Commit Graph

146 Commits

Author SHA1 Message Date
Johannes Schickel
41e4a1ddb6 LoL PC98: Fix thumbnail creation for quick saves and autosave.
svn-id: r44623
2009-10-04 17:38:15 +00:00
Florian Kagerer
4d9258d3e5 LOL/PC-98: start fixing color issues (still not working correctly though)
svn-id: r44223
2009-09-20 23:25:39 +00:00
Florian Kagerer
5acbc3c482 LOL/PC-98: fixed block drawing (colors are still wrong)
svn-id: r44198
2009-09-19 23:51:19 +00:00
Florian Kagerer
8f4bba878f LOL: start on pc98 support (still messed up and not working though)
svn-id: r44195
2009-09-19 13:17:55 +00:00
Florian Kagerer
8a29adab6f LOL: fix some regressions
svn-id: r44092
2009-09-14 22:24:30 +00:00
Florian Kagerer
525c084456 LOL/Floppy: fixed size of menu boxes
svn-id: r44061
2009-09-13 14:44:37 +00:00
Florian Kagerer
6d24808bc2 LOL: add missing opcode
svn-id: r44053
2009-09-13 11:04:52 +00:00
Florian Kagerer
5c2f872ba4 LOL: added another missing opcode
svn-id: r44037
2009-09-11 21:31:14 +00:00
Florian Kagerer
4e34275af1 LOL: add missing opcode
svn-id: r44036
2009-09-11 21:15:48 +00:00
Florian Kagerer
68ae279aff LOL/Floppy: fixed gfx tables generation
svn-id: r44034
2009-09-11 17:38:36 +00:00
Florian Kagerer
7e3616f3a5 LOL/Floppy: implemented missing opcode
svn-id: r43997
2009-09-06 23:02:52 +00:00
Florian Kagerer
1dfb5c2b30 LOL: some more work on the floppy version (drawing code is still broken)
svn-id: r43923
2009-09-03 21:03:10 +00:00
Florian Kagerer
ad5d918ad5 LOL: update kyra.dat with floppy version data (floppy version still doesn't work, though)
svn-id: r43904
2009-09-02 06:24:01 +00:00
Johannes Schickel
0c2ab20663 Implemented proper character selection of Lands of Lore PC98.
svn-id: r43531
2009-08-19 08:30:15 +00:00
Johannes Schickel
4afa6d18a4 Implemented support for the "Lore of the Lands" special of Lands of Lore CD.
svn-id: r43349
2009-08-13 15:55:12 +00:00
Florian Kagerer
7f667c5289 LOL: some minor fixes
svn-id: r43269
2009-08-11 14:34:33 +00:00
Florian Kagerer
a212a9da7e LOL: rename new function in last commit according to LordHoto's suggestion
svn-id: r42270
2009-07-08 20:32:34 +00:00
Florian Kagerer
2950bc28c4 LOL: fix long standing bugs in the battle system (hit chance, damage, etc) by adapting original style random number generator
svn-id: r42269
2009-07-08 20:19:23 +00:00
Johannes Schickel
3b7f11d4cc Change LoLEngine::generateFlashPalette to take Palette objects as parameters.
svn-id: r41948
2009-06-29 16:08:28 +00:00
Johannes Schickel
0bf94cb194 Chang Palette parameter of LolEngine::setPaletteBrightness to be const.
svn-id: r41945
2009-06-29 16:07:46 +00:00
Johannes Schickel
bf81e432e1 Change LoLEngine::generateBrightnessPalette to take Palette objects as parameters.
svn-id: r41944
2009-06-29 16:06:31 +00:00
Johannes Schickel
f7bbd359bb Changed LoLEngine::setPaletteBrightness to take an Palette object.
svn-id: r41943
2009-06-29 16:06:18 +00:00
Florian Kagerer
df611a5278 LOL: - implemented support for "floating cursors"
- prevent complete refresh for audio menu whenever a mouse button is pressed

svn-id: r41734
2009-06-21 20:40:31 +00:00
Johannes Schickel
7eaf539b23 Cleanup.
svn-id: r41733
2009-06-21 20:10:45 +00:00
Johannes Schickel
76eee406d6 Cleanup: Change LoL code to use KYRA volume handling.
svn-id: r41730
2009-06-21 19:00:50 +00:00
Florian Kagerer
5b0b0051c1 LOL: - implemented audio menu
- menu settings now get saved
- remove white spaces

svn-id: r41729
2009-06-21 16:59:51 +00:00
Johannes Schickel
db7484b7ba Moved CP850<->ISO-8859-1 conversion to Util.
svn-id: r41720
2009-06-21 01:15:24 +00:00
Florian Kagerer
8d26c58372 LOL: implemented save menu
svn-id: r41713
2009-06-20 14:26:01 +00:00
Johannes Schickel
d4e01e3a1b Fix some warnings.
svn-id: r41679
2009-06-19 17:53:25 +00:00
Florian Kagerer
ec7d86404c LOL: - implemented bezel cup opcode
- implemented font conversion for certain language specific characters in load game dialogue (only german atm)

svn-id: r41677
2009-06-19 17:03:28 +00:00
Johannes Schickel
2e27c7b492 Replaced "getRandomNumberSpecial" be RandomSource usage. (This is needed for proper event recording, also the probability for generated numbers is actually nearly the same)
svn-id: r41646
2009-06-18 21:47:10 +00:00
Florian Kagerer
583a89be62 LOL: - started on the ingame menu code (death menu, load menu and main menu)
- fixed regression in kyra gui code (broken menu highlighting)
- fixed minor bug in animation code

svn-id: r41557
2009-06-15 20:52:09 +00:00
Johannes Schickel
5c233c447b Remove LoLEngine::_gameFlags and convert all Lands of Lore code to use _flagsTable instead.
svn-id: r41351
2009-06-07 20:43:43 +00:00
Florian Kagerer
4dd29a5985 LOL: minor bug fix in battle system
svn-id: r41348
2009-06-07 18:51:03 +00:00
Florian Kagerer
6d59856fe1 LOL: implemented two more opcodes for castle cimmeria
svn-id: r41336
2009-06-07 13:07:16 +00:00
Florian Kagerer
4416881c07 LOL: implemented king richard healing sequence
svn-id: r41314
2009-06-07 00:37:30 +00:00
Florian Kagerer
2af195482f LOL: fixed level temp data size
svn-id: r41224
2009-06-06 14:42:03 +00:00
Florian Kagerer
5f005bf930 LOL: minor bug fix
svn-id: r41201
2009-06-05 22:53:36 +00:00
Florian Kagerer
90ee879d89 LOL: implemented another opcode
svn-id: r41199
2009-06-05 21:34:18 +00:00
Florian Kagerer
29cc1efe3c LOL: implemented Vaelan's cube
svn-id: r41179
2009-06-04 22:12:13 +00:00
Florian Kagerer
f77142c55c LOL: implemented guardian spell
svn-id: r41148
2009-06-03 19:58:06 +00:00
Florian Kagerer
8c86805415 LOL: implemented opcode required for catwalk caves
svn-id: r41147
2009-06-03 19:11:11 +00:00
Florian Kagerer
0efe78d0f8 LOL: implemented mist of doom spell
svn-id: r41145
2009-06-03 17:35:06 +00:00
Johannes Schickel
a4292afcdc Formatting and whitespaces again.
svn-id: r41120
2009-06-02 00:10:13 +00:00
Johannes Schickel
fae4192b37 Remove "_smoothScrollTimer" from LoLEngine, it was only used as local variable anyway.
svn-id: r41119
2009-06-02 00:07:11 +00:00
Johannes Schickel
9a0fff429f - Remove LoLEngine::delayUntil it was identical to KyraEngine_v1 in its functionallity anyway
- Change KyraEngine_v1::delayUntil to a somewhat more LoLEngine::delayUntil like implementation

svn-id: r41117
2009-06-01 23:38:56 +00:00
Johannes Schickel
6782d3efac Change LoLEngine::delay to be conform with KyraEngine_v1::delay. (remove special iUpdate parameter, just call updateInput, when "doUpdate" is set to false)
svn-id: r41114
2009-06-01 23:25:10 +00:00
Johannes Schickel
f57be08d6d - Add some basic debugger for Lands of Lore.
- Allow the "flags" command in all Kyra games to be working properly with 320x200 GUI.

svn-id: r41113
2009-06-01 22:03:27 +00:00
Florian Kagerer
a10287e787 LOL: fix warning
svn-id: r41106
2009-06-01 19:11:56 +00:00
Florian Kagerer
19a6eac4ca LOL: implemented hand of fate spell
svn-id: r41103
2009-06-01 16:29:13 +00:00