md5
6c4f09c058
SCI: Silenced the warning for kMacPlatform(1)
...
This warning produces a lot of spam in the console (e.g. it pops up
whenever the icon bar is opened in Dr. Brain Mac), thus it has been
silenced
2011-04-15 11:20:05 +03:00
md5
9adae61df3
SCI: Error out when kMemorySegment() is requested to save more than 256 bytes
2011-03-28 02:23:57 +03:00
Walter van Niftrik
952d1a084c
SCI: Implement Mac iconbar event handling.
2011-03-09 21:05:19 +01:00
Max Horn
2cbefc8bb5
SCI: Constify some code
2011-03-07 23:21:35 +01:00
Walter van Niftrik
23dcd3c761
SCI: Remove SCI version check from READ/WRITE_SCI1ENDIAN_UINT16.
2011-03-04 21:55:39 +01:00
Walter van Niftrik
f96e93047a
SCI: Use BE string handling for Mac games.
2011-03-04 21:12:00 +01:00
Matthew Hoops
0933325b7c
SCI: Add support for enabling/disabling Mac icon bar images
2011-02-20 12:44:59 -05:00
Matthew Hoops
325a301a4f
SCI: Fill in the remaining Mac-specific kPlatform subops
2011-02-15 11:02:01 -05:00
Matthew Hoops
46404940b5
SCI: Improve Mac SCI1.1+ cursor support
...
The scripts can pass a list of view id's from the DOS version that get remapped to CURS/crsr id's. GK1 cursors now work and Phantasmagoria uses the correct ones.
svn-id: r55791
2011-02-06 00:05:27 +00:00
Matthew Hoops
4c0af01d6a
SCI: Disable the special QFG1 Mac icon bar
...
The original interpreter completely ignores it in favor of the regular one.
svn-id: r55748
2011-02-03 02:26:57 +00:00
Lars Skovlund
4818b2ae08
SCI: Add comment for GK1 workaround.
...
svn-id: r55391
2011-01-21 19:56:23 +00:00
Lars Skovlund
74f8462a7b
SCI: Fix GK1 breaking into the debugger when watching the intro
...
svn-id: r55386
2011-01-21 19:33:36 +00:00
Lars Skovlund
0e33dd9164
SCI: Partial robot support, currently disabled since it does not run
...
asynchronously as it should.
svn-id: r55382
2011-01-21 18:53:35 +00:00
Filippos Karapetis
1796e7afdd
SCI2.1: Kernel function changes (after looking through all of the SCI2.1 games)
...
- Replaced the stub kWinDLL (unused), as well as the not fully implemented kPrintDebug
functions with empty function calls
- Marked several unused or debug kernel functions as stub
- Added some games where the rest of the unimplemented SCI2.1 kernel functions are used
svn-id: r55138
2011-01-07 00:12:18 +00:00
Filippos Karapetis
32d7e687ee
SCI: debugC calls no longer require a debug level of 2 to show output
...
svn-id: r55086
2011-01-01 12:48:12 +00:00
Filippos Karapetis
0b5f6d4c97
SCI: Fixed bug #3034471 - "SCI, Castlebrain/Amiga: Invisible text in word search"
...
Fixed some endianness issues in Amiga versions, thanks to wjp. Amiga
versions expect a BE VM, thus we adjust accordingly in the places
where memory is accessed directly (i.e. kStrAt, kMemory and all places
that set/get characters from memory)
svn-id: r54521
2010-11-28 14:57:56 +00:00
Filippos Karapetis
b2ba35124c
SCI: Fixed timer bug #3109139 - "SQ4: Crash after exiting Skate-o-Rama during chase"
...
svn-id: r54391
2010-11-20 00:52:05 +00:00
Willem Jan Palenstijn
a24d5ba2f4
SCI: Only compile kGetConfig for SCI32
...
svn-id: r54382
2010-11-19 14:19:02 +00:00
Lars Persson
3c7f9aa34a
SCI : data field is only supported if building for SCI32
...
svn-id: r54379
2010-11-19 13:56:11 +00:00
Lars Skovlund
fbf5a453c7
SCI: Implement the GetConfig call for LSL7
...
svn-id: r54369
2010-11-19 12:46:36 +00:00
Max Horn
ba3e826872
SCI: Remove any use of printf
...
svn-id: r54037
2010-11-02 09:49:47 +00:00
Max Horn
e27b05ef35
COMMON: Rename String::printf() to String::format()
...
This is a first step towards getting rid of all uses of regular printf,
fprintf, vprintf, vfprintf, puts, fputs, etc. in our codebase.
The name format() reflects the purpose of the function, and parallels
String.format() in Java, boost::format, and others.
svn-id: r54004
2010-11-01 16:02:28 +00:00
Filippos Karapetis
dca3c8d8bf
SCI: Play time related changes
...
- Added support for savegame play time
- Removed obsolete variables for calculating the play time (EngineState::gameStartTime and Console::_enterTime)
- Renamed some variables to camelCase
svn-id: r53974
2010-10-31 01:45:24 +00:00
Martin Kiewitz
ae6aa8a6b3
SCI: always allocate +1 byte in kMemory now
...
fixes multilingual lsl5 room 280 - names of airport ladies not shown correctly (bug #3093818 )
svn-id: r53746
2010-10-23 20:22:24 +00:00
Willem Jan Palenstijn
28ade1826a
SCI: Support kGetTime modes 2 and 3 in SCI 0_LATE
...
This fixes bug #3083879 in Iceman.
svn-id: r53077
2010-10-08 18:33:54 +00:00
Filippos Karapetis
746a1c5614
SCI: Kernel table changes
...
- Added the kernel names for all unimplemented kernel debug functions, and mapped
them all to kDummy, so that the kernel tables are correct and all kernel
functions are mapped (useful for debugging)
- Added a stub for kWinHelp (normally opens an external Windows help file), with
an appropriate dialog
- Added a stub for kWinDLL, which currently errors out on purpose (this needs to
be investigated, as it loads and uses external Windows DLLs)
- Readded kListIndexOf in kList (the signature was wrong when the previous commit
was made)
svn-id: r52660
2010-09-09 15:09:26 +00:00
Martin Kiewitz
14e7ba5d91
SCI: kMemory issue in pq3 only for multilingual
...
adjusted comment accordingly
svn-id: r51702
2010-08-03 16:03:22 +00:00
Martin Kiewitz
4c7a6ac2d5
SCI: adding workaround for pq3 inside kMemory
...
fixing plot crimes warnings and bad text on screen
svn-id: r51693
2010-08-03 13:17:30 +00:00
Filippos Karapetis
9699f8291d
SCI: Ignoring non-critical script bug in QFG1VGA, when closing any conversation dialog with esc (doesn't affect gameplay in any manner)
...
svn-id: r51572
2010-08-01 11:10:14 +00:00
Martin Kiewitz
7f3ce51031
SCI: little cleanup
...
svn-id: r51539
2010-07-31 14:29:22 +00:00
Martin Kiewitz
2d76fe0092
SCI: kGameIsRestarting returns 2 when we restored
...
fixes castle of dr. brain save issue in puzzle room, fixes island of dr. brain save issue when saving in first room
svn-id: r51538
2010-07-31 14:09:42 +00:00
Martin Kiewitz
685c124a8e
SCI: speed throttler cleanup and iceman comment
...
svn-id: r51518
2010-07-30 21:29:45 +00:00
Filippos Karapetis
2ed45d3719
SCI: Moved all the static kernel-related tables in a separate file. Also, moved kStub, kStubNull and kDummy inside kmisc.cpp, together with the other misc kernel calls
...
svn-id: r51089
2010-07-21 14:50:31 +00:00
Max Horn
1d3a0f6dec
SCI: Turn global object g_debugState into SciEngine member var
...
svn-id: r50836
2010-07-12 23:20:33 +00:00
Martin Kiewitz
df6ead5f93
SCI: calling speed throttler as well from kPalette(setIntensity) if needed - fixes kq6 intro
...
svn-id: r50794
2010-07-10 22:27:28 +00:00
Max Horn
8ae9774a00
SCI: Turn more warnings into errors.
...
If one of these is triggered for you, you can add an exception to
the error, together with a comment explaining why this exception
is necessary. Ideally after verifying that the cause is a script
bug and not a bug in our code...
svn-id: r50442
2010-06-28 12:29:06 +00:00
Max Horn
6ee82a2027
SCI: Introduce SciGameId enum
...
svn-id: r50273
2010-06-25 16:16:29 +00:00
Filippos Karapetis
6d1f2d1d26
Fixed memory fragmentation warnings in Crazy Nick's games
...
svn-id: r50188
2010-06-23 17:30:18 +00:00
Max Horn
bb528d894c
SCI: Rewrap some overlong comments
...
svn-id: r50012
2010-06-18 09:37:06 +00:00
Max Horn
359be0c066
SCI: Change SciEngine's 'char *getGameID()' to 'Common::String getGameId()'
...
svn-id: r49968
2010-06-17 23:14:34 +00:00
Max Horn
8e07a1e167
SCI: Moved the event code a little bit around.
...
* Move sleep() from EventManager to SciEngine
* Rename EventManager methods: get -> getSciEvent, and
getFromScummVM -> getScummVMEvent
* Make scancode_rows static const
* Turn altify & numlockify from EventManager methods into static
functions (and comment out the currently unused numlockify)
svn-id: r49959
2010-06-17 23:10:37 +00:00
Martin Kiewitz
b25aba1d1e
SCI: SciGui/SciGui32 gone for good...
...
svn-id: r49860
2010-06-15 15:44:24 +00:00
Filippos Karapetis
377cfe6fef
Added a new kernel function, kEmpty, for really empty (not dummy, i.e. unimplemented) functions
...
svn-id: r49591
2010-06-11 07:47:57 +00:00
Filippos Karapetis
711f679b7f
camelCase changes
...
svn-id: r49570
2010-06-10 11:43:20 +00:00
Willem Jan Palenstijn
95b080f60b
Fix compile errors
...
svn-id: r49535
2010-06-09 08:49:37 +00:00
Filippos Karapetis
9304b5fbeb
Merged the restarting_flags, script_abort_flag, and restoring members of the EngineState class into one variable, abortScriptProcessing. The flag kept to signify a game restart has been placed in a boolean, gameWasRestarted
...
svn-id: r49518
2010-06-08 21:05:46 +00:00
Filippos Karapetis
3c82b6578f
Now that EngineState is not deleted when loading games, we can move some more state-related variables to it, and remove several FIXME's about non-const global variables. Also, the entries in the data stack are now deleted when loading (fixes a memory leak - thanks to digitall for this).
...
svn-id: r49465
2010-06-06 23:00:33 +00:00
Filippos Karapetis
5d21ff280a
Silenced some superfluous warnings in KQ5CD
...
svn-id: r49294
2010-05-28 16:47:30 +00:00
Martin Kiewitz
830d17ed31
SCI: renaming MacIconBar to GfxMacIconBar
...
svn-id: r49202
2010-05-24 21:47:06 +00:00
Matthew Hoops
d49fb8f42d
Add support for showing the icon bar in SCI1.1 Mac.
...
svn-id: r49196
2010-05-24 17:21:11 +00:00