2573 Commits

Author SHA1 Message Date
Travis Howell
368a9917f7 Add debug command line fix and config option, patch #655822
svn-id: r6034
2002-12-21 00:27:10 +00:00
Max Horn
7de2c66194 use dbAllowMaskOr instead of 'true' (which was confusing)
svn-id: r6033
2002-12-21 00:05:20 +00:00
Max Horn
5b6f97b8c4 made chooser wider
svn-id: r6032
2002-12-20 22:45:36 +00:00
Max Horn
189c5405b0 don't show amiga checkbox for simon games
svn-id: r6031
2002-12-20 22:41:03 +00:00
Max Horn
fd7cc14ab2 fixed dependency detection for midi backends
svn-id: r6030
2002-12-20 20:25:54 +00:00
James Brown
4e373ef467 Add room command to debugger
svn-id: r6029
2002-12-20 13:50:24 +00:00
Jamieson Christian
799da2baef [Bug #656635] fixed.
Adlib global instrument assignments are now correct.

svn-id: r6028
2002-12-20 13:09:01 +00:00
Travis Howell
e347600e11 Fix some comments and add missing variable change
svn-id: r6027
2002-12-19 15:46:02 +00:00
Travis Howell
4811fe5bc2 *** empty log message ***
svn-id: r6026
2002-12-19 14:45:14 +00:00
Travis Howell
fb408bb00d Fix error in last commit
svn-id: r6025
2002-12-19 14:43:17 +00:00
Travis Howell
f1ee93b898 Add missing code
svn-id: r6024
2002-12-19 14:34:26 +00:00
Max Horn
e9cb26cacf fix for bug #655652
svn-id: r6023
2002-12-18 23:45:52 +00:00
Max Horn
2b3415212f fixed warning
svn-id: r6022
2002-12-18 23:19:37 +00:00
Jamieson Christian
b708c7dd64 Miscellaneous cleanup.
svn-id: r6021
2002-12-18 17:14:05 +00:00
Jamieson Christian
f95ea3afdf Fixed problems with instruments after load.
Ignore Adlib-only music when running native MIDI.
(Can't remember why I included them in the first place,
 so until I do remember, it's coming back out.)

svn-id: r6020
2002-12-18 14:57:25 +00:00
Jamieson Christian
d622df84d1 Damn, I just fixed this a bit ago! *self-bonk*
svn-id: r6019
2002-12-18 13:53:52 +00:00
Jamieson Christian
a8bbec66e7 Added instrument.cpp, instrument.h
svn-id: r6018
2002-12-18 13:41:22 +00:00
Jamieson Christian
65ee19610c Instrument definition revamp.
IMuseDriver abstract class removed.
IMuseGM is now IMuseDriver.
Miscellaneous cleanup.

svn-id: r6017
2002-12-18 13:22:40 +00:00
Jamieson Christian
3427e29e46 Fixed SysEx parse bug
svn-id: r6015
2002-12-18 09:27:46 +00:00
Jamieson Christian
fec55e0b57 Fixed Adlib compilation problem
svn-id: r6014
2002-12-18 07:53:45 +00:00
Jamieson Christian
fe671615de Initial iMuse SysEx implementation.
svn-id: r6013
2002-12-18 07:48:35 +00:00
Jamieson Christian
71e7d1512f message.log
svn-id: r6012
2002-12-18 07:48:02 +00:00
Jamieson Christian
7078326809 Experimental SysEx implementation for the -eseq driver.
svn-id: r6011
2002-12-18 07:37:47 +00:00
Jamieson Christian
b327bd178b Initial framework for SysEx output support.
svn-id: r6010
2002-12-18 07:13:42 +00:00
Travis Howell
5233fbc7bd Fix error in my last commit
Remove hack

svn-id: r6009
2002-12-17 14:05:44 +00:00
Max Horn
63006daba4 added missing #include <string.h> (for memset)
svn-id: r6008
2002-12-17 09:29:28 +00:00
Marcus Comstedt
83da387eef New savefile backend system (bye bye NONSTANDARD_SAVE...)
svn-id: r6007
2002-12-17 01:15:13 +00:00
Marcus Comstedt
fadf55aad0 Added missing include of "stdafx.h".
svn-id: r6006
2002-12-17 01:06:04 +00:00
Max Horn
e6e8468a31 indentation fixes; added a constructor (after all the debugger is a global var which is not allocated by new, hence we can't relay on memory being zeroed). And no I am not actually gonna use force against Endy, I just was frustrated :-)
svn-id: r6005
2002-12-16 22:46:17 +00:00
Max Horn
99a8e39316 Endy, when I am gonna meet you, I'll have to kick, punch and bite you a bit for using the same name for two entierly different classes, then adding new files (and at the same time not removing obsolete files), and finally using the WRONG BLOODY HEADER. I spent an hour to track this one down
svn-id: r6004
2002-12-16 22:43:37 +00:00
Max Horn
27f896deca fix Ctrl-D; work around VC++ quirks properly
svn-id: r6003
2002-12-16 22:25:54 +00:00
Oliver Kiehl
e3bfb6f1fe small fix
svn-id: r6002
2002-12-16 22:15:38 +00:00
Paweł Kołodziejski
a37c45ba0c removed debug.xxx from project
svn-id: r6001
2002-12-16 21:41:45 +00:00
Max Horn
22d35c4fac use the indention/formatting we agreed one. BTW function names should start lower case... oh well
svn-id: r6000
2002-12-16 21:38:27 +00:00
Paweł Kołodziejski
19935c14a1 added missing sound effects based on patch #654463
svn-id: r5999
2002-12-16 21:21:55 +00:00
Paweł Kołodziejski
fa4f785f71 fixed compilation under MSVC
svn-id: r5998
2002-12-16 19:53:41 +00:00
Paweł Kołodziejski
f1db7ce77e updated MSVC project files
svn-id: r5997
2002-12-16 19:51:01 +00:00
Paweł Kołodziejski
6f006f8150 MSVC project files MUST be in DOS format files
svn-id: r5996
2002-12-16 19:14:52 +00:00
Travis Howell
4b98dc6145 Update Simon games auto detect
svn-id: r5995
2002-12-16 14:02:06 +00:00
Max Horn
c4b6fa7f70 refactoring: use inheritance to mode the relations between the various engine versions. E.g. the V6 opcodes are now in Scumm_v6, the V5 opcodes in Scumm_v5 (from which we now derive v2-v4. which is a bit odd - maybe we should move the v5 opcodes to Scumm_v3 ?)
svn-id: r5994
2002-12-16 12:12:31 +00:00
Max Horn
254d8c81f9 stop CD when loading a savegame
svn-id: r5993
2002-12-16 12:09:52 +00:00
Jonathan Gray
3bf603dbfc remove unused VideoMode struct
svn-id: r5992
2002-12-16 07:13:47 +00:00
James Brown
3a43db28e3 Oops. Fix compile.
svn-id: r5991
2002-12-16 06:38:29 +00:00
James Brown
e989809665 New debugger core. Doesn't really have anything implemented yet, but is far more expandable and userfriendly than our previous.
Enable experimental console debugger by default, as I havn't written the text console code yet :)

svn-id: r5990
2002-12-16 06:21:08 +00:00
James Brown
932bfdeed7 Tip: If your going to call a member function of a pointer to an object... do it BEFORE you delete the pointer :)
svn-id: r5989
2002-12-16 03:25:51 +00:00
James Brown
4c831704cd Fix segfault
svn-id: r5988
2002-12-16 03:21:38 +00:00
Max Horn
48a9679c19 forgot to remove _numLinesToProcess
svn-id: r5987
2002-12-16 01:25:55 +00:00
Max Horn
54f3dc23a5 cleanup
svn-id: r5986
2002-12-16 01:25:21 +00:00
Max Horn
20c501ea58 cleanup; reordering stuff in gfx.cpp, trying to group code into logical groups (cursor, bomp, camera, palette, fades)
svn-id: r5985
2002-12-15 23:40:37 +00:00
Max Horn
cfc4bc586a more space for debug output
svn-id: r5984
2002-12-15 23:22:37 +00:00