Andrew Kurushin
41a5251e28
- some work in progress
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svn-id: r16375
2004-12-29 21:49:25 +00:00
Eugene Sandulenko
8cf04e3928
Just compared with original. Correct fade durations confirmed. I just used
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to our 3x slower ones :).
svn-id: r16374
2004-12-29 19:45:57 +00:00
Eugene Sandulenko
80647dd424
PALETTE_FADE_DURATION -> kNormalFadeDuration
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svn-id: r16373
2004-12-29 19:40:59 +00:00
Eugene Sandulenko
904af077e3
Let user exit at the transition, i.e. process user input
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svn-id: r16372
2004-12-29 19:17:20 +00:00
Torbjörn Andersson
a5656fa83e
Implemented the "placard" functions, because they're such a nice visual
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feedback that something right is happening.
svn-id: r16371
2004-12-29 16:10:53 +00:00
Torbjörn Andersson
fd0efdc654
Might as well initialise this variable.
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svn-id: r16370
2004-12-29 16:05:12 +00:00
Andrew Kurushin
6b4264d3a8
- fixed fingolfin notification
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svn-id: r16369
2004-12-29 14:33:14 +00:00
Gregory Montoir
4d46b7882a
oops... thanks wjp for pointing me this one
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svn-id: r16368
2004-12-29 14:25:20 +00:00
Max Horn
44531e4aee
Fix warning. SAGA coders should fix this properly :-)
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svn-id: r16367
2004-12-29 12:59:17 +00:00
Travis Howell
d6547ea536
Compile fix from cyx
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svn-id: r16366
2004-12-29 05:01:27 +00:00
Eugene Sandulenko
db249a8fe1
Fix regression with IHNM.
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Add IHNM demo MD5s. demo does not work at all yet
svn-id: r16365
2004-12-28 23:18:11 +00:00
Andrew Kurushin
cc18520fe5
-addition to previous
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svn-id: r16364
2004-12-28 21:33:46 +00:00
Andrew Kurushin
d6a4ffc2b0
- many actor walk related functions added
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- implemented script functions for scriptDoors (except iso mode)
- introduced getDisplayWidth() getDisplayHeight() getStatusYOffset getPathYOffset()
svn-id: r16363
2004-12-28 21:27:18 +00:00
Max Horn
a40ed29abd
Renamed _clickedWidget -> _dragWidget; if a drag is in process, send the mouse moved / mouse up events to the widget on which the drag is performed (this fixes at least one bug and improves the user experience)
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svn-id: r16362
2004-12-28 21:07:34 +00:00
Eugene Sandulenko
8e42cbde2a
Remove leftover debug message
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svn-id: r16361
2004-12-28 21:04:58 +00:00
Max Horn
b15d92e470
Fix running ScummVM in plugin-mode
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svn-id: r16360
2004-12-28 20:29:42 +00:00
Max Horn
49393c0f41
Yet another idea
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svn-id: r16359
2004-12-28 20:27:48 +00:00
Torbjörn Andersson
accc6897b0
Added MD5 sums for IHNM so that we can watch the intro again. It seems to
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have developed a few regressions though.
svn-id: r16358
2004-12-28 17:43:23 +00:00
Gregory Montoir
8230330587
slightly less hackish Journal code
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svn-id: r16357
2004-12-28 17:20:21 +00:00
Eugene Sandulenko
3cfbc4082b
Partial fix for Mac intro. Sprites are still incorrect because of lack of
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m68k asm knowledge :)
svn-id: r16356
2004-12-28 13:34:33 +00:00
Max Horn
43c27589bb
Fix building in an external dir
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svn-id: r16355
2004-12-28 11:40:27 +00:00
Max Horn
160a28e912
Fixing hasActiveChannelOfType
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svn-id: r16354
2004-12-28 11:19:36 +00:00
Eugene Sandulenko
864b1f88c0
Implement rest of animation-related opcodes.
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svn-id: r16353
2004-12-28 04:09:10 +00:00
Eugene Sandulenko
03ed4dd4df
o Fixed animation playback
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o Implemented almost all animation opcodes
svn-id: r16352
2004-12-28 03:44:07 +00:00
Max Horn
48e70acbaa
Use SoundMixer::kMaxMixerVolume
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svn-id: r16351
2004-12-27 23:58:04 +00:00
Max Horn
53ff19eccb
Use SoundMixer::kMaxMixerVolume
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svn-id: r16350
2004-12-27 23:46:55 +00:00
Max Horn
f9b1e4118c
Use the mixer to handle sound volumes
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svn-id: r16349
2004-12-27 23:43:40 +00:00
Max Horn
bc882a1af4
Introduced two new constants SoundMixer::kMaxChannelVolume and SoundMixer::kMaxMixerVolume, for clarity
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svn-id: r16348
2004-12-27 23:33:19 +00:00
Max Horn
d299f0601b
Reducing header dependencies a bit
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svn-id: r16347
2004-12-27 22:08:20 +00:00
Max Horn
6e32618c9a
Done
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svn-id: r16346
2004-12-27 21:54:24 +00:00
Max Horn
d138a880bf
Fix for bug #1091748 (DIG: Starting new games takes a long time); turns out querying the debuglevel from the config-manager very often is too slow
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svn-id: r16345
2004-12-27 21:54:20 +00:00
Paweł Kołodziejski
2eb17ef322
update
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svn-id: r16344
2004-12-27 18:50:33 +00:00
Max Horn
e9f1ff4d08
Reduce potential loss of precision if SysTicksPerSecond does not divide 1000
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svn-id: r16342
2004-12-27 17:30:08 +00:00
Torbjörn Andersson
29e367a063
Don't use pointers to int. We don't know what size an "int" is.
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Also, failing the script checksum test is no longer a fatal error. There
has been a report that could mean there is a German version with incorrect
checksums. Whether or not this change will make it playable is an entirely
different matter, of course.
svn-id: r16341
2004-12-27 17:29:07 +00:00
Torbjörn Andersson
2269576ce9
Added MD5 sum for Linux music file.
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svn-id: r16340
2004-12-27 16:48:07 +00:00
Torbjörn Andersson
e582a244db
Removed unused variable.
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svn-id: r16339
2004-12-27 16:46:24 +00:00
Max Horn
bc3b3517b2
Merge startSfxSound into startTalkSound
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svn-id: r16338
2004-12-27 16:24:49 +00:00
Max Horn
1d44b0873f
Fix volume regression my previous checkin caused
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svn-id: r16337
2004-12-27 16:23:21 +00:00
Jerome Fisher
8290b5989f
Corrected size of MT-32 control ROMs.
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svn-id: r16335
2004-12-27 15:04:21 +00:00
Max Horn
fd57497d9e
Add some compression tool TODOs
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svn-id: r16334
2004-12-27 14:43:58 +00:00
Max Horn
01fc7adffd
Use the same volume ranges as most of the rest of ScummVM (i.e. 0-255)
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svn-id: r16333
2004-12-27 03:00:36 +00:00
Max Horn
357eb38b49
Allow premix channels to use a custom sound type
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svn-id: r16332
2004-12-27 02:58:55 +00:00
Max Horn
f15f517bb4
Add 'speech' sound type to mixer; make use of that in iMuse Digital
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svn-id: r16331
2004-12-27 01:32:40 +00:00
Max Horn
67b311713d
Added 'sound types' to the mixer - for now, only plain (for the premixer), SFX and music; volume is now controlled based on the sound type
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svn-id: r16330
2004-12-27 00:27:00 +00:00
Eugene Sandulenko
6670b2969a
Give proper credits to Wyrmkeep folks
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svn-id: r16329
2004-12-26 00:20:22 +00:00
Max Horn
81b6e9e1e6
Get rid of the useless & troublesome master_volume
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svn-id: r16328
2004-12-25 23:43:05 +00:00
Max Horn
65ca0a0728
Fix warning on OSX
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svn-id: r16327
2004-12-25 23:35:30 +00:00
Max Horn
71051f551e
Fix bug #1091189 (GUI: Launcher List/Edit game interaction)
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svn-id: r16326
2004-12-25 23:20:37 +00:00
Eugene Sandulenko
509f1b040f
Fix warning
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svn-id: r16325
2004-12-25 23:19:42 +00:00
Max Horn
02c0a25c31
Partial fix for bug #1091189 : restore the selection after editing the games list in the launcher
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svn-id: r16324
2004-12-25 22:26:28 +00:00