Commit Graph

25 Commits

Author SHA1 Message Date
Arnaud Boutonné
dd569a1b7e Modify warning message for o5_deleteFile as it's not only used by Dynasty, and Add oPlaytoons_copyFile. The latest will need to be completed if a call requires it. For the moment, it only fixes the crash at the end of the 3rd video of the construction kit.
svn-id: r43841
2009-08-30 23:39:25 +00:00
Sven Hesse
3823ae285f Giving Font its own real class
svn-id: r42277
2009-07-09 02:54:10 +00:00
Sven Hesse
7d005f62c3 Putting evalBoolResult() and evalExpr() into Script
svn-id: r41760
2009-06-22 10:29:32 +00:00
Sven Hesse
962fc19b57 Encapsulating script file access
svn-id: r41753
2009-06-22 10:13:37 +00:00
Sven Hesse
1dafcabb43 Encapsulated access to _resultStr
svn-id: r41751
2009-06-22 10:11:53 +00:00
Sven Hesse
0ae767ae8c Fixing The Last Dynasty again after the opcode dispatcher changes
svn-id: r41664
2009-06-19 09:43:01 +00:00
Sven Hesse
6c47f9f4f8 Changed opcodeGob to be functor-based
svn-id: r41603
2009-06-17 04:16:51 +00:00
Sven Hesse
8615c57791 Changed opcodeFunc to be functor-based
svn-id: r41602
2009-06-17 04:16:21 +00:00
Sven Hesse
25c92dfdef Changed opcodeDraw to be functor-based
svn-id: r41601
2009-06-17 04:15:45 +00:00
Sven Hesse
434be5c65a Renamed _inter_resStr to _resultStr
svn-id: r41575
2009-06-15 23:11:29 +00:00
Sven Hesse
67a9ff7dd3 Moving _inter_resVal and _inter_resStr from Global to Parse
svn-id: r41573
2009-06-15 23:10:51 +00:00
Sven Hesse
64a920d52f Renamed the evaluateStore opcodes to assign, because that's what they are
svn-id: r41312
2009-06-06 23:39:58 +00:00
Max Horn
0989bb0b90 GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to SurfaceDescPtr (a Common::SharedPtr); and changed many SurfaceDesc pointers to references
svn-id: r41299
2009-06-06 20:03:13 +00:00
Sven Hesse
1656f69183 Replacing NULL with 0, since that's normally the C++-way
svn-id: r41059
2009-05-31 03:32:16 +00:00
Johannes Schickel
b3c6751b9b Strip trailing whitespaces in the whole code base.
svn-id: r40867
2009-05-24 15:17:42 +00:00
Sven Hesse
c88b077fcc Some minor clean-up
svn-id: r40166
2009-04-27 18:56:28 +00:00
Sven Hesse
017561a2e1 Fixing the save/load list box's width
svn-id: r35591
2008-12-28 18:00:19 +00:00
Sven Hesse
4ceecdb25f Preliminary save/load support for Urban Runner
svn-id: r35418
2008-12-18 02:48:15 +00:00
Sven Hesse
f825ccd63f Script fix. Magnifier, Memory and Save/Load, while still not working correctly, don't crash the game anymore
svn-id: r35385
2008-12-15 16:01:39 +00:00
Sven Hesse
adb564e76a More changed collision stuff for Urban Runner
svn-id: r35364
2008-12-14 21:21:18 +00:00
Sven Hesse
5f8323bd50 Plugging leaks
svn-id: r35355
2008-12-14 04:33:28 +00:00
Sven Hesse
ebf2948e9a Last Dynasty video mode switching (and removing a debug output)
svn-id: r35231
2008-12-04 00:52:12 +00:00
Sven Hesse
0e954c85b3 A few more GobOpcodes that jump to the space shooter + fudging the result to something not resulting in a non-quitable state
svn-id: r35230
2008-12-04 00:31:01 +00:00
Max Horn
a11e2902bc Fix warnings
svn-id: r34228
2008-08-31 15:30:07 +00:00
Sven Hesse
805a46b229 Added some The Last Dynasty stubs
svn-id: r34217
2008-08-30 23:59:46 +00:00