Commit Graph

45632 Commits

Author SHA1 Message Date
md5
3430a3f347 TSAGE: Switched to American English, after the relevant discussion on -devel:
serialiser -> serializer
synchronise -> synchronize
2011-05-04 11:41:47 +03:00
md5
5c3b564e0b TSAGE: Now initializing the save game version properly 2011-05-04 11:36:35 +03:00
md5
7b8f3021ac TSAGE: Bumped up savegame version, so that the old savegames are still usable
Savegames from revisions bf9b98f and 4f70162d are now version 2 savegames
2011-05-04 10:52:36 +03:00
Sven Hesse
a1c339ea4f GOB: Don't overwrite _destSpriteX after PRINTTEXT
Don't overwrite _destSpriteX after PRINTTEXT with a value that's only
appropriate for monospaced fonts; support for non-monospaced fonts
has been introduced with Woodruff.

This should fix bug #3295889.
2011-05-04 02:34:37 +02:00
Sven Hesse
30f7cdb49a GOB: Plug a leak
Thanks to digitall for finding that one
2011-05-04 01:26:10 +02:00
Max Horn
3797971c48 BUILDS: Sort some stuff in backends/module.mk 2011-05-03 23:58:33 +02:00
Max Horn
fc74fb357d BUILD: Compile backend specific files only if their backend is selected 2011-05-03 23:58:33 +02:00
Max Horn
971baf3585 BUILD: Remove incorrect mention of 'symbian' backend from configure 2011-05-03 23:58:33 +02:00
strangerke
a47eba2b49 TSAGE: for consistency, use display2() when possible 2011-05-03 23:37:59 +02:00
strangerke
9847083d63 TSAGE: Cleanup: Use NULL instead of 0 when handling pointers. Suppress some useless parameters too. 2011-05-03 23:11:13 +02:00
strangerke
ff635a385b TSAGE: Fix a death loop in scene 4300/4250 (use helmet on alien) 2011-05-03 23:11:11 +02:00
Max Horn
95a6098f67 PS2: Allow using mkdir 2011-05-03 23:05:45 +02:00
Max Horn
d683a228a3 MOTO: Change fprintf calls to debug calls 2011-05-03 23:04:58 +02:00
Max Horn
5efb1e5596 DINGUX: Change fprintf calls to debug calls 2011-05-03 23:04:40 +02:00
Matthew Hoops
029bfc0c60 COMMON: Fix spelling of 'Philips' 2011-05-03 15:55:40 -04:00
dhewg
b85fc8f190 WII: Fix compilation 2011-05-03 18:27:50 +02:00
Max Horn
7a0c64631d MACOSX: Try to fix compile errors triggered with certain Mac OS X SDK versions 2011-05-03 18:25:30 +02:00
Max Horn
b449b73f59 N64: Fix FS code regression 2011-05-03 15:33:37 +02:00
Paul Gilbert
0a0ac68722 TSAGE: Bugfixes for displaying the credits 2011-05-03 22:40:49 +10:00
Paul Gilbert
9f30ffa76f TSAGE: Bugfixes to allow for drawing message strings that are empty 2011-05-03 22:40:48 +10:00
Max Horn
73396954c9 GPH: Change fprintf to debug 2011-05-03 14:34:59 +02:00
Max Horn
2fa63ca015 COMMON: Forbid use of getcwd&getwd; add macro to enable unistd.h compatibility 2011-05-03 14:30:25 +02:00
Max Horn
a50c36d138 ANDROID: Fix various forbidden symbol clashes 2011-05-03 14:29:01 +02:00
Max Horn
1a570c14e3 DINGUX: Remove unused (?) include 2011-05-03 14:28:15 +02:00
Max Horn
ff6533e1b3 PSP: Fix more forbidden symbol clashes 2011-05-03 14:14:21 +02:00
Max Horn
48bbdd1708 PS2: Fix various forbidden symbol clashes 2011-05-03 13:44:14 +02:00
Max Horn
91141dae40 WII: Fix fs code compile regressions 2011-05-03 13:32:20 +02:00
Max Horn
89f40bc02a VIDEO: Cleanup mixed array / type declaration 2011-05-03 13:25:01 +02:00
Max Horn
4dd4cf8bc0 DS: Remove references to DEVKITARM
In some places we used $DEVKITARM, but in others we hardcode the path
$DEVKITPRO/devkitARM. To ensure consistent behavior, I changed it to the
latter everywhere for now. Should it turn out that we really want to
have this flexible, we can reintroduce $DEVKITARM in a proper way. In
that case, we could augment configure to set DEVKITARM to
$DEVKITPRO/devkitARM, if it has not been set yet.
2011-05-03 13:22:00 +02:00
Max Horn
f62fd4f25f BACKENDS: Avoid #including .cpp files
So far, the various *-fs-factory.cpp files were #including the
corresponding *-fs.cpp files. This is surprising and hence could lead to
all kinds of problems). To fix this, provide proper headers for the
*-fs.cpp files.
This also makes code reuse via subclassing possible.

Since not all ports were tested, this will likely lead to a few
easy to fix compile regressions.
2011-05-03 13:22:00 +02:00
Paul Gilbert
5ea9e14c2f TSAGE: Bugfix for palette fader crash in Scene #9990 2011-05-03 20:53:30 +10:00
Max Horn
75d9f21580 BACKENDS: Change printf -> debug in vkeybd code 2011-05-03 12:53:14 +02:00
Max Horn
81ff18b0b7 WII: Fix various forbidden symbol clashes 2011-05-03 12:52:28 +02:00
Paul Gilbert
bf9b98f316 TSAGE: Add missing calls to inherited method in various class synchronisation methods 2011-05-03 20:31:51 +10:00
Paul Gilbert
4f70162d94 TSAGE: Bugfixes to savegames when the scene is showing an alternate screen 2011-05-03 20:14:20 +10:00
Max Horn
b737dcbad5 PSP: Fix various forbidden symbol clashes 2011-05-03 11:56:17 +02:00
Max Horn
d67e450f7a DC: Fix various forbidden symbol clashes 2011-05-03 11:56:10 +02:00
Max Horn
bdc7414f80 COMMON: Don't declare a fake printf 2011-05-03 11:41:01 +02:00
Max Horn
eafc54869c PSP: Add FIXME to portdefs.h 2011-05-03 11:40:11 +02:00
Max Horn
3d4e9fe674 BACKENDS: Allow various files to use stuff from time.h 2011-05-03 11:27:44 +02:00
strangerke
3201bb46bd TSAGE: Fix the last action of the game. The ending animation is still screwed due to palette issues 2011-05-03 08:40:28 +02:00
strangerke
fbabcf0047 TSAGE: Fix freeze in scene 4250 2011-05-03 01:02:21 +02:00
strangerke
e149f5bedc TSAGE: Fix a crash and a freeze in scene 4250. 2011-05-03 00:27:10 +02:00
strangerke
210f69c852 TSAGE: Fix two blocking bugs in scene 4301 2011-05-03 00:02:58 +02:00
strangerke
d45909dd18 TSAGE: some little cosmetic modifications 2011-05-03 00:02:13 +02:00
Thierry Crozat
1aff380a15 I18N: Update translations data file 2011-05-02 20:19:13 +01:00
Thierry Crozat
3500bf6581 I18N: Update Swedish translation from patch #3296202 2011-05-02 20:18:55 +01:00
Thierry Crozat
9c834e58fc I18N: Update Polish translation from patch #3296137 2011-05-02 20:18:39 +01:00
Thierry Crozat
58a11f93ff I18N: Update French translation 2011-05-02 20:18:30 +01:00
strangerke
857c6821d1 TSAGE: Fix a couple of glitches in scene 9100 2011-05-02 21:01:24 +02:00