Nicolas Bacca
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39aa43dc83
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Fix option dialogs for WinCE
svn-id: r7051
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2003-04-21 10:09:41 +00:00 |
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Paweł Kołodziejski
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256d4c0e3a
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added opcode for setting actor color palette in o2_actorSet()
svn-id: r7050
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2003-04-21 09:03:17 +00:00 |
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Paweł Kołodziejski
|
a80927891c
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fixed object flags, it's right shifted half byte
svn-id: r7049
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2003-04-21 08:50:16 +00:00 |
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Jonathan Gray
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5cc5af052f
|
add readFile stub
svn-id: r7048
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2003-04-21 00:44:46 +00:00 |
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Jonathan Gray
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7037ed3102
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opcode bd is stopObjectCode in the humongous games
svn-id: r7047
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2003-04-21 00:22:52 +00:00 |
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Joost Peters
|
5a74c80df1
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added detection for v0.0331
svn-id: r7046
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2003-04-20 22:01:57 +00:00 |
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Joost Peters
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be4915078f
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added v0.0331 text decoder
svn-id: r7045
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2003-04-20 21:56:58 +00:00 |
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Joost Peters
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54c95e8099
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changed casts to make more sense
svn-id: r7044
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2003-04-20 21:50:48 +00:00 |
|
James Brown
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751561d28e
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Bumpidity
svn-id: r7043
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2003-04-20 21:42:49 +00:00 |
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Paweł Kołodziejski
|
7dd0bda6ea
|
fixed building object tables (now I understand)
svn-id: r7042
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2003-04-20 21:09:43 +00:00 |
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Paweł Kołodziejski
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91a2595341
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added loading global objects states for v2
svn-id: r7041
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2003-04-20 20:58:00 +00:00 |
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James Brown
|
6e3bafd6ce
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Oops, missed a variable read in o2_actorSet
svn-id: r7040
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2003-04-20 17:18:31 +00:00 |
|
James Brown
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fe0fc72e57
|
Pedantic stats-boosting typo fix :)
svn-id: r7039
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2003-04-20 17:11:13 +00:00 |
|
James Brown
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b5b625272b
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Better o2_actorSet stuff
svn-id: r7038
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2003-04-20 17:07:25 +00:00 |
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James Brown
|
4182b359f9
|
o2_actorSet stubs
svn-id: r7037
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2003-04-20 16:59:52 +00:00 |
|
James Brown
|
47114e1da2
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V2 only reads one byte for variable number
svn-id: r7036
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2003-04-20 16:46:55 +00:00 |
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James Brown
|
5f1e964b65
|
V1/V2 charsets are internal, so we have no load function (yet)
svn-id: r7035
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2003-04-20 16:37:43 +00:00 |
|
Paweł Kołodziejski
|
7acad3a0a0
|
next two missed opcodes, ah :)
svn-id: r7034
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2003-04-20 16:32:44 +00:00 |
|
James Brown
|
79189f2e12
|
Dump Scumm error() to debugger
svn-id: r7033
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2003-04-20 16:25:48 +00:00 |
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Paweł Kołodziejski
|
ce6859d6c6
|
fixed warnings under VC6
svn-id: r7032
|
2003-04-20 16:22:34 +00:00 |
|
Paweł Kołodziejski
|
3b32494755
|
forgot it
svn-id: r7031
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2003-04-20 16:17:41 +00:00 |
|
Paweł Kołodziejski
|
4d545953c8
|
added initial v2 opcode table
svn-id: r7030
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2003-04-20 16:04:50 +00:00 |
|
Joost Peters
|
c8f51b3581
|
added text rendering
svn-id: r7029
|
2003-04-20 15:51:29 +00:00 |
|
Jonathan Gray
|
4c6676d390
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add opcode e4 stub that I meant to add some time ago
svn-id: r7028
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2003-04-20 15:02:58 +00:00 |
|
Jonathan Gray
|
90dd401eab
|
work around strange problem that breaks fbpack when _showStack is a bool...
svn-id: r7027
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2003-04-20 14:28:25 +00:00 |
|
Jonathan Gray
|
303a48dbbc
|
case 131 of verbOps pops in the humongous games
svn-id: r7026
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2003-04-20 11:17:22 +00:00 |
|
Jonathan Gray
|
f1353701f8
|
add stack tracing option to debugger
svn-id: r7025
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2003-04-20 08:04:27 +00:00 |
|
Jonathan Gray
|
c597d0d4d6
|
add script hex dumping option to debugger
svn-id: r7024
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2003-04-20 06:55:09 +00:00 |
|
Jonathan Gray
|
1d01a68cac
|
close bundle files when changing discs in comi
svn-id: r7023
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2003-04-20 00:56:23 +00:00 |
|
Paweł Kołodziejski
|
d805b0bb8c
|
fix for pass (revert changes)
svn-id: r7022
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2003-04-19 14:43:55 +00:00 |
|
Jamieson Christian
|
2a1e87fa7c
|
Revised fix to bug [666187] DOTT: Coffee music never stops
svn-id: r7021
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2003-04-19 14:23:40 +00:00 |
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Paweł Kołodziejski
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4ca9454f86
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ignorePakCols, should be used for ega games, why not for amiga? i don't see difference
svn-id: r7020
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2003-04-19 06:37:42 +00:00 |
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Paweł Kołodziejski
|
d0e9fef9a2
|
some changes for indy ega
svn-id: r7019
|
2003-04-18 21:10:32 +00:00 |
|
Paweł Kołodziejski
|
ad7bc9b22f
|
fixed stupid bug
svn-id: r7018
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2003-04-18 20:47:19 +00:00 |
|
Paweł Kołodziejski
|
3efe16ffce
|
loom ega: build custom cursor, op_wait() has more then one subopcodes(revert changes), disabled adlib_default
svn-id: r7017
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2003-04-18 20:16:32 +00:00 |
|
Jamieson Christian
|
20e22e6f29
|
Fix for bug [666187] DOTT: Coffee music never stops
svn-id: r7016
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2003-04-18 14:38:31 +00:00 |
|
Travis Howell
|
1d1e111214
|
Add patch #723308 - SDL/GL with SDL scalers
svn-id: r7015
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2003-04-18 01:19:30 +00:00 |
|
Paweł Kołodziejski
|
dc64134a74
|
fixed actor palette for nonblocked games
svn-id: r7014
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2003-04-16 07:11:04 +00:00 |
|
Paweł Kołodziejski
|
9b739fcf0d
|
a little fix for costumes, still wrong
svn-id: r7013
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2003-04-16 06:42:26 +00:00 |
|
Travis Howell
|
252928f87a
|
Add patch #721194 - SDL/GL: hotswap_gfx_mode (win32 and MacOS)
svn-id: r7012
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2003-04-15 01:32:16 +00:00 |
|
Joost Peters
|
aa7e9e17bc
|
fixed misimplementation of fnSetFont()
svn-id: r7011
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2003-04-14 17:26:42 +00:00 |
|
Paweł Kołodziejski
|
942bcef563
|
changes in costumes offsets, still wrong
svn-id: r7010
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2003-04-14 07:02:07 +00:00 |
|
Paweł Kołodziejski
|
a114ddbbf7
|
shouldn't be increased to next search object ?
svn-id: r7009
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2003-04-13 21:47:48 +00:00 |
|
Max Horn
|
1623dee298
|
this seems to be needed for loomdemo (and loom?), too
svn-id: r7008
|
2003-04-13 21:29:44 +00:00 |
|
Paweł Kołodziejski
|
9290218e4f
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img and imgh should be readed from offset +2, but i'm not sure about imptr (it should skip only length)
svn-id: r7007
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2003-04-13 21:21:56 +00:00 |
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Paweł Kołodziejski
|
158a3a5080
|
added specific opcodes for indy ega same as at indy 256, and dummy opcode for loom ega
svn-id: r7006
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2003-04-13 20:15:44 +00:00 |
|
Paweł Kołodziejski
|
207f164cc6
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fix stupid bug
svn-id: r7005
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2003-04-13 19:56:52 +00:00 |
|
Paweł Kołodziejski
|
c71c8f4473
|
handle old_bundle offsets for costume code, still wrong
svn-id: r7004
|
2003-04-13 19:53:39 +00:00 |
|
Paweł Kołodziejski
|
e0d170faca
|
handle old_bundle offsets getVerbEntrypoint(), o5_setObjectName(), getObjOrActorName() funcs
svn-id: r7003
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2003-04-13 16:42:33 +00:00 |
|
Paweł Kołodziejski
|
aff192d554
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handle old_bundle size at addObjectToInventory() func
svn-id: r7002
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2003-04-13 16:21:41 +00:00 |
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