Commit Graph

22 Commits

Author SHA1 Message Date
Travis Howell
e1ea1b90a2 Fix string formating in Russian versions of HE72+ games
svn-id: r23820
2006-09-02 12:47:29 +00:00
Max Horn
2c0967e7bb cleanup & check for sentence overflows
svn-id: r23736
2006-08-21 10:04:04 +00:00
Travis Howell
b81b9ac124 Limit vm.numNestedScripts to positive value, when subtracting slot in runScriptNested(). Fixes restart, after ending sequence in freddi4
svn-id: r23153
2006-06-17 05:48:43 +00:00
Travis Howell
fc26d9b413 Update talkspeed config setting, when set by game scripts
svn-id: r22854
2006-06-03 04:10:14 +00:00
Travis Howell
93a91f9c6d Update talkspeed config setting, when set by game scripts
svn-id: r22853
2006-06-03 03:51:17 +00:00
Travis Howell
61e9bc72e4 Correct setting of VAR_CHARINC in several functions, the value should only be reversed when using keyboard shortcuts (Due to the scrollbar)
svn-id: r22850
2006-06-03 03:04:19 +00:00
Torbjörn Andersson
fa77904074 If we're going to intercept attempts to set VAR(VAR_CHARINC) in writeVar(), we
should probably set it the same way as updateSoundSettings() does it, i.e. to
9 - getTalkspeed(), not getTalkspeed().

I was testing the scene in Sam & Max where you give candy to Doug. I had set
the talk speed to max. The script tried to set CHARINC to 3, but instead it was
changed from 0 to 9...

svn-id: r22748
2006-05-29 17:27:22 +00:00
Travis Howell
a0d14a0832 Fix Commodore 64 versions
svn-id: r22732
2006-05-29 12:45:11 +00:00
Max Horn
0d6362ea48 Patch #1091170: ALL, SCUMM: Subtitle speed control
svn-id: r22456
2006-05-13 17:30:04 +00:00
Eugene Sandulenko
d2546e3979 - Updated MSVC8 project files
- Renamed base/options.cpp to base/commandLine.cpp because of conflict
  with gui/options.cpp which sit in same directory in MSVC builds
- Moved AudioCDManager singleton declaration outside of Audio namespace
- Fixed numerous MSVC warning of potentially uninitialized variables and
  int <-> bool conversions.

svn-id: r22397
2006-05-09 14:16:43 +00:00
Max Horn
74edd90aba Fix for bug #1471383: Instead of overloading ConfigManager::set, we now have new setInt and setBool methods (matching getInt/getBool), which avoids strange quirks & bugs caused by (char *) being implicitly cast to int (ouch)
svn-id: r21951
2006-04-16 19:23:14 +00:00
Travis Howell
34b89a3258 Correct VAR_OVERRIDE settings in override opcodes
svn-id: r21307
2006-03-15 06:29:28 +00:00
Travis Howell
cc8796248d Minor cleanup
svn-id: r21306
2006-03-15 05:59:30 +00:00
Travis Howell
3e72b26adc Revert mistaken commit of local debug code
svn-id: r21220
2006-03-12 01:06:23 +00:00
Travis Howell
f9797f3ac3 Correct mistake in md5 tables for Simon the Sorcerer 2 (DOS Floppy)
svn-id: r21219
2006-03-12 00:53:30 +00:00
Max Horn
f4f8a9263a Yet another patch for bug #1407789 (FT: Invalid Actor when "Combining" Two Items)
svn-id: r21006
2006-03-02 09:34:48 +00:00
Travis Howell
fd8f11f7a4 Improve input in C64 maniac
svn-id: r21000
2006-03-02 01:17:41 +00:00
Gregory Montoir
9a9475169d added 2 SCUMM vars for v1/v2.
svn-id: r20994
2006-03-01 20:07:33 +00:00
Max Horn
779028dcd2 Modified the workaround for bug #1407789 to not depend on MD5 detection
svn-id: r20880
2006-02-25 18:16:24 +00:00
Max Horn
6914121f61 Replaced MKID by MID_BE in most places in the SCUMM engine
svn-id: r20862
2006-02-25 02:12:58 +00:00
Max Horn
e389bcf497 Replaced _gameId, _version, _heversion, _features, _midi, _platform with a simple ScummGameSettings instance: _game
svn-id: r20795
2006-02-20 16:51:30 +00:00
Max Horn
26ee630756 Moved engines to the new engines/ directory
svn-id: r20582
2006-02-11 22:45:04 +00:00