Max Horn
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d158280425
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the OSystem changes we discussed on the ML (note: renaming of the existing OSystem API is not yet finished); porters will have to fix their ports to get them to compile again
svn-id: r13036
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2004-02-24 22:39:42 +00:00 |
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Max Horn
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cfd248eeb9
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avoid #include scaler.h
svn-id: r12997
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2004-02-22 21:01:40 +00:00 |
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Max Horn
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e578aeec44
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don't use bit 31
svn-id: r12501
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2004-01-18 20:46:11 +00:00 |
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James Brown
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eeab2bb3bf
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Hack for Launcher Scaler dropdown. Backends using the Launcher will need to implement the OSystem HAS_SCALER property. The global options dialog still needs doing.
svn-id: r12436
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2004-01-16 16:28:56 +00:00 |
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Max Horn
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033ff78ae9
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updated copyright notice
svn-id: r12176
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2004-01-06 12:45:34 +00:00 |
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Max Horn
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f19f73eb50
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Make it possible for game detection functions to detect language/platform (not yet done by any detector, but will come with the MD5 detection code)
svn-id: r11811
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2003-12-21 15:29:52 +00:00 |
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Max Horn
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35b62c294d
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removed GameSettings::detectname and GameSettings::midi; renamed GameSettings::gameName to name; added temporary experimental MD5 hack
svn-id: r11603
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2003-12-13 00:20:01 +00:00 |
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Max Horn
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e34f2b8b33
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cut down on unnecessary GameDetector references
svn-id: r11239
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2003-11-10 01:04:12 +00:00 |
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Paweł Kołodziejski
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bd972c97e5
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cleanup whitespaces
svn-id: r11218
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2003-11-08 22:05:58 +00:00 |
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Max Horn
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b27a871f87
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turned NewGui into a singleton, and made OSystem a pseudo-singleton; added Widget::findWidget (preparing to add support for nested widgets, for the tab widget)
svn-id: r11045
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2003-11-02 02:18:16 +00:00 |
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Max Horn
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53db0a8a07
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cleanup: removed version/id from GameSettings
svn-id: r10995
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2003-10-28 17:07:25 +00:00 |
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Max Horn
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33f2fbff08
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We proudly present the latest installment of our hit series 'Untangle the mess': 'Help! Space Invaders refactored the music detector'... in other news, I obviously need to sleep now
svn-id: r10883
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2003-10-18 00:22:46 +00:00 |
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Max Horn
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4ae61964f2
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cleanup
svn-id: r10874
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2003-10-17 17:05:19 +00:00 |
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Max Horn
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ae6e6a4885
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added a listTargets() function (not yet used, soon) and some cleanup
svn-id: r10865
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2003-10-17 16:04:46 +00:00 |
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Max Horn
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aadb0aa237
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oops, forgot to remove the old Platform enum
svn-id: r10863
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2003-10-17 15:38:56 +00:00 |
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Max Horn
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a70460833e
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moved platform/language constants to common/util.*
svn-id: r10862
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2003-10-17 15:35:46 +00:00 |
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Max Horn
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116dbee1fc
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factored out the game detection code into the Plugin class; this is the first step towards allowing more powerful, plugin specific detection code; also, moved the Plugin GameSettings APIs to a slightly higher level
svn-id: r10858
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2003-10-17 12:18:58 +00:00 |
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Max Horn
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d71160af74
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removed the kDefault*Volume constants
svn-id: r10816
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2003-10-15 23:16:52 +00:00 |
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Max Horn
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ebd314a9ec
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fix debug mode 0
svn-id: r10791
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2003-10-14 07:52:34 +00:00 |
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Max Horn
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36fd7ec445
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some renaming for more consistent terminology (although we might want to reevaluate this): 'target' is what is in your config file; 'game' is what a frontend provide. E.g. the scumm frontend provides the game 'monkeyvga', and my config file has target 'monkeyvga-ger' configured to use that game
svn-id: r10766
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2003-10-12 18:40:12 +00:00 |
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Max Horn
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d177364715
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new config manager. not everything is completed, and some things will still be changed, but it seems to work well enough to put it into CVS
svn-id: r10687
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2003-10-08 21:59:23 +00:00 |
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Jamieson Christian
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a722d0601e
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Preliminary preparation for new YM2612 FM emulator.
All the hooks are in, but actual implementation
needs to be checked for portability.
svn-id: r10615
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2003-10-05 15:36:52 +00:00 |
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Max Horn
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bb6765f85d
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cleanup & restructuring; in particular move the midi driver list to its own source file
svn-id: r10550
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2003-10-02 22:52:57 +00:00 |
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Max Horn
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0e645f88ae
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renamed namespace ScummVM to Common
svn-id: r10544
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2003-10-02 17:43:02 +00:00 |
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Jonathan Gray
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eecdf67c63
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disable joystick input by default either command line or config file need to be used to enable it now, ability to choose joystick number to use also added
svn-id: r10518
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2003-10-01 10:47:19 +00:00 |
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Max Horn
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3afbb22ad7
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fix invalid target crash for build using loadable modules
svn-id: r10325
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2003-09-20 00:37:09 +00:00 |
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Max Horn
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3c55fd316f
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cleanup
svn-id: r10284
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2003-09-17 23:05:07 +00:00 |
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Max Horn
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c1a678afeb
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new module 'base'; moved gameDetector.*, main.cpp and base/plugins.* there (this removes the need for an ugly hack in the build system, and is also conceptionally cleaner)
svn-id: r10282
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2003-09-17 22:41:01 +00:00 |
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