Filippos Karapetis
26dfb6affa
SCI: Fixed bug #3041153 - "SCI Fanmade Games: Message window glitch"
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The left window dimension adjustment (rev #48772 ) has been moved from
GfxPorts::setOrigin() into GfxPorts::addWindow(), as the updated dimension is
later used when filling the contents of the window (apparent in some fan made
games)
svn-id: r54976
2010-12-20 15:30:31 +00:00
Filippos Karapetis
4b836d611f
SCI: Fixed bug #3037945 - "PQ3 : Graphical Glitch with White Mercedes on Freeway"
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svn-id: r54975
2010-12-20 12:21:18 +00:00
Filippos Karapetis
d3340b0d0c
SCI: Commented out unused signal flags
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svn-id: r54974
2010-12-20 12:19:28 +00:00
Filippos Karapetis
91bee3e7b0
SCI: Added another English version of QFG3 (bug #3125559 )
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svn-id: r54962
2010-12-19 15:48:51 +00:00
Matthew Hoops
1ead0d8436
VIDEO: Make VideoDecoder::getPalette() return a const byte pointer
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svn-id: r54928
2010-12-16 01:41:11 +00:00
Matthew Hoops
375f32fbe9
VIDEO: Make VideoDecoder::decodeNextFrame() return a const Surface pointer
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svn-id: r54927
2010-12-16 01:35:13 +00:00
Filippos Karapetis
aa15235858
SCI: Slight cleanup
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svn-id: r54925
2010-12-15 23:35:21 +00:00
David Turner
58b7295193
SCI: Fixed View Cel RLE Decoding when RLE Code 0x40 is used (Corrects Bug #3135872 "LSL1VGA: "Pause Game" problem")
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In the copy case, the runLength can be up to 127, not 64 i.e. the LSB of the RLE code forms part of the runLength.
svn-id: r54924
2010-12-15 22:36:55 +00:00
David Turner
f2205a5a01
SCI: Close Memory Leaks in SCI Resource Loading, reported by Valgrind.
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svn-id: r54916
2010-12-14 23:30:22 +00:00
Max Horn
6edc86a19b
DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine
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svn-id: r54815
2010-12-07 18:54:21 +00:00
Filippos Karapetis
fdd2d980c6
SCI: Bumped up the save game version for rev #54805
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Initially, I thought that older ScummVM versions will work with these saved games.
However, they will probably crash when trying to load saved games after rev #54805 ,
as the heap is reset when loading, and the system strings segment is no longer
initialized (thanks wjp).
svn-id: r54809
2010-12-07 16:49:53 +00:00
Matthew Hoops
65f218dce0
SCI: Silence warnings
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svn-id: r54806
2010-12-07 01:12:48 +00:00
Filippos Karapetis
de2ef2edc0
SCI: Removed the system strings code and replaced it with a much more simplified version, thus greatly simplifying handling of system strings
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svn-id: r54805
2010-12-07 00:47:05 +00:00
Matthew Hoops
c2ec6020e3
SCI: Fix uninitialized reads (and therefore, GK1)
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svn-id: r54799
2010-12-06 19:37:19 +00:00
Johannes Schickel
c14399c229
SCI: Slight formatting fix.
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svn-id: r54737
2010-12-02 17:03:21 +00:00
Filippos Karapetis
4fe03f1b66
SCI: Enabled the GUI option to play speech and show subtitles simultaneously in SQ4CD
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svn-id: r54736
2010-12-02 13:37:39 +00:00
Lars Skovlund
0ac28d1fbf
Disable error message regarding RESOURCE.AUD/.SFX for now.
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svn-id: r54735
2010-12-02 13:29:49 +00:00
Filippos Karapetis
94801fcea3
SCI: Fixed bugs #3041044 , #3046543 and #3046513
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svn-id: r54690
2010-12-01 00:40:52 +00:00
Filippos Karapetis
b837366871
SCI: Added an uninitialized read script workaround for QFG1VGA
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svn-id: r54663
2010-11-30 00:27:36 +00:00
Filippos Karapetis
6c73f8266e
SCI: Fixed bug #3053093 - "QFG1VGA and QFG3: Text box glitches"
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svn-id: r54662
2010-11-30 00:26:00 +00:00
Filippos Karapetis
0b5f6d4c97
SCI: Fixed bug #3034471 - "SCI, Castlebrain/Amiga: Invisible text in word search"
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Fixed some endianness issues in Amiga versions, thanks to wjp. Amiga
versions expect a BE VM, thus we adjust accordingly in the places
where memory is accessed directly (i.e. kStrAt, kMemory and all places
that set/get characters from memory)
svn-id: r54521
2010-11-28 14:57:56 +00:00
Filippos Karapetis
c76422412d
SCI: Compensate for buggy KQ5CD saved games (before r54510)
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svn-id: r54513
2010-11-27 18:46:12 +00:00
Filippos Karapetis
0312235f67
SCI: Removed bogus warning
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svn-id: r54512
2010-11-27 18:27:02 +00:00
Filippos Karapetis
91e42bbcb9
SCI: Reverted changes to savegame.cpp made in r54510, as that still occurs
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svn-id: r54511
2010-11-27 18:23:39 +00:00
Filippos Karapetis
3485d433c5
SCI: Fixed bug #3034713 - "ICEMAN Demo: Fails to find base object"
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This could happen because objects in scripts can be in the wrong order.
Same thing happens in the French and German version of KQ5 (bug #3035396 ).
Removed the scriptObjRemove() method, which is in fact a hack.
svn-id: r54510
2010-11-27 18:08:47 +00:00
Filippos Karapetis
49afe9ccff
SCI: Fix for bug #3119713 - "PQ2: song-specific reverb changes are ignored" (thanks to waltervn)
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svn-id: r54509
2010-11-27 17:29:42 +00:00
Walter van Niftrik
52b89206c0
SCI: Pull reverb default directly from control channel.
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svn-id: r54499
2010-11-26 14:35:46 +00:00
Walter van Niftrik
3d38a383bb
SCI: Only filter channels for early SCI0, as GM currently uses all channels.
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svn-id: r54498
2010-11-26 14:35:28 +00:00
Filippos Karapetis
5562f9e087
SCI: Added a define to turn off channel remapping (for debugging)
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svn-id: r54496
2010-11-26 14:25:18 +00:00
Filippos Karapetis
d3b14e1445
SCI: Implemented FR #3101338 : "King's Quest 6 Windows Mouse Icons"
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Added an option to use the original Windows cursors in the Windows version of KQ6
Also, added an update on how the Mac cursors are handled (perhaps the handling is
the same)
svn-id: r54495
2010-11-26 12:37:24 +00:00
Filippos Karapetis
ce9f7c0df1
SCI: Fixed keyboard input when numlock is on, and cleaned up the way some special keys are translated
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svn-id: r54493
2010-11-26 10:03:24 +00:00
Filippos Karapetis
1d4e452c78
SCI: Send the SCI0 reverb init after reading the reverb data
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svn-id: r54492
2010-11-26 06:41:45 +00:00
Filippos Karapetis
e793d62c8d
Fixed bug with r54485
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svn-id: r54488
2010-11-26 00:10:51 +00:00
Filippos Karapetis
069309f88a
SCI: set the reverb setting of the current song when a relevant event is fired from the MIDI stream
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svn-id: r54485
2010-11-26 00:05:27 +00:00
Filippos Karapetis
af15ac6f6a
SCI: Some reverb-related changes in the MIDI driver, based on a patch by waltervn
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svn-id: r54484
2010-11-25 22:23:14 +00:00
Filippos Karapetis
3a8648c4db
SCI: Initialize reverb in the music driver correctly. Based on a patch by waltervn
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svn-id: r54483
2010-11-25 22:17:23 +00:00
Filippos Karapetis
11ac03b7ab
SCI: Global reverb can't be 127. Some cleanup
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svn-id: r54482
2010-11-25 22:16:22 +00:00
Filippos Karapetis
1cf26f67e0
SCI: Initialize global reverb correctly. Fixes bug #3118700 - "SCI KQ5: Assertion in midi.cpp" (regression from r54478)
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svn-id: r54481
2010-11-25 22:14:38 +00:00
Filippos Karapetis
601494cad4
SCI: implemented reverb handling and related functionality
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svn-id: r54478
2010-11-25 16:09:45 +00:00
Filippos Karapetis
16006c78f5
SCI: Fixed a bug in the show_instruments console command
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svn-id: r54477
2010-11-25 15:59:30 +00:00
Filippos Karapetis
2c2f3a97e6
SCI: Added support for the alternate Windows MIDI soundtracks of the CD versions of EcoQuest, Jones, KQ5 and SQ4
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svn-id: r54476
2010-11-25 14:22:09 +00:00
Filippos Karapetis
394daa5704
SCI: Added engine method isCD()
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svn-id: r54475
2010-11-25 14:19:02 +00:00
Filippos Karapetis
29395974ca
SCI: Remove the Windows versions of Freddy Pharkas. This one has an alternative sound track, but it's handled in a different manner
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svn-id: r54474
2010-11-25 14:16:46 +00:00
Filippos Karapetis
d9f429716f
SCI: Fixed compilation
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svn-id: r54473
2010-11-25 13:01:45 +00:00
Filippos Karapetis
69da6a6dd6
SCI: added Windows entries for all games with alternate GM tracks
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These are the CD versions of EcoQuest, Jones, KQ5, Pharkas and SQ4
Also, added AGDF_CD to all CD versions that have corresponding floppy versions
svn-id: r54472
2010-11-25 12:44:17 +00:00
Walter van Niftrik
8c4ebc434d
SCI: Fix bug in MT-32 checksum computation. Thanks Sven for finding this.
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svn-id: r54471
2010-11-25 11:19:46 +00:00
Filippos Karapetis
52898b6336
SCI: Fixed digital audio at the beginning of KQ5CD and removed a hack for the Windows version
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svn-id: r54466
2010-11-25 02:21:07 +00:00
Filippos Karapetis
ff58eea2ce
SCI: Set _useMT32Track correctly for KQ5 Windows, thus simplifying the code
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svn-id: r54465
2010-11-25 01:31:03 +00:00
Filippos Karapetis
7508260954
SCI: Added support for the alternative GM tracks of the Windows version of KQ5CD (bug #3041239 )
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Note that the empty GM track for the Sierra logo makes the game hang, so the
MT-32 track is used, which sounds awful
svn-id: r54464
2010-11-25 01:19:45 +00:00
Filippos Karapetis
169c6be32b
SCI: Fixed a bug in the script disassembler
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svn-id: r54463
2010-11-24 21:32:34 +00:00