Commit Graph

40952 Commits

Author SHA1 Message Date
Florian Kagerer
3185b9df42 SCUMM/FM-TOWNS: cleanup
svn-id: r53016
2010-10-04 17:03:38 +00:00
Martin Kiewitz
04a8ff06a2 SCI: fixing crash in mag cursor code for pharkas
svn-id: r53014
2010-10-04 09:23:06 +00:00
Willem Jan Palenstijn
fd4a78292f NEWS: Mention improved international SCI support
svn-id: r53013
2010-10-04 08:47:39 +00:00
Filippos Karapetis
165432ad19 SCI: Several corrections for magnifier cursors
svn-id: r53010
2010-10-04 06:05:34 +00:00
Willem Jan Palenstijn
d1fb1d5b26 SCI: Fix AltInput crash in non-parser games
svn-id: r53008
2010-10-03 23:56:17 +00:00
Filippos Karapetis
27745c2143 SCI: Added missing initialization of _zoomBitmap
svn-id: r53007
2010-10-03 23:55:28 +00:00
Filippos Karapetis
c9e3a93c04 SCI: Added detection entry for KQ5/PC-98 (bug report #3073583)
svn-id: r53005
2010-10-03 23:10:45 +00:00
Filippos Karapetis
ce8a2fbbbc SCI: Added support for SCI1.1+ magnifier cursors (bug #3034973).
These are special cursors which zoom parts of a view dynamically. Examples
are Freddy Pharkas, when reading the prescription with the whiskey and LB2,
when using the magnifying glass on the Rosetta Stone

svn-id: r53003
2010-10-03 22:41:35 +00:00
Thierry Crozat
dffabdfed0 DRASCULA: Improve French and German subtitles
It adds French and German subtitles to the Von Braun cutscene (see
bug #3069981) and also improve the French translation overall.
Thanks to SimSaw for the cutscene German subtitles.

svn-id: r53002
2010-10-03 21:38:33 +00:00
Willem Jan Palenstijn
11d9f1ec54 SCI: Support alternative inputs from vocab 913
This allows the input of accented characters and Japanese using plain ascii
in non-English games.

svn-id: r53001
2010-10-03 20:58:50 +00:00
Florian Kagerer
0596971dec SCUMM/FM-TOWNS: cleanup
svn-id: r53000
2010-10-03 20:44:58 +00:00
Florian Kagerer
5d7ce32fbd SCUMM/FM-TOWNS: fix mouse cursor colors
svn-id: r52999
2010-10-03 20:29:22 +00:00
Torbjörn Andersson
8d297f065a AGI: Properly detect the autosave slot in the save dialog
Forward-ported from branch. Let's do this the easy way for now, even
if I'm not sure why the save dialog shows the autosave slot anyway.

svn-id: r52997
2010-10-03 18:38:38 +00:00
Florian Kagerer
c9713bef7c SCUMM/FM-TOWNS: improve merging of graphics layers
svn-id: r52995
2010-10-03 17:25:38 +00:00
Florian Kagerer
718fe1d18f PC-98 AUDIO: some code size reduction for the NDS port
svn-id: r52994
2010-10-03 16:28:31 +00:00
Willem Jan Palenstijn
7f2dfd0f82 EVENTS: Apply backspace hack to keyrepeat too
svn-id: r52993
2010-10-03 14:59:36 +00:00
Willem Jan Palenstijn
40e42f859f SCI: Fix textwidth computation for chars >= 128
svn-id: r52992
2010-10-03 14:52:15 +00:00
Florian Kagerer
6ca15d0888 SCUMM/FM-TOWNS: fix drawBox()
svn-id: r52991
2010-10-03 14:32:09 +00:00
Willem Jan Palenstijn
73310fe237 SCI: Remove unused function
svn-id: r52990
2010-10-03 10:49:58 +00:00
Willem Jan Palenstijn
f98536eef5 SCI: Allow multiple word groups in parser
In SCI01 and up, each typed word may be interpreted as multiple
class,group pairs. This patch adds support to the vocabulary and
parser. It uses the matcher support added in r52985.

This fixes parser issues in German LSL3, but needs testing.

svn-id: r52989
2010-10-03 10:49:42 +00:00
Arnaud Boutonné
694758fd2a HUGO: Clean-up
svn-id: r52988
2010-10-03 08:08:42 +00:00
Florian Kagerer
77fe52bbd7 INDY3/FM-TOWNS: fix intro graphics bug
svn-id: r52987
2010-10-02 23:18:15 +00:00
Willem Jan Palenstijn
a6839d5ffd SCI: Fix memleak
svn-id: r52986
2010-10-02 23:17:19 +00:00
Willem Jan Palenstijn
ab46bf0f61 SCI: Allow multiple word groups in parse tree leafs
This is to prepare for multilingual SCI versions. In those a single typed word
may be parsed to multiple class,group pairs, any of which may match
the said specs. The actual parsing is not yet implemented.

svn-id: r52985
2010-10-02 23:17:03 +00:00
Willem Jan Palenstijn
4a9f2204c4 SCI: Fix typo in testcase
svn-id: r52984
2010-10-02 22:11:51 +00:00
Thierry Crozat
ad24be827c I18N: Update German translation in trunk
svn-id: r52982
2010-10-02 21:36:47 +00:00
Florian Kagerer
5d1ab85874 SCUMM: update scumm-md5.txt
svn-id: r52981
2010-10-02 15:01:51 +00:00
Eugene Sandulenko
54127a2123 i18n: Update Russian translation
svn-id: r52979
2010-10-02 13:27:06 +00:00
Eugene Sandulenko
3c9dbdc697 NEWS: Mentioned FM-TOWNS SCUMM games improvements in 1.3.0
svn-id: r52978
2010-10-02 13:26:32 +00:00
Florian Kagerer
74681b81b3 SCUMM/FM-Towns: limit SCUMM 5 games to 16 bit graphics mode
8 bit mode makes no sense for these games since colors will be too messed up.
SCUMM 3 games (Indy 3, Loom, Zak) are still supported in 8bit mode.

svn-id: r52977
2010-10-02 13:25:50 +00:00
Eugene Sandulenko
8dca57e4e9 SAGA: Fix bug #3065113 with patched sound glitch
Bug #3065113: "ITE demo: patched sound at intro is not played correctly"

svn-id: r52975
2010-10-02 09:08:05 +00:00
Neeraj Kumar
b695f68eee TESTBED: added data file for midi tests
svn-id: r52974
2010-10-02 01:08:24 +00:00
Neeraj Kumar
a16832760b 1. Added ConfigParams Singelton class to eliminate use of configuration specific static variables.
2. Modified code to handle the change
3. Updated the previously merged obsolete copy of branch gsoc2010-testbed.

svn-id: r52973
2010-10-02 01:05:16 +00:00
Paul Gilbert
f94752f752 LURE: Partial fix for #3008511 Goewin getting stuck
This workaround prevents the Weregate from closing whilst Goewin is still within it

svn-id: r52971
2010-10-02 00:08:13 +00:00
Thierry Crozat
1177692701 GUI: Fix bug #3075649 (Fonts not found with built-in theme)
When switching to a theme that do not have the fonts needed to properly
display the current language, it now revert to the previously used theme
and display an error message telling the user to change the language
first if he wants to use the theme he selected.

svn-id: r52969
2010-10-01 21:41:40 +00:00
Johannes Schickel
5541af78b1 GRAPHICS: Add BPP check to Surface::move.
svn-id: r52968
2010-10-01 20:44:58 +00:00
Johannes Schickel
288d09389e GRAPHICS: Cleanup.
svn-id: r52967
2010-10-01 20:44:41 +00:00
Florian Kagerer
0d8f4a22ae SCUMM/FM-TOWNS: fix palette and other graphics issues
This commit should fix at least the following bugs/feature requests: #1032859, #1252088, #1055391, #1315968, #1315938, #1742106, #812891.
The FM-Towns version of Scumm games use a mixed graphics mode with 2 layers (one with 32767 colors and one with 16 colors). Among other things I have added a screen output class which emulates this  dual layer approach which allows specific hardware effects like enabling and disabling layers (e.g. in the voodoo priestess scene in MI1).

Old savegames (saved before this update) will load, but you’ll encounter palette glitches in the verb/inventory screen, since the 16 color palette for layer 2 is not contained in your savegame. This will be true at least for version 5 games. Certain scene change actions (which require the verb/inventory part to be redrawn) might correct this (e.g. try looking at the treasure map in MI1 and closing it). Version 3 games should be okay, since they use a static text palette which is never changed and which will be reset after loading a savegame.

This update requires a USE_RGB_COLORS setting for proper operation. 8 bit users will get a warning that they’ll have to expect palette glitches . Apart from that the engine in 8 bit mode should not only still work okay, but also benefit from some of the other (non palette related) improvements (e.g. bug #1032859 should be fixed even in 8 bit mode).

Japanese font drawing hasn’t been improved much yet. This will be a separate task.

svn-id: r52966
2010-10-01 19:24:52 +00:00
Thierry Crozat
be1d196da5 GUI: Error message for theme incompatible with current language
Add an error message when switching to a theme that does not support
the current language (i.e. it does not have fonts for the charset used by
that language).

svn-id: r52965
2010-10-01 19:16:09 +00:00
Thierry Crozat
8d858738d9 MAKEFILE: Add scummclassic.zip to DIST_FILES_THEMES
svn-id: r52964
2010-10-01 18:20:41 +00:00
Arnaud Boutonné
5727cab0f1 HUGO: Remove viewport variables from _config
svn-id: r52963
2010-10-01 09:13:47 +00:00
Arnaud Boutonné
2efaedb29b HUGO: Fix crash using mouse
Fix crash when clicking on objects without a 
default 'TAKE' action (like the hero, the eyes and 
the bat in the first screen)

svn-id: r52962
2010-10-01 06:16:24 +00:00
David Turner
4293dbb7f3 TOOLS: Added engine patch for use with skycpt and updated skycpt README
This patch removes the description for required code modification to sky engine for generation of RESET.* files from the README and places it into a patch file. This patch also adds two modifications which are required to get RESET.* with current codebase not mentioned in the README.

svn-id: r52961
2010-09-30 22:45:24 +00:00
Arnaud Boutonné
cc69fa8297 HUGO: Improve message boxes
- Use OK and YES/NO messages boxes when required
- Empty messages are no longer displayed

svn-id: r52960
2010-09-30 22:22:05 +00:00
Thierry Crozat
7296a2d8d0 I18N: Add translation for wince specific titles for key mapping dialog
Also backport fix from branch on translation of default title for key mapping
dialog. 

svn-id: r52959
2010-09-30 18:09:01 +00:00
Arnaud Boutonné
305d6fc7f5 GOB: Remove useless variable
svn-id: r52957
2010-09-30 15:31:31 +00:00
Torbjörn Andersson
02e759aad3 GOB: Make GCC happier.
svn-id: r52956
2010-09-30 15:22:52 +00:00
Sven Hesse
6bbfac77af VIDEO: Interpolate U and V values
svn-id: r52955
2010-09-30 15:03:51 +00:00
Sven Hesse
ce07411696 VIDEO: Allow for Indeo3'd VMDs
svn-id: r52954
2010-09-30 13:05:40 +00:00
Sven Hesse
3c449e19ab VIDEO: Allow for scaled Indeo3 frames
svn-id: r52953
2010-09-30 13:05:12 +00:00