Johannes Schickel
f5dfe6725a
GUI: Make GPL headers consistent in themselves.
2014-02-18 02:39:35 +01:00
Johannes Schickel
8f55aed475
GROOVIE: Make GPL headers consistent in themselves.
2014-02-18 02:39:35 +01:00
Johannes Schickel
53332e8066
GRAPHICS: Make GPL headers consistent in themselves.
2014-02-18 02:39:34 +01:00
Johannes Schickel
96564e95b4
GPH: Make GPL headers consistent in themselves.
2014-02-18 02:39:34 +01:00
Johannes Schickel
ea21bc939a
GOB: Make GPL headers consistent in themselves.
2014-02-18 02:39:34 +01:00
Johannes Schickel
387fe8c141
FULLPIPE: Make GPL headers consistent in themselves.
2014-02-18 02:39:34 +01:00
Johannes Schickel
53e83147be
ENGINES: Make GPL headers consistent in themselves.
2014-02-18 02:39:34 +01:00
Johannes Schickel
312442fcdd
DS: Make GPL headers consistent in themselves.
2014-02-18 02:39:34 +01:00
Johannes Schickel
aaff7b1736
DREAMWEB: Make GPL headers consistent in themselves.
2014-02-18 02:39:34 +01:00
Johannes Schickel
cf91cebb9d
DRASCULA: Make GPL headers consistent in themselves.
2014-02-18 02:39:34 +01:00
Johannes Schickel
df777fee2a
DRACI: Make GPL headers consistent in themselves.
2014-02-18 02:39:34 +01:00
Johannes Schickel
7803ce2fa4
DINGUX: Make GPL headers consistent in themselves.
2014-02-18 02:39:34 +01:00
Johannes Schickel
e96900aec3
DEVTOOLS: Make GPL headers consistent in themselves.
2014-02-18 02:39:33 +01:00
Johannes Schickel
b4e5531352
DC: Make GPL headers consistent in themselves.
2014-02-18 02:39:33 +01:00
Johannes Schickel
00b6dfe9cf
CRUISE: Make GPL headers consistent in themselves.
2014-02-18 02:39:33 +01:00
Johannes Schickel
8ff496591e
COMPOSER: Make GPL headers consistent in themselves.
2014-02-18 02:39:33 +01:00
Johannes Schickel
854e22b38b
COMMON: Make GPL headers consistent in themselves.
2014-02-18 02:39:33 +01:00
Johannes Schickel
4ad7c5b40d
CINE: Make GPL headers consistent in themselves.
2014-02-18 02:39:33 +01:00
Johannes Schickel
ed40653105
CGE: Make GPL headers consistent in themselves.
2014-02-18 02:39:33 +01:00
Johannes Schickel
f62153c795
BASE: Make GPL headers consistent in themselves.
2014-02-18 02:39:32 +01:00
Johannes Schickel
121687d2ed
BACKENDS: Make GPL headers consistent in themselves.
2014-02-18 02:39:32 +01:00
Johannes Schickel
854de79c23
AVALANCHE: Make GPL headers consistent in themselves.
2014-02-18 02:39:32 +01:00
Johannes Schickel
452cec49d9
AUDIO: Make GPL headers consistent in themselves.
2014-02-18 02:39:32 +01:00
Johannes Schickel
5c2dac59be
ANDROID: Make GPL headers consistent in themselves.
2014-02-18 02:39:32 +01:00
Johannes Schickel
1028bd343f
AMIGAOS4: Make GPL headers consistent in themselves.
2014-02-18 02:39:32 +01:00
Johannes Schickel
c4fc0cee96
AGOS: Make GPL headers consistent in themselves.
2014-02-18 02:39:32 +01:00
Johannes Schickel
6aac905dfd
AGI: Make GPL headers consistent in themselves.
2014-02-18 02:39:32 +01:00
Paul Gilbert
7d1cc31e1e
Merge pull request #436 from dreammaster/voyeur
...
New Engine: Voyeur by Phillips Interactive
2014-02-17 18:32:23 -05:00
Johannes Schickel
3333084eaf
WINTERMUTE: Indent REGISTER_PLUGIN_* for consistency.
2014-02-17 23:03:28 +01:00
Johannes Schickel
b1dd05281f
TSAGE: Indent REGISTER_PLUGIN_* for consistency.
2014-02-17 23:03:12 +01:00
Johannes Schickel
88469ba578
TONY: Indent REGISTER_PLUGIN_* for consistency.
2014-02-17 23:02:58 +01:00
Johannes Schickel
859536dd3a
TEENAGENT: Indent REGISTER_PLUGIN_* for consistency.
2014-02-17 23:02:38 +01:00
Johannes Schickel
5094cb90a2
HUGO: Indent REGISTER_PLUGIN_* for consistency.
2014-02-17 23:02:24 +01:00
Johannes Schickel
a1628bfa3f
HOPKINS: Indent REGISTER_PLUGIN_* for consistency.
2014-02-17 23:02:07 +01:00
Johannes Schickel
5c29233921
CRUISE: Indent REGISTER_PLUGIN_* for consistency.
2014-02-17 23:01:53 +01:00
Johannes Schickel
0138330464
COMPOSER: Indent REGISTER_PLUGIN_* for consistency.
2014-02-17 23:01:36 +01:00
Johannes Schickel
299c74bd46
CGE: Indent REGISTER_PLUGIN_* for consistency.
2014-02-17 23:01:13 +01:00
Paul Gilbert
dc8b58a0f9
VOYEUR: Changed signature check for savegames to use MKTAG
2014-02-17 16:16:37 -05:00
Strangerke
2725bc88aa
VOYEUR: Get rid of a magic value, replaced by DECOMPRESS_SIZE
2014-02-17 21:49:07 +01:00
Strangerke
1b46f5f616
VOYEUR: Remove a useless keystate variable
2014-02-17 21:48:05 +01:00
Strangerke
f660e3ba11
VOYEUR: Fix some function definitions in voyeur_game
2014-02-17 21:45:49 +01:00
Strangerke
ee9c59b225
VOYEUR: Fix tabulation in staticres
2014-02-17 21:43:04 +01:00
Strangerke
d439747147
VOYEUR: Fix formatting in GraphicsManager
2014-02-17 21:40:27 +01:00
Strangerke
ed681f49e3
VOYEUR: Fix formatting
2014-02-17 21:37:37 +01:00
Strangerke
4367ade8c7
VOYEUR: Fix maximum number of savegames
2014-02-17 21:29:15 +01:00
Strangerke
473732d9fb
VOYEUR: Use AD_ENTRY1 for detection
2014-02-17 21:26:52 +01:00
Eugene Sandulenko
8b9eb3148f
FULLPIPE: Fix compiler warning
2014-02-17 21:01:59 +02:00
Eugene Sandulenko
a2bcea461f
FULLPIPE: Implement sceneHandler09_collideBall()
2014-02-17 20:57:47 +02:00
Filippos Karapetis
715a5f9bbe
SCI: Adapt the segment and offset getters/setters for SCI3
...
This is by no means complete, but it's a good start. It is based on an
earlier discussion on the subject, and it allows us to use the highest
two bits from the segment for offset addresses
2014-02-17 12:05:40 +02:00
Filippos Karapetis
ed400d57fc
SCI: Fix NS rect calculation in GK1 (and SCI32 in general)
...
This fixes the regressions caused by refactoring in SCI32. Thanks to
Timo Korvola for tracking down the issue and providing an initial
patch in bug #6452
2014-02-17 12:00:17 +02:00