Max Horn
3a74dedb57
Corrected a comment
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svn-id: r25166
2007-01-24 22:57:40 +00:00
Max Horn
768852d010
Modified version of Torbjoern's patch from bug #1640420 (fixes an overflow in the default timer manager)
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svn-id: r25165
2007-01-24 22:56:57 +00:00
Eugene Sandulenko
318210ad96
Add optional size parameter to ADGameFileDescription. Not used now.
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svn-id: r25164
2007-01-24 22:42:44 +00:00
Eugene Sandulenko
edd2422a55
Hide all AdvacedDetector parameters into a structure for easier maintenance
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and extensibility
svn-id: r25163
2007-01-24 22:24:52 +00:00
Max Horn
dc8dde1872
Patch from bug report #1615417 : SCUMM (v6): Cursor isn't updated after hotspot changes
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svn-id: r25162
2007-01-24 00:11:22 +00:00
Max Horn
853b00fba1
Fix for bug #1586640 : SDL: Joystick/Joypad doesnt work with 0.9.0
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svn-id: r25161
2007-01-24 00:07:23 +00:00
Sven Hesse
a8c6b02a9c
Added support for Infogrames/RobHubbard2 (amiga) music
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svn-id: r25160
2007-01-23 19:40:28 +00:00
Gregory Montoir
ac6bb86c96
update
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svn-id: r25159
2007-01-21 22:08:46 +00:00
Gregory Montoir
d2f15566d3
added handler for sfx sync (abc-slideshow.cup, bda-slideshow.cup) and sfx looping, cleanup
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svn-id: r25158
2007-01-21 22:08:02 +00:00
Gregory Montoir
3341f49429
cleanup
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svn-id: r25157
2007-01-21 22:06:54 +00:00
Eugene Sandulenko
d3b0ff8ade
Reduce dependency from common/advancedDetector.h
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svn-id: r25156
2007-01-21 20:24:38 +00:00
Torbjörn Andersson
01a5faa6a0
Applied my own patch #1635584 (after discussing with Fingolfin) to reduce the
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memory usage and number of allocations made by the NUT font renderer.
svn-id: r25155
2007-01-21 17:14:53 +00:00
Max Horn
44cbf4996b
Removed common/advancedDetector.h from agos.h, thus reducing the number of build deps on base/plugins.h and base/game.h from about 155 to 113 (and also reducing the deps on advancedDetector.h, of course). The same should be done to all other engines using the advanced detector (AGI, CINE, SAGA, Parallaction)
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svn-id: r25154
2007-01-21 16:57:13 +00:00
Max Horn
0a9276092f
Fix crash in GameDescriptor::updateDesc
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svn-id: r25153
2007-01-21 16:34:18 +00:00
Max Horn
fef501c205
openForSaving can fail, so it should be handled gracefully -- but better to assert out in a controlled manner than o invoke methods on a NULL pointer, right? :-)
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svn-id: r25151
2007-01-21 15:19:30 +00:00
Max Horn
aaf706a43d
Don't mkdir the default savepath whenever we startup; rather, mkdir (on Unix/Symbian, at least) the savedir just before we need it, i.e. just before saving. Fixes bug #1504398
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svn-id: r25150
2007-01-21 15:17:28 +00:00
Johannes Schickel
e0aa34bc51
Fixes implementation of o1_updateSceneAnimations.
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svn-id: r25149
2007-01-21 14:23:32 +00:00
Chris Apers
aed4ae10a7
Speed up mouse emulation with hires games
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svn-id: r25148
2007-01-21 14:18:24 +00:00
Chris Apers
dd03b8f84b
Cleanup event code
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Added key up for mouse buttons so that we can control Gobliiins and Touche properly
svn-id: r25147
2007-01-21 14:15:35 +00:00
Nicola Mettifogo
0147a83180
fixed ordering of engine jobs: no more known graphics glitches
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svn-id: r25146
2007-01-21 11:05:22 +00:00
Nicola Mettifogo
c12fe85922
fixed occasional border issues in inventory
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svn-id: r25145
2007-01-21 11:00:07 +00:00
Chris Apers
0ea9f49d67
Clenaup
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svn-id: r25144
2007-01-21 09:58:18 +00:00
Chris Apers
d9e866398d
Clenaup
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svn-id: r25143
2007-01-21 09:55:44 +00:00
Chris Apers
0e5871b0ae
Ooops, ooops ooops, bad source directory
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svn-id: r25142
2007-01-21 09:54:27 +00:00
Chris Apers
e1eb9dde12
Ooops, collapsible only
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svn-id: r25141
2007-01-21 09:10:56 +00:00
Nicola Mettifogo
d17f18223e
fixed out-of-bounds error causing premature crashes on some systems
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svn-id: r25140
2007-01-21 08:53:18 +00:00
Torbjörn Andersson
d707bfb615
When a user clicks on an editable string, use the correct font for calculating
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the width. Should fix bug #1640622 .
svn-id: r25139
2007-01-21 08:43:28 +00:00
Max Horn
f30f00aedc
Make use of HashMap::getVal/setVal, and some cleanup
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svn-id: r25138
2007-01-21 00:29:03 +00:00
Max Horn
baaedb1651
Added game.cpp file with some funcs/methods declared in game.h
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svn-id: r25137
2007-01-21 00:25:04 +00:00
Max Horn
0c148fc44e
Added non-const variant of HashMap::getVal
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svn-id: r25136
2007-01-21 00:11:45 +00:00
Max Horn
12476efb58
Added some new HashMap methods: lookupAndCreateIfMissing (internal only), setVal and getVal (which actually is just the old queryVal renamed for consistency)
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svn-id: r25135
2007-01-21 00:06:50 +00:00
Eugene Sandulenko
cd8a5f3a98
First phase of detection-related plugins interface improvements. Now plugins
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return StringMap instead of fixed list of parameters. This adds great
flexibility.
Current patch should not alter any functionality, i.e. if there are regressions,
submit a report. Phase 2 will benefit from these changes and will come later.
svn-id: r25134
2007-01-20 21:27:57 +00:00
Chris Apers
47b1321d15
Prepare Parallaction support (not working for now)
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svn-id: r25133
2007-01-20 18:27:22 +00:00
Chris Apers
163803809e
Prepare Parallaction support (not working for now)
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svn-id: r25132
2007-01-20 18:24:55 +00:00
Chris Apers
0e36e6b500
Added support fir hi-res games to standard PalmOS 5 devices (BS, TOuche, ...)
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Added aspect ratio selection too
svn-id: r25131
2007-01-20 18:20:36 +00:00
Chris Apers
ecf5b465bb
Fixed mouse redraw with Touche
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svn-id: r25130
2007-01-20 18:11:27 +00:00
Neil Millstone
0c82694f47
Ported changes from branch-0-9-0 to fix grabRawScreen(), and palette corruption.
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svn-id: r25129
2007-01-20 17:29:20 +00:00
Johannes Schickel
b6b75af524
Completed implementation of o1_restoreAllObjectBackgrounds.
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svn-id: r25127
2007-01-20 15:28:03 +00:00
Max Horn
d1b97e6786
Added copy constructor and assignment operator to class HashMap
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svn-id: r25125
2007-01-19 21:55:45 +00:00
Neil Millstone
fe9682ac55
Adding libcartreset, fixing CD audio bug, adding DLDI support (defined out all other fat drivers)
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svn-id: r25124
2007-01-19 21:47:10 +00:00
Neil Millstone
31abbc14ae
Changed to ARM7 for libcartreset
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svn-id: r25123
2007-01-19 21:38:03 +00:00
Neil Millstone
bcef1cb04d
Adding libcartreset to ARM7 binary
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svn-id: r25122
2007-01-19 21:36:47 +00:00
Torbjörn Andersson
37f94f7cba
Hopefully fixed the SAN seeking (used by Full Throttle's bike fighting) that I
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accidentally broke when removing the timer callback from the SMUSH player.
svn-id: r25120
2007-01-18 22:08:02 +00:00
Max Horn
2ac841f18b
Make use of Surface::getBasePtr
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svn-id: r25119
2007-01-18 21:48:23 +00:00
Max Horn
fb95758b81
Patch #1596959 (SH and MIPS need memalign too)
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svn-id: r25118
2007-01-18 21:36:44 +00:00
Nicola Mettifogo
7d8ddb9a5b
fixed walk bug: characters now walk along complex paths
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svn-id: r25117
2007-01-18 21:25:02 +00:00
Torbjörn Andersson
684a71cee0
Fixed a warning.
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svn-id: r25112
2007-01-17 20:11:31 +00:00
Nicola Mettifogo
2541fcd82a
fixed broken tab widths
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svn-id: r25111
2007-01-17 11:12:02 +00:00
Travis Howell
ebec953012
svn-id: r25110
2007-01-16 22:16:12 +00:00
Travis Howell
f9d66e96d4
Update details of several French HE demos.
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svn-id: r25108
2007-01-16 22:15:05 +00:00