Commit Graph

1170 Commits

Author SHA1 Message Date
Kirben
901eeea62e AGOS: Convert verb ids for Simon the Sorcerer 2. 2014-03-01 22:54:18 +11:00
Kirben
afd21ac388 AGOS: Enable verb display in Simon the Sorcerer 2. 2014-03-01 20:11:40 +11:00
Johannes Schickel
c4fc0cee96 AGOS: Make GPL headers consistent in themselves. 2014-02-18 02:39:32 +01:00
Johannes Schickel
047df69407 AGOS: Use Common::File instead of SearchMan.
This makes sure the hack from Common::File for filenames with a trailing dot
is used as expected.
2014-01-22 00:53:21 +01:00
Johannes Schickel
1cee8439e7 AGOS: Get rid of ArchiveMan in favor of global SearchMan.
This in fact slightly changes the priority order of added archives. Formerly,
all archives in SearchMan were preferred to the customly added ones in
ArchiveMan. All standard paths (i.e. path and extrapath) will be still be
searched before the custom ones (which are all priority 0 right now) but system
specific paths will be searched after (due to their priority being -1). Since
system specific paths shouldn't contain any game data files this should
hopefully be harmless.

This wasn't tested for games with CAB archives.
2014-01-22 00:30:28 +01:00
Johannes Schickel
e560dca6b1 AGOS: Slightly clean up ArchiveMan code.
This removes the (always true) _fallBack flag which determined whether
SearchMan should be searched.
2014-01-22 00:14:26 +01:00
Kirben
43c2054fd0 AGOS: Add German Amiga OCS version of Simon the Sorcerer 1. 2013-12-24 13:16:45 +11:00
Johannes Schickel
0e017f007a Merge pull request #375 from digitall/engineAutoPlug
RFC: Pluggable Engines #2 (No Python, just evolution of current configure shell and make code)
2013-11-26 02:27:11 -08:00
Strangerke
b3356464e4 AGOS: Janitorial - Fix spacing errors 2013-11-24 19:18:20 +01:00
D G Turner
ef85456859 BUILD: Remove need for engine.mk in each engine directory.
Each engine now only has to provide a single configure.engine file
adding the engine into the configure script, which then produces the
required other files automatically.
2013-11-24 00:48:01 +00:00
D G Turner
1ac01d2333 BUILD: Remove need for engine-plugin.h in engines.
This is now generated automatically by the configure script from the
engine directory names.
2013-11-24 00:48:01 +00:00
D G Turner
00c27a28f9 BUILD: Split engines/plugins_table header down to a file per engine.
This is the third and final commit enabling fully pluggable engines.

Now providing an engine folder contains a configure.engine, engine.mk
and engine-plugin.h file, it will be picked up automatically by the
configure script.
2013-11-24 00:48:01 +00:00
D G Turner
d77cf95a18 BUILD: Split engines.mk down to a single file per engine.
This is the second part of allowing engines to be added dynamically.
Each folder in engines/ which must contain a file named "engine.mk"
containing the make definitions for that engine.
2013-11-24 00:48:01 +00:00
D G Turner
aa947c9474 BUILD: Split configure.engines down to a single file per engine.
This is the first part of allowing engines to be added dynamically.
They are placed into a folder in engines/ which must contain a file
named "configure.engine" to add the engine, which is pulled into the
top level configure script automatically.
2013-11-24 00:45:38 +00:00
Johannes Schickel
01dea8bd67 Merge pull request #378 from lordhoto/pluggable-engines-translations
RFC: Pluggable Engines: I18N: Move specification of engine specific files to enginedir/POTFILES
2013-09-12 15:38:13 -07:00
Willem Jan Palenstijn
97b5114129 AGOS: Add two savegame-related FIXMEs 2013-08-23 19:15:15 +02:00
Willem Jan Palenstijn
f0c2fa9d65 AGOS: Use Common::String for savegame filenames 2013-08-23 19:09:36 +02:00
Willem Jan Palenstijn
acc286142e AGOS: Simplify string parsing 2013-08-23 19:09:12 +02:00
Torbjörn Andersson
7d5ec85cc4 AGOS: Use Common::strlcpy() instead of strncpy()
As suggested by LordHoto.
2013-08-23 17:13:52 +02:00
Torbjörn Andersson
91d35cec1a AGOS: Use strncpy() instead of strcpy(). CID 1003679, 1003681 2013-08-23 12:19:58 +02:00
Johannes Schickel
378387c903 I18N: Move specification of engine specific files to enginedir/POTFILES.
This allows to keep the engines to specfiy the files for translation close to
the engine sources itself.

Thanks to criezy for his suggestion on this approach.
2013-08-12 17:54:31 +02:00
Johannes Schickel
01daff0f1d AGOS: Take advantage of Surface::getPixels. 2013-08-03 04:02:50 +02:00
Johannes Schickel
28b74b14ec AGOS: Prefer getBasePtr over direct Surface::pixels access. 2013-08-03 02:52:31 +02:00
Torbjörn Andersson
ba68b7b275 AGOS: Initialize _mouseToggle
This shouldn't actually be necessary since, as far as I can tell,
its only purpose is to toggle between true and false to slow down
some mouse cursor animations. But Valgrind doesn't know that.
2013-05-07 23:25:39 +02:00
Matthew Hoops
0031c41db8 COMMON: Change kPlatformPC to kPlatformDOS
"PC" was very ambiguous and now it matches what we show in the GUI.

This also corrects sword2's platform to Windows.
2013-05-02 18:43:10 -04:00
Johannes Schickel
89abab97e3 JANITORIAL: Remove trailing whitespaces.
Powered by:
git ls-files "*.cpp" "*.h" "*.m" "*.mm" | xargs sed -i -e 's/[ \t]*$//'
2012-09-26 04:17:55 +02:00
Johannes Schickel
56e59aaea6 AGOS: Rewrite note on events with velocity 0 to note off events in MidiParser_S1D. 2012-09-21 23:55:26 +02:00
Alyssa Milburn
f08978a075 JANITORIAL: Remove underscores from MidiParser variable names. 2012-09-07 23:04:34 +02:00
Alyssa Milburn
31801137b5 Merge remote-tracking branch 'origin/master' into tony
Conflicts:
	common/coroutines.cpp
	common/coroutines.h
	devtools/create_project/msbuild.cpp
	devtools/create_project/visualstudio.cpp
2012-08-28 15:54:12 +02:00
Matthew Hoops
857b92f8ff Merge pull request #268 from clone2727/video-rewrite
VideoDecoder upgrade & partial rewrite
2012-08-26 15:41:56 -04:00
Matthew Hoops
7af4e40304 AGOS: Fix regression with sound in Smacker OmniTV videos 2012-08-18 10:23:19 -04:00
Matthew Hoops
da9695ddc6 AGOS: Fix regressions in the feeble demo 2012-08-17 23:31:26 -04:00
Matthew Hoops
18823198ad VIDEO: Merge AdvancedVideoDecoder into VideoDecoder 2012-08-16 14:00:14 -04:00
Matthew Hoops
fb35c7f46f VIDEO: Remove setSystemPalette() 2012-08-16 13:30:32 -04:00
Travis Howell
61af435d8a AGOS: Improve the quick load/save code. 2012-08-12 15:00:58 +10:00
Matthew Hoops
3117e4a8ff VIDEO: Convert DXADecoder to the AdvancedVideoDecoder API 2012-07-24 13:24:01 -04:00
Matthew Hoops
a652f6669e VIDEO: Rewrite SmackerDecoder to use the new API 2012-07-23 21:04:51 -04:00
Travis Howell
e73f93e565 AGOS: Fix compiling AGOS game engine, when AGOS2 is disabled. 2012-06-07 14:49:07 +10:00
Matthew Hoops
ab45e72e67 COMMON: Move InstallShield code to common
The code also now works for both data compressed with sync bytes and without
2012-05-28 16:54:49 -04:00
Matthew Hoops
10f7e805c2 VIDEO: Add volume/balance control to VideoDecoder 2012-05-28 14:00:16 -04:00
Travis Howell
586d9bf32f AGOS: Add comment about the limitations of quick loading/saving games in the AGOS game engine. 2012-04-15 19:24:57 +10:00
Travis Howell
d50e34c1bd AGOS: Expand fix for bug #3512776 - SIMON1DOS French: Subtitle glitch in introduction. 2012-04-02 23:08:31 +10:00
Travis Howell
2388477355 AGOS: Fix bug #3512776 - SIMON1DOS French: Subtitle glitch in introduction. 2012-04-01 11:15:10 +10:00
Travis Howell
7db3be8b4f AGOS: Add font data for French, German and Italian versions of Simon the Sorcerer 1 (Amiga).
Thanks to digitall for converting the font data from original.
2012-02-27 09:28:11 +01:00
Willem Jan Palenstijn
9ffe3e11d9 Merge pull request #182 from fingolfin/forbid-ctype
ALL: Avoid using is* macros from ctype.h
2012-02-21 11:33:32 -08:00
Max Horn
4f8665fc83 COMMON: Move isFoo functions to namespace Common, add doxygen comments 2012-02-20 16:18:27 +01:00
Max Horn
46321aacd8 AGOS: Cleanup 2012-02-16 11:12:35 +01:00
Max Horn
658080deed ALL: Avoid using is* macros from ctype.h
On some systems, passing signed chars to macros like isspace() etc. lead
to a runtime error. Hence, mark these macros as forbidden by default,
and introduce otherwise equivalent alternatives for them.
2012-02-15 16:51:37 +01:00
Johannes Schickel
827cdbd22e AGOS: Make ArchiveMan a proper sub-type of SearchSet.
Now all of the Archive API is implemented to avoid possibly inconsistent
behavior when an ArchiveMan object is accessed via a class type higher in the
class hierachy.
2012-01-27 20:35:34 +01:00
Johannes Schickel
a231f9d5dd AGOS: Rename ArchiveMan's open to createReadStreamForMember to match our Archive API. 2012-01-27 20:30:02 +01:00