29 Commits

Author SHA1 Message Date
Gregory Montoir
65608952c2 TUCKER: remove duplicated logic branches in locations 48 and 66 (checked against the original) 2011-12-02 21:13:16 +01:00
Filippos Karapetis
86387f1d70 TUCKER: Added FIXMEs for seemingly superfluous logic branches 2011-11-03 22:53:32 +02:00
strangerke
69b1485a22 GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
Ori Avtalion
9414d7a6e2 JANITORIAL: Reduce header dependencies in shared code
Some backends may break as I only compiled SDL
2011-04-28 15:08:58 +03:00
Johannes Schickel
e21d6e0d11 Merge branch 'osystem-palette' of https://github.com/lordhoto/scummvm into master
Conflicts:
	backends/platform/android/android.cpp
	engines/sci/graphics/screen.cpp
	engines/sci/graphics/transitions.cpp
2011-02-19 21:46:45 +01:00
Gregory Montoir
0962f332cb TUCKER: fix #2872348 - walk bug by switching places in museum
Looks like an original game glitch, prevent hard-coded sequence
execution on location switch (after using map).
2011-02-19 12:29:03 +01:00
Gregory Montoir
0bffd77dfe TUCKER: fix #3106766 - Bubbles in Plugs Shop too heavy 2011-02-18 15:20:31 +01:00
Gregory Montoir
3557ff5747 TUCKER: fix #3106536 - Punk stuck (moving in background) 2011-02-18 15:18:44 +01:00
Gregory Montoir
a0d74d0459 TUCKER: fix #3106520 - Prison water drop leaves a line 2011-02-18 15:18:44 +01:00
Johannes Schickel
362b0cd5e4 TUCKER: Adapt to setPalette RGBA->RGB change.
This change has not been tested, since I do not own copy of Tucker.
2011-02-14 17:08:33 +01:00
Max Horn
ab039812e7 COMMON: OSystem now has a PaletteManager
svn-id: r55806
2011-02-07 17:52:38 +00:00
Gregory Montoir
a85b22e092 TUCKER: fix several issues in ending sequences (tracker item #2872355 - Minor bugs outro)
svn-id: r45200
2009-10-17 20:06:46 +00:00
Gregory Montoir
0f564aad81 TUCKER: add clipping for text drawing
svn-id: r44393
2009-09-27 10:36:45 +00:00
Gregory Montoir
c9ac83c2c0 fix bug #2597980 - TUCKER: Sprite glitch
svn-id: r42610
2009-07-19 11:07:17 +00:00
Gregory Montoir
b98fdb997d tucker: fixed issues with dirty rects handling (tracker item #2597763)
svn-id: r42456
2009-07-13 22:11:54 +00:00
Gregory Montoir
5a03e5cca1 simplified .raw/.wav data files handling in introduction sequences
svn-id: r41520
2009-06-14 15:07:34 +00:00
Gregory Montoir
2fd66d8eae some cleanup :
- separated instruction table parsing from instruction execution
- added a few debug calls to monitor game flags changes
- some variables/functions renaming

svn-id: r40454
2009-05-11 14:04:44 +00:00
Gregory Montoir
db7073b15a cleanup
svn-id: r38685
2009-02-21 11:29:56 +00:00
Gregory Montoir
36767120e1 correct sprite state for location 43 (fixes #2600759)
svn-id: r38188
2009-02-15 01:48:18 +00:00
Max Horn
d53a340a4d Some cleanup (one could replace some of those switch/case by jump tables...)
svn-id: r35876
2009-01-16 23:18:18 +00:00
Max Horn
0a169612ee TUCKER: Got rid of _fileToLoad
svn-id: r35875
2009-01-16 21:19:30 +00:00
Max Horn
1082d82ba8 TUCKER: Simplify TuckerEngine::copyLocBitmap
svn-id: r35873
2009-01-16 20:53:43 +00:00
Max Horn
df20d264fd Pushing down some header deps (on common/system.h, mostly)
svn-id: r35542
2008-12-25 20:40:00 +00:00
Gregory Montoir
c3fa73a010 added dirty screen rects redraw
svn-id: r35274
2008-12-07 14:22:05 +00:00
Gregory Montoir
db0c951a0d various fixes, Bud Tucker should now be completable (tested with french version)
svn-id: r35155
2008-11-23 03:42:01 +00:00
Gregory Montoir
b45227cfa0 some fixes to input handling, cleanup
svn-id: r35100
2008-11-16 20:51:10 +00:00
Gregory Montoir
2a71b897c6 fixed charset issues & wrong state for locations 13,16,23
svn-id: r34999
2008-11-10 23:29:08 +00:00
Filippos Karapetis
4ea83f237c Silenced MSVC warnings about uninitialized variables
svn-id: r34995
2008-11-10 21:56:27 +00:00
Gregory Montoir
4a5d4ba94d add initial support for 'Bud Tucker in Double Trouble'
svn-id: r34990
2008-11-10 20:38:54 +00:00