Commit Graph

122528 Commits

Author SHA1 Message Date
VAN-Gluon
382b9b7653 I18N: Update translation (Japanese)
Currently translated at 100.0% (1664 of 1664 strings)
2021-08-16 09:25:52 +00:00
Marcel Souza Lemes
90c164801c I18N: Update translation (Portuguese (Brazil))
Currently translated at 100.0% (1664 of 1664 strings)
2021-08-16 09:25:52 +00:00
George Kormendi
c286ffe593 I18N: Update translation (Hungarian)
Currently translated at 100.0% (1664 of 1664 strings)
2021-08-16 09:25:51 +00:00
Purple T
a40a8ff678 I18N: Update translation (French)
Currently translated at 100.0% (1664 of 1664 strings)
2021-08-16 09:25:51 +00:00
Timo Mikkolainen
9c8aa19f74 I18N: Update translation (Finnish)
Currently translated at 100.0% (1664 of 1664 strings)
2021-08-16 09:25:50 +00:00
ysj1173886760
b3aec17d6d DIRECTOR: apply global inverter on reverse type ink. 2021-08-16 17:00:32 +08:00
ysj1173886760
4133592992 GRAPHICS: MACGUI: add cache for inverted color. 2021-08-16 16:58:48 +08:00
ysj1173886760
50bfc4e521 GRAPHICS: MACGUI: implement global color inverter. 2021-08-16 16:54:00 +08:00
ysj1173886760
e9399b6121 DIRECTOR: add comment on invertChannel. 2021-08-16 16:34:31 +08:00
ysj1173886760
fb80649d69 DIRECTOR: fix inverting 8bpp images. 2021-08-16 16:32:33 +08:00
ysj1173886760
c77f5f6b45 DIRECTOR: implement window keycode mapping. 2021-08-16 16:00:19 +08:00
ysj1173886760
5f93dd7cd9 DIRECTOR: set arrow cursor for default custom cursor in windows platform. 2021-08-16 08:41:36 +08:00
ysj1173886760
2472c763be DIRECTOR: try to load custom cursor from exe file in win platform. 2021-08-16 08:41:36 +08:00
ysj1173886760
8e9f802e87 DIRECTOR: introduce winCursor to director. Loading win cursor at initially. 2021-08-16 08:41:36 +08:00
Martin Gerhardy
bd3e34983e TWINE: fixed life script parsing 2021-08-16 00:27:00 +02:00
Martin Gerhardy
738e211142 TWINE: cleanup comments 2021-08-16 00:22:43 +02:00
Martin Gerhardy
1b749d2808 TWINE: removed todo comment about magic ball damage
verified the usage and the values against the disassembly of lbawin
2021-08-16 00:15:01 +02:00
Martin Gerhardy
39823a94c7 TWINE: removed todo comment 2021-08-16 00:15:01 +02:00
Martin Gerhardy
00cd369376 TWINE: fixed typo and simplified code 2021-08-16 00:15:01 +02:00
djsrv
35342fb01d DIRECTOR: Remove _hasFrozenLingo 2021-08-15 17:05:37 -04:00
Eugene Sandulenko
1501f70cbe
XEEN: Added experimental Monster Spawn Mod v1.0. Bugreport #12714 2021-08-15 23:01:47 +02:00
Eugene Sandulenko
572a460cf2
GLK: ZCODE: Add new detection entries. Bugreport #12538 2021-08-15 23:01:47 +02:00
D G Turner
295dfafb3c GLK: TADS2: Fix Remaining GCC Warnings 2021-08-15 21:14:45 +01:00
ScummVM-Translations
b8160ad6ef I18N: Update translation files
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.

Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2021-08-15 19:07:48 +00:00
Jan Sperling
f12fe5e9b5 SCUMM: Add German MI1 Lemonhead lines 2021-08-15 22:07:38 +03:00
wonst719
95e264ed72 I18N: Update translation (Korean)
Currently translated at 100.0% (1664 of 1664 strings)
2021-08-15 18:46:42 +00:00
wonst719
c6018ccdff I18N: Update translation (Korean)
Currently translated at 100.0% (1664 of 1664 strings)
2021-08-15 18:23:59 +00:00
Martin Gerhardy
9f9bf386f8 TWINE: fixed #12804 - scene 35 is solvable now 2021-08-15 20:00:49 +02:00
Martin Gerhardy
bf6672df34 TWINE: minor cleanup 2021-08-15 20:00:49 +02:00
Martin Gerhardy
7c068a774d TWINE: reduced code duplication
the bug #12804 is affected by sprite and 3d actors - thus merging these code parts
should help with fixing it
2021-08-15 20:00:49 +02:00
Martin Gerhardy
cbea2c3e75 TWINE: reduced code duplication 2021-08-15 20:00:49 +02:00
Martin Gerhardy
af52b8089e TWINE: fixed moving actor bbox rendering 2021-08-15 20:00:49 +02:00
Martin Gerhardy
c181616ee7 TWINE: allow to quit the game while the behaviour menu is active 2021-08-15 20:00:49 +02:00
Martin Gerhardy
bb143af989 TWINE: removed projectPositionOnScreen call
according to the disassembly these calls are correct and the second call just overrides the first
_cropBottomScreen value

also fixed the setting of the staticflags while the actor is dying
2021-08-15 20:00:49 +02:00
Lothar Serra Mari
cace0be55e NEWS: Fix typo in engine name in German NEWS file 2021-08-15 19:59:47 +02:00
Thierry Crozat
410f135c29 NEWS: Fix typo in engine name 2021-08-15 18:58:17 +01:00
Lothar Serra Mari
bafe4562b2 NEWS: Update German NEWS file 2021-08-15 19:33:27 +02:00
Thierry Crozat
5201b5d5dd NEWS: Mention macOS changes and adding TTS support to some games 2021-08-15 18:09:05 +01:00
Thierry Crozat
0aa68d419e JANITORIAL: Add override keyword for OSystem_MacOSX 2021-08-15 17:52:45 +01:00
Thierry Crozat
f2bc7c8874 MACOSX: Use OpenGL graphics mode by default 2021-08-15 17:52:45 +01:00
Thierry Crozat
7c9761b2da SDL: Fix switching to the <default> graphics mode
The OSystem_SDL::getDefaultGraphicsMode  was returning the
default for the current graphics manager and not the default
for the OSystem_SDL instance. So for example if the default
is SDL Surface when starting ScummVM with the gfx_mode not
set in the config file, and then the user selects the OpenGL
graphics mode, getDefaultGraphicsMode() would now return the
OpenGL mode (the default the OpenGLGraphicsManager). As a
result changing the graphics mode back to <default> and
applying the change would not switch back to Surface SDL
until you restart ScummVM or start a game.

This commit also change how the SDL backends can specify which
graphics mode to use by default. They no longer have to assume
they know the names of the graphics modes in the graphics manager.
2021-08-15 17:43:43 +01:00
IlDucci
0b21fb09ca I18N: Update translation (Spanish)
Currently translated at 100.0% (1664 of 1664 strings)
2021-08-15 15:58:54 +00:00
Lothar Serra Mari
41a10cd9ad I18N: Update translations data file 2021-08-15 17:51:39 +02:00
Lothar Serra Mari
7c5f46f5d5 I18N: Update translation (German)
Currently translated at 100.0% (1664 of 1664 strings)
2021-08-15 15:50:32 +00:00
ScummVM-Translations
14ee2d10cb I18N: Update translation files
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.

Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2021-08-15 15:44:22 +00:00
Lothar Serra Mari
09ab158098 NEWS: Update German NEWS file 2021-08-15 17:43:39 +02:00
ScummVM-Translations
92b8bd08b0 I18N: Update translations templates 2021-08-15 14:18:42 +00:00
athrxx
95f1b010f8 SDL: avoid assert with SDL debug builds 2021-08-15 16:18:16 +02:00
ScummVM-Translations
aea6a243fb I18N: Update translation files
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.

Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2021-08-15 13:51:14 +00:00
athrxx
c1bc192abf SCUMM: (COMI) - fix vertical position of object descriptions
This is just a small hack to address bug no. 12796 ("SCUMM: COMI: Object label line printed on the wrong spot"). It tries to apply the correct fix that we already have in SmushFont::drawStringWrap() to "normal" (non-Smush) blast strings.
2021-08-15 15:48:32 +02:00