcus Comstedt
95bf2b5468
Time stuff moved to its own file. Program invocation strategy reworked.
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svn-id: r5174
2002-10-18 01:38:01 +00:00
Marcus Comstedt
db25d3623e
Put time related stuff in its own file to avoid name clashes for Timer.
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svn-id: r5173
2002-10-18 01:35:46 +00:00
Max Horn
308a52a2ae
added some TODO comments so that people know a bit better what is planned here (but also feel free to implement any of those before I get to it <g>)
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svn-id: r5172
2002-10-17 22:43:13 +00:00
James Brown
25e46a4434
Patch 624477: Fix for bug 609716
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svn-id: r5171
2002-10-17 09:21:55 +00:00
Max Horn
6addfa9909
added Torbjoern and Jamieson to credits
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svn-id: r5170
2002-10-16 20:47:16 +00:00
Max Horn
b1766c28b2
patch #620627 : mouse wheel support for NewGui
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svn-id: r5169
2002-10-16 20:32:12 +00:00
Max Horn
d5bcb63f82
dialogs now can be run 'modal'
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svn-id: r5168
2002-10-16 17:37:30 +00:00
James Brown
c0a42d5450
Implement akos codec 1, shadow mode 3
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svn-id: r5167
2002-10-16 13:43:31 +00:00
James Brown
9070ff0eaf
Remove description() as aquadrans talkdelay change makes it totally
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useless, and causes much breakage.
svn-id: r5166
2002-10-16 12:23:03 +00:00
James Brown
1c65e2ffc0
Hack out 'Wait for actor drawn' for The Dig. See IRC logs for more
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details :)
svn-id: r5165
2002-10-16 11:58:56 +00:00
James Brown
4f3a2f774c
Add comment for unknownCD() stub
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svn-id: r5164
2002-10-16 11:00:48 +00:00
James Brown
c1652de909
Full Throttle: Add stub for opcode CD (something to do with drawing blast objects)
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svn-id: r5163
2002-10-16 10:59:29 +00:00