Commit Graph

3687 Commits

Author SHA1 Message Date
Nicolas Bacca
39aa43dc83 Fix option dialogs for WinCE
svn-id: r7051
2003-04-21 10:09:41 +00:00
Paweł Kołodziejski
256d4c0e3a added opcode for setting actor color palette in o2_actorSet()
svn-id: r7050
2003-04-21 09:03:17 +00:00
Paweł Kołodziejski
a80927891c fixed object flags, it's right shifted half byte
svn-id: r7049
2003-04-21 08:50:16 +00:00
Jonathan Gray
5cc5af052f add readFile stub
svn-id: r7048
2003-04-21 00:44:46 +00:00
Jonathan Gray
7037ed3102 opcode bd is stopObjectCode in the humongous games
svn-id: r7047
2003-04-21 00:22:52 +00:00
Joost Peters
5a74c80df1 added detection for v0.0331
svn-id: r7046
2003-04-20 22:01:57 +00:00
Joost Peters
be4915078f added v0.0331 text decoder
svn-id: r7045
2003-04-20 21:56:58 +00:00
Joost Peters
54c95e8099 changed casts to make more sense
svn-id: r7044
2003-04-20 21:50:48 +00:00
James Brown
751561d28e Bumpidity
svn-id: r7043
2003-04-20 21:42:49 +00:00
Paweł Kołodziejski
7dd0bda6ea fixed building object tables (now I understand)
svn-id: r7042
2003-04-20 21:09:43 +00:00
Paweł Kołodziejski
91a2595341 added loading global objects states for v2
svn-id: r7041
2003-04-20 20:58:00 +00:00
James Brown
6e3bafd6ce Oops, missed a variable read in o2_actorSet
svn-id: r7040
2003-04-20 17:18:31 +00:00
James Brown
fe0fc72e57 Pedantic stats-boosting typo fix :)
svn-id: r7039
2003-04-20 17:11:13 +00:00
James Brown
b5b625272b Better o2_actorSet stuff
svn-id: r7038
2003-04-20 17:07:25 +00:00
James Brown
4182b359f9 o2_actorSet stubs
svn-id: r7037
2003-04-20 16:59:52 +00:00
James Brown
47114e1da2 V2 only reads one byte for variable number
svn-id: r7036
2003-04-20 16:46:55 +00:00
James Brown
5f1e964b65 V1/V2 charsets are internal, so we have no load function (yet)
svn-id: r7035
2003-04-20 16:37:43 +00:00
Paweł Kołodziejski
7acad3a0a0 next two missed opcodes, ah :)
svn-id: r7034
2003-04-20 16:32:44 +00:00
James Brown
79189f2e12 Dump Scumm error() to debugger
svn-id: r7033
2003-04-20 16:25:48 +00:00
Paweł Kołodziejski
ce6859d6c6 fixed warnings under VC6
svn-id: r7032
2003-04-20 16:22:34 +00:00
Paweł Kołodziejski
3b32494755 forgot it
svn-id: r7031
2003-04-20 16:17:41 +00:00
Paweł Kołodziejski
4d545953c8 added initial v2 opcode table
svn-id: r7030
2003-04-20 16:04:50 +00:00
Joost Peters
c8f51b3581 added text rendering
svn-id: r7029
2003-04-20 15:51:29 +00:00
Jonathan Gray
4c6676d390 add opcode e4 stub that I meant to add some time ago
svn-id: r7028
2003-04-20 15:02:58 +00:00
Jonathan Gray
90dd401eab work around strange problem that breaks fbpack when _showStack is a bool...
svn-id: r7027
2003-04-20 14:28:25 +00:00
Jonathan Gray
303a48dbbc case 131 of verbOps pops in the humongous games
svn-id: r7026
2003-04-20 11:17:22 +00:00
Jonathan Gray
f1353701f8 add stack tracing option to debugger
svn-id: r7025
2003-04-20 08:04:27 +00:00
Jonathan Gray
c597d0d4d6 add script hex dumping option to debugger
svn-id: r7024
2003-04-20 06:55:09 +00:00
Jonathan Gray
1d01a68cac close bundle files when changing discs in comi
svn-id: r7023
2003-04-20 00:56:23 +00:00
Paweł Kołodziejski
d805b0bb8c fix for pass (revert changes)
svn-id: r7022
2003-04-19 14:43:55 +00:00
Jamieson Christian
2a1e87fa7c Revised fix to bug [666187] DOTT: Coffee music never stops
svn-id: r7021
2003-04-19 14:23:40 +00:00
Paweł Kołodziejski
4ca9454f86 ignorePakCols, should be used for ega games, why not for amiga? i don't see difference
svn-id: r7020
2003-04-19 06:37:42 +00:00
Paweł Kołodziejski
d0e9fef9a2 some changes for indy ega
svn-id: r7019
2003-04-18 21:10:32 +00:00
Paweł Kołodziejski
ad7bc9b22f fixed stupid bug
svn-id: r7018
2003-04-18 20:47:19 +00:00
Paweł Kołodziejski
3efe16ffce loom ega: build custom cursor, op_wait() has more then one subopcodes(revert changes), disabled adlib_default
svn-id: r7017
2003-04-18 20:16:32 +00:00
Jamieson Christian
20e22e6f29 Fix for bug [666187] DOTT: Coffee music never stops
svn-id: r7016
2003-04-18 14:38:31 +00:00
Travis Howell
1d1e111214 Add patch #723308 - SDL/GL with SDL scalers
svn-id: r7015
2003-04-18 01:19:30 +00:00
Paweł Kołodziejski
dc64134a74 fixed actor palette for nonblocked games
svn-id: r7014
2003-04-16 07:11:04 +00:00
Paweł Kołodziejski
9b739fcf0d a little fix for costumes, still wrong
svn-id: r7013
2003-04-16 06:42:26 +00:00
Travis Howell
252928f87a Add patch #721194 - SDL/GL: hotswap_gfx_mode (win32 and MacOS)
svn-id: r7012
2003-04-15 01:32:16 +00:00
Joost Peters
aa7e9e17bc fixed misimplementation of fnSetFont()
svn-id: r7011
2003-04-14 17:26:42 +00:00
Paweł Kołodziejski
942bcef563 changes in costumes offsets, still wrong
svn-id: r7010
2003-04-14 07:02:07 +00:00
Paweł Kołodziejski
a114ddbbf7 shouldn't be increased to next search object ?
svn-id: r7009
2003-04-13 21:47:48 +00:00
Max Horn
1623dee298 this seems to be needed for loomdemo (and loom?), too
svn-id: r7008
2003-04-13 21:29:44 +00:00
Paweł Kołodziejski
9290218e4f img and imgh should be readed from offset +2, but i'm not sure about imptr (it should skip only length)
svn-id: r7007
2003-04-13 21:21:56 +00:00
Paweł Kołodziejski
158a3a5080 added specific opcodes for indy ega same as at indy 256, and dummy opcode for loom ega
svn-id: r7006
2003-04-13 20:15:44 +00:00
Paweł Kołodziejski
207f164cc6 fix stupid bug
svn-id: r7005
2003-04-13 19:56:52 +00:00
Paweł Kołodziejski
c71c8f4473 handle old_bundle offsets for costume code, still wrong
svn-id: r7004
2003-04-13 19:53:39 +00:00
Paweł Kołodziejski
e0d170faca handle old_bundle offsets getVerbEntrypoint(), o5_setObjectName(), getObjOrActorName() funcs
svn-id: r7003
2003-04-13 16:42:33 +00:00
Paweł Kołodziejski
aff192d554 handle old_bundle size at addObjectToInventory() func
svn-id: r7002
2003-04-13 16:21:41 +00:00