Max Horn
348e34c685
Patch #1525407 : TeX typos
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svn-id: r23546
2006-07-21 21:16:28 +00:00
Oystein Eftevaag
17f8c7067a
Removing redundant paranthesis
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svn-id: r23543
2006-07-21 11:04:21 +00:00
Oystein Eftevaag
ef42b9962d
Spelling and formatting
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svn-id: r23542
2006-07-21 10:59:55 +00:00
Johannes Schickel
29f99a029e
Using path instead of displayName.
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svn-id: r23541
2006-07-20 21:41:59 +00:00
Max Horn
70b0656d89
Test commit 4
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svn-id: r23540
2006-07-20 18:08:48 +00:00
Max Horn
c3bd80ef81
Test commit 3
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svn-id: r23539
2006-07-20 17:59:13 +00:00
Max Horn
efd9b1c3dd
Test commit 2
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svn-id: r23537
2006-07-19 17:09:26 +00:00
Max Horn
317d1a1831
Test commit
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svn-id: r23536
2006-07-19 17:07:00 +00:00
Johannes Schickel
73869dca9f
- don't error on CHAPTER1.VRM miss anymore
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- nicer error messages when no font files are found
- implements nicer way to load fonts
svn-id: r23531
2006-07-16 19:44:39 +00:00
Won Star
d5e45271d1
Add additional library directories.
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svn-id: r23530
2006-07-16 08:40:28 +00:00
Won Star
167a1e5912
Fix FileSystem bug. Now 'Go Up' button works. :)
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svn-id: r23527
2006-07-16 08:32:23 +00:00
Travis Howell
993cc4bd66
Copy protection was disabled in the Monkey Island 1 release included with LucasArts Mac CD Game Pack II
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svn-id: r23526
2006-07-16 02:39:22 +00:00
Torbjörn Andersson
6c0edab41e
Some cleanups and restructuring. The clearScreen() function has been renamed
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clearFrame(), and is only responsible for clearing the frame buffer. Frame
syncing and frame drawing are now separate from each other.
svn-id: r23525
2006-07-15 23:44:44 +00:00
Torbjörn Andersson
961e56c636
Fixed regression: Test if there's a text object to close before closing it.
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svn-id: r23524
2006-07-15 23:18:11 +00:00
Torbjörn Andersson
c7babbea99
Close the current text object when the movie is ended, to avoid potential
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memory leak, and be a bit more robust about handling text objects in the dummy
player.
svn-id: r23523
2006-07-15 22:42:28 +00:00
Torbjörn Andersson
700953cff7
Oops. I just noticed I was using _black to track the white colour, and _white
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to track the black colour.
svn-id: r23522
2006-07-15 22:22:39 +00:00
Torbjörn Andersson
68c150df3c
This is more consistent with how we usually initialize arrays of structs, and
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seems to still keep msvc8 happy.
svn-id: r23521
2006-07-15 22:04:42 +00:00
Johannes Schickel
db58d3477b
Should fix shadowing warnings with gcc.
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svn-id: r23520
2006-07-15 21:27:29 +00:00
Johannes Schickel
b09b9b216e
Updates msvc8 project files.
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svn-id: r23519
2006-07-15 21:24:05 +00:00
Johannes Schickel
59d0ddf806
Fix building with msvc8.
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svn-id: r23518
2006-07-15 21:23:08 +00:00
Johannes Schickel
d7dafdd8db
Fix building with msvc8.
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svn-id: r23517
2006-07-15 21:22:42 +00:00
Johannes Schickel
1a31d7da7e
Should fix loading of pakfiles.
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svn-id: r23516
2006-07-15 21:22:07 +00:00
Johannes Schickel
1ad8d3ee6e
Adds filesize check for kyra.dat, this forces to upgrade always to the newest version though.
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svn-id: r23514
2006-07-15 20:46:27 +00:00
Johannes Schickel
ea0e3a806c
Get rid of some asserts and adds error messages instead.
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svn-id: r23513
2006-07-15 20:37:32 +00:00
Johannes Schickel
d630b3e722
Little cleanup.
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svn-id: r23512
2006-07-15 20:32:54 +00:00
Johannes Schickel
04503d462d
Use the FS Api to load all .PAK and .APK files. (I just made a few quick tests, but before this should be integrated to branch-0-9-0 there should be a test for it on *every* platform, since I'm not quite sure if FilesystemNode::displayName is useable for this...)
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svn-id: r23511
2006-07-15 20:30:36 +00:00
Johannes Schickel
a8e3e929e8
A little cleanup (merges kyra1_games, kyra2_games, kyra3_games into kyra_games)
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svn-id: r23510
2006-07-15 20:09:45 +00:00
Johannes Schickel
f5d8055777
Changes names of Kyra2 and Kyra3 detected games.
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svn-id: r23509
2006-07-15 20:00:08 +00:00
Johannes Schickel
aa4787bdfb
Adds eriktorbjorn to the kyra credits for his VQA player for kyra3.
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svn-id: r23506
2006-07-15 13:56:18 +00:00
Johannes Schickel
96c97671f5
Makes usage of themepath over extrapath then loading the gui files.
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svn-id: r23504
2006-07-15 13:25:54 +00:00
Travis Howell
4664fdae6b
There are no known releases of indy3ega/monkeyega that require this bypass
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svn-id: r23503
2006-07-15 04:53:54 +00:00
Travis Howell
c179895316
There are no known releases of indy3ega/monkeyega that require this bypass
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svn-id: r23502
2006-07-15 04:31:17 +00:00
Won Star
d3a4d86158
* Add grabRawScreen() method.
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* Add Launcher icon.
* Fix trunk compile.
svn-id: r23501
2006-07-14 16:11:30 +00:00
Travis Howell
21fe8bad88
Ooops
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svn-id: r23498
2006-07-14 13:39:54 +00:00
Torbjörn Andersson
6358547a43
More whitespace changes.
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svn-id: r23496
2006-07-14 13:33:58 +00:00
Travis Howell
fb3a3f75aa
Add another Italian version of Simon the Sorcerer 1 (DOS CD)
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svn-id: r23495
2006-07-14 13:20:30 +00:00
Torbjörn Andersson
b2d9c0dc2a
More whitespace changes to see if things work normally again.
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svn-id: r23494
2006-07-14 10:42:24 +00:00
Torbjörn Andersson
cf8b0c06d1
Whitespace change, and test to see if I'm able to commit now that I've changed
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my password. (See SourceForge status page.)
svn-id: r23492
2006-07-14 09:37:26 +00:00
Torbjörn Andersson
612ba0c2be
Some whitespace changes to see if the CIA bot is still silent.
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svn-id: r23491
2006-07-13 14:01:48 +00:00
Torbjörn Andersson
21b89308b5
This should fix bug #1520629 ("No Music in Simon1").
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svn-id: r23488
2006-07-11 16:51:10 +00:00
Oystein Eftevaag
4ff6685de7
Force HFS+ filesystem when making OS X disk images (for backwards compatability), as the default has apparently changed
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svn-id: r23486
2006-07-11 07:58:54 +00:00
Travis Howell
e87c31d35d
Remove out dated comment
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svn-id: r23483
2006-07-11 04:43:14 +00:00
Torbjörn Andersson
cd020a688e
Moved the initial screen clearing from play() to load(), so that it will be
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done before the MPEG player calls showOverlay().
svn-id: r23482
2006-07-10 18:57:40 +00:00
Torbjörn Andersson
6eecad5722
Call handleScreenChanged() when opening the console. Otherwise, we may get
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garbage and/or crashes if the scaler has changed since the console was created.
svn-id: r23480
2006-07-10 15:45:09 +00:00
Torbjörn Andersson
dcb59be8b7
When I added the message about fixing rare actor drawing glitches, I was
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thinking mainly of Day of the Tentacle, even if we have fixed some other
glitches that did affect Fate of Atlantis as well. I've reverted to the
deliberately vague message.
svn-id: r23478
2006-07-10 12:38:07 +00:00
Travis Howell
242edd0e39
Restrict recent walk code changes to to exact SCUMM versions required, to prevent regressions in earlier games
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svn-id: r23476
2006-07-10 11:45:40 +00:00
Travis Howell
175c951e8e
Add cyx's patch for #1497725 - GUI: trying to enter empty CD drive
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svn-id: r23475
2006-07-10 11:12:11 +00:00
Travis Howell
924ff9169b
Update fixed issues in 0.9.1
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svn-id: r23473
2006-07-10 10:41:22 +00:00
Travis Howell
76e67fba92
Fix actor glitches in the stomach location of pajama3
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svn-id: r23471
2006-07-10 10:14:10 +00:00
Torbjörn Andersson
d8e974ba72
Fixed bug #1519817 , "ALL: Build failure if libmpeg2 is disabled".
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svn-id: r23470
2006-07-10 09:29:12 +00:00