Commit Graph

50 Commits

Author SHA1 Message Date
Orgad Shaneh
0b2ae9fa5e DEVTOOLS: Replace ugly SDL/MinGW hack with a cleaner hack
Instead of having main=SDL_main defined by pkg-config/sdl2-config --cflags
and undefining it everywhere, strip it in its origin.
2021-08-03 07:35:15 +03:00
Matthew Duggan
4f38c3ff73 ULTIMA8: Add more items to Regret data
Configure shapes and inventory gump frames for various inventory objects.
2021-07-15 08:55:08 +09:00
Matthew Duggan
a9ae8be3c9 ULTIMA: Regenerate ultima.dat and bump U8 data version
* Updates information for Crusader games
* Remove Thumbs.db files from zip
* Bump data version number to 2.0
2021-07-07 19:34:05 +09:00
Matthew Duggan
58fece40aa ULTIMA8: Add custom deaths for No Regret weapons 2021-07-06 08:16:20 +09:00
Matthew Duggan
716af7bf67 ULTIMA8: Fix isPlaying to check mixer
Previously it could return true for sounds that have already finished if the
game is paused (because the AudioProcess is not run when paused).  This only
really affects modal gumps.
2021-06-24 08:44:08 +09:00
Matthew Duggan
62cd4febd2 DEVTOOLS: ULTIMA8: Fix font spacing for Crusader inventory 2021-06-24 08:44:08 +09:00
Matthew Duggan
2e67081985 ULTIMA8: Add more No Regret weapon data 2021-06-07 10:26:23 +09:00
Orgad Shaneh
a05e54f00c JANITORIAL: Remove trailing whitespaces 2021-05-04 11:46:30 +03:00
Matthew Duggan
29e07a483e ULTIMA8: Restore lost text to Spell of Resurrection
As reported in bug #12503, this book does not display the right text.  The
correct text is in the usecode, but unreachable in the regular game.

Replace the text for this book at runtime with the originally intended text for
the book.  To work this change needs an update to ultima.dat which should be
regenerated before the next release, but it's backwards-compatible with older
dat files and will just not do anything.
2021-05-01 14:55:31 +09:00
Matthew Duggan
936120dd66 DEVTOOLS: ULTIMA8: Add more weapon data to Crusader ini files. 2021-04-29 17:02:56 +09:00
Matthew Duggan
221cb0e10e DEVTOOLS: ULTIMA8: Add display data for Regret. Fix keycard display frame. 2021-04-26 11:09:15 +09:00
sluicebox
93eeffc84d JANITORIAL: Update old bug tracker numbers 2021-03-03 02:15:05 +02:00
Matthew Duggan
28bb304812 ULTIMA8: Graphics refactor, use more common code
Try to use more of the built-in ScummVM rendering pipeline and remove redundant
types where possible.  Unfortunately this is a bit of a mega-commit because all
the pieces were tied together, but the main changes are:

* Remove the Texture types, as they add little over ManagedSurface
* Remove the ScalerGump as we no longer use it - we should be using the
  built-in ScummVM scalers
* Remove the Scaler types - the only remaining user after removing ScalerGump
  was in hte AVI player.  There we manually add the Crusader style interlaced
  scaling, which was an outstanding TODO anyway.
* Remove now-unused functions from the RenderSurface family
* Remove the "default" mouse cursor as we never use it in ScummVM
* Remove the memset_n header which duplicates Common::Fill functions (fixes
  #11969)
* Remove the fixed-width bitmap fonts which were used for the Pentagram
  console.

I've tested the following things that this had the potential to break:

* U8 game, credits, movies, minimap, and ttf rendering
* Crusader game and movies
* Debug tools (shape viewer, touch-highlight)
2021-01-04 09:08:20 +09:00
Matthew Duggan
5048fcc298 ULTIMA8: Fix crusader weapon overlays 2020-11-02 16:18:02 +09:00
Matthew Duggan
5135f1f4b9 ALL: Run optipng to reduce png file size 2020-11-01 21:34:03 +09:00
Paul Gilbert
a566bf5eea ULTIMA6: Update main menu scripts for World of Ultima games 2020-09-05 15:46:12 -07:00
Paul Gilbert
518247c39a NUVIE: Improve cursor responsiveness of main menu
Still need to re-generate the ultima.dat to include it,
once I'm sure nothing else needs to be change prior to
the next release
2020-09-04 21:37:53 -07:00
Matthew Duggan
6cd9fd93ca ULTIMA8: Fix U8 Japanese menu text 2020-08-29 21:48:06 +09:00
Matthew Duggan
92f6d5bb45 ULTIMA8: Fix some U8 Japanese text 2020-08-29 18:11:13 +09:00
Matthew Duggan
d5f5f0f2b9 DEVTOOLS: ULTIMA8: Fix credits display frame 2020-07-31 16:13:13 +09:00
Matthew Duggan
1fa244a662 ULTIMA8: Mark some weapons as 'small' for Crusader 2020-07-30 13:37:20 +09:00
Matthew Duggan
c479540be1 DEVTOOLS: ULTIMA8: Add overlay data for remorse weapons. 2020-07-30 11:41:05 +09:00
Matthew Duggan
51ee9991bd ULTIMA8: Display crusader item data from ini file 2020-07-06 16:27:16 +09:00
Matthew Duggan
aefc4e4022 DEVTOOLS: ULTIMA8: Add base ini files for Remorse 2020-07-02 15:59:55 +09:00
Paul Gilbert
683959ea2d ULTIMA4: Added support for XML-based maps
This includes the addition of a hidden ScummVM map, just as
an easter egg for anyone that stumbles across it
2020-05-16 19:27:39 -07:00
Paul Gilbert
5f00f35354 ULTIMA4: Switch music over to use .mp3 files
The engine doesn't support the .it files xu4 used,
but luckily xu4 already included mp3 versions as well
2020-05-11 18:42:12 -07:00
Paul Gilbert
e8482d8c1d ULTIMA4: Move fix for LB Abyss response to create_ultima 2020-05-05 21:56:23 -07:00
Paul Gilbert
d9a9e0f91d ULTIMA4: Extract data tables from exes into ultima.dat 2020-04-29 22:00:44 -07:00
Paul Gilbert
2d1e2a72c1 ULTIMA4: Moving mouse cursor code into Screen class 2020-04-09 18:00:54 -07:00
Paul Gilbert
7b5f75fc61 ULTIMA4: Properly implement cursor loading 2020-04-09 18:00:54 -07:00
Paul Gilbert
7d872808f8 ULTIMA4: Turn off debug logging for vendor scripts 2020-04-09 18:00:54 -07:00
Paul Gilbert
4c54aedd57 ULTIMA4: Remove IOS specific data files 2020-04-09 18:00:54 -07:00
Paul Gilbert
b72cd83bf5 ULTIMA4: Added data files used by the engine 2020-04-09 18:00:54 -07:00
Paul Gilbert
61f8e05169 NUVIE: Bump up data files version to 1.1 2020-04-09 17:13:31 -07:00
Eugene Sandulenko
d44240a023 NUVIE: Disable more Lua debug output which is not working with ScummVM 2020-04-09 23:50:28 +02:00
Eugene Sandulenko
f0d42d36fd NUVIE: Fix regression in scripts when engine is requested to quit 2020-04-09 23:32:46 +02:00
Eugene Sandulenko
1bbcf24d40 NUVIE: JANITORIAL: Remove trailing whitepaces in Lua scripts 2020-04-09 23:30:08 +02:00
Eugene Sandulenko
86b42201f4 NUVIE: Check EVENT_QUIT in intro 2020-04-09 23:24:28 +02:00
Eugene Sandulenko
4ae20a8fd2 NUVIE: Fix Lua scripts so they're compatible with Lua in common/
We disabled low level file output, and in this particular case
there were few debug messages to stdio.
2020-04-09 22:12:58 +02:00
Paul Gilbert
77034aa487 NUVIE: Add correct up to date Lua scripts
For now I'm holding off regenerating the ultima.dat file, since I'll
likely do it in the near future once the xu4 project is merged in
2020-03-23 18:19:44 -07:00
Paul Gilbert
e65685cf76 ULTIMA8: Removal of deprecated HIDManager and bindings 2020-03-08 13:27:02 -07:00
Paul Gilbert
84a2f10c49 ULTIMA: Add the individual files of ultima.dat to create_ultima folder
Since the ultima.dat is just a zip file, this should have been done
sooner. This will allow the tracking of changes to individual files
within the archive. Additionally, it will allow for future work
in-progress changes to files without taking the space of creating an
entirely new ultima.dat
2020-03-08 12:49:40 -07:00
Paul Gilbert
d24956109a ULTIMA: gcc compilation fix for create_ultima 2020-02-01 13:13:51 -08:00
Paul Gilbert
53a4380bef ULTIMA1: Redeveloped create_ultima to create individual bitmaps 2020-02-01 13:13:51 -08:00
Paul Gilbert
8515c84a98 ULTIMA1: Added castle screen animated flags 2020-02-01 13:13:51 -08:00
Paul Gilbert
4ef788b0b4 ULTIMA1: Added File method for writing directly from a source stream 2020-02-01 13:13:51 -08:00
Paul Gilbert
0a71d8cb6c ULTIMA1: Fix generation of datafile index 2020-02-01 13:13:51 -08:00
Paul Gilbert
8f3d6a537f ULTIMA1: Added extraction of Origin logo from game executable 2020-02-01 13:13:51 -08:00
Paul Gilbert
8355267a13 ULTIMA1: Implement loading of ultima.dat datafile 2020-02-01 13:13:51 -08:00
Paul Gilbert
18c88beb9d ULTIMA1: Beginnings of create_ultima tool 2020-02-01 13:13:51 -08:00