Commit Graph

37 Commits

Author SHA1 Message Date
Matthew Hoops
9539017ee3 ALL: initialise -> initialize 2011-05-25 11:17:11 -04:00
strangerke
69b1485a22 GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
md5
2af3759a78 SWORD25: Fixed the thumbnail creation code, and removed a hack 2011-05-05 20:13:06 +03:00
md5
9abc42019a SWORD25: Remove unused code 2011-05-05 12:54:31 +03:00
Filippos Karapetis
42670975ac SWORD25: Removed a lot of debug/unimplemented/unused functions
svn-id: r55600
2011-01-28 20:52:52 +00:00
Filippos Karapetis
7ed5a92823 SWORD25: Removed some more unused/unimplemented debug code
svn-id: r55595
2011-01-28 17:02:02 +00:00
Filippos Karapetis
1250785822 SWORD25: Replaced BS_ASSERT() with assert()
svn-id: r55464
2011-01-23 15:01:24 +00:00
Max Horn
2180b2d6b5 COMMON: Split common/stream.h into several headers
svn-id: r54385
2010-11-19 17:03:07 +00:00
Max Horn
ee4770ffb6 ENGINES: Change 'colour' to 'color'
Only changed this in engines where 'color' was/is already used
almost exclusively

svn-id: r54288
2010-11-17 12:22:08 +00:00
Max Horn
8217efc74a SWORD25: Disable script triggered screenshots
svn-id: r53840
2010-10-25 23:34:36 +00:00
Max Horn
85e3ddc309 SWORD25: Add ImageLoaderManager, get rid of last globally constructed object
This also gets rid of an evil use of atexit.

svn-id: r53753
2010-10-24 01:30:53 +00:00
Max Horn
c483a22f2a SWORD25: Get rid of global SharedPtr instances
svn-id: r53734
2010-10-23 15:44:04 +00:00
Eugene Sandulenko
d94435eebd SWORD25: Enforce code naming conventions in gfx/graphicengine*
svn-id: r53621
2010-10-19 20:51:21 +00:00
Max Horn
2b5de8c892 SWORD25: Adapted a few things to our code formatting conventions; translated rest of graphicengine.h to german
svn-id: r53476
2010-10-15 12:17:20 +00:00
Max Horn
9b4d41d2d2 SWORD25: Convert object registries to singletons
svn-id: r53431
2010-10-13 15:41:34 +00:00
Max Horn
85fa23afbe SWORD25: Get rid of kernel/bs_stdint.h
svn-id: r53405
2010-10-13 10:51:20 +00:00
Max Horn
02322c562c SWORD25: Get rid of Kernel::GetMicroTicks()
svn-id: r53403
2010-10-13 10:41:30 +00:00
Eugene Sandulenko
1e15d8efb7 SWORD25: Enforced code naming conventions in sfx/ and reservice.h
svn-id: r53390
2010-10-13 00:07:27 +00:00
Paul Gilbert
80521ed5dd SWORD25: Further savegame work, including savegame screenshots
This handles saving (but not yet re-loaded display) of screenshots into savegame files. It also changes the original engine behaviour of temporarily saving the screenshots in a file 'tmp.png' to keeping the raw PNG file data in a memory block.

svn-id: r53373
2010-10-12 23:59:23 +00:00
Eugene Sandulenko
69cae2e7dd SWORD25: Got rid of OpenGLGfx class
svn-id: r53356
2010-10-12 23:51:36 +00:00
Eugene Sandulenko
dcf70dc6a6 SWORD25: Remove redundant colorspace defines and code.
svn-id: r53312
2010-10-12 23:33:23 +00:00
Eugene Sandulenko
06bce68860 SWORD25: Comply to the code conventions for several classes
svn-id: r53310
2010-10-12 23:32:32 +00:00
Eugene Sandulenko
086f5961b6 SWORD25: unsigned int -> uint
svn-id: r53309
2010-10-12 23:30:00 +00:00
Paul Gilbert
1d16dfd281 SWORD25: Refactored engine to remove BS_Rect class
svn-id: r53265
2010-10-12 23:09:12 +00:00
Eugene Sandulenko
b01994a53b SWORD25: removed BS_ prefix from rest of the classes.
The things which are intentionally left with the prefix:
BS_LOG, BS_ASSERT, BS_Rect, BS_String.

svn-id: r53261
2010-10-12 22:59:01 +00:00
Eugene Sandulenko
be44216e5c SWORD25: eliminated BS_ prefix in all but kernel/
svn-id: r53259
2010-10-12 22:55:59 +00:00
Eugene Sandulenko
485ff15d23 SWORD25: Mass-eliminating of BS_ prefix in fmv/ and gfx/
svn-id: r53258
2010-10-12 22:53:49 +00:00
Eugene Sandulenko
a1d22a063b SWORD25: Fix warnings
svn-id: r53254
2010-10-12 22:50:28 +00:00
Eugene Sandulenko
23eace8f7d SWORD25: Next step of graphics code conversion.
Now it does not depend on glsprite library and may even show something

svn-id: r53229
2010-10-12 22:40:20 +00:00
Eugene Sandulenko
ab85540a1b SWORD25: More compilation fixes
Now almost everything compiles fine. Several files were tricked
and there are references to tinyxml.h and of course fmod and agg.

OpenGL gfx renderer removed from the project, we need to create
our own from the scratch.

svn-id: r53224
2010-10-12 22:37:13 +00:00
Eugene Sandulenko
47904bc7b2 SWORD25: Mass-astyle.
svn-id: r53222
2010-10-12 22:35:55 +00:00
Paul Gilbert
ccba0891fd SWORD25: Converted further files from old hashmap.h to Common::HashMap
This commit includes a class pointer hash function added in objectregistry.h that should be double-checked to see if it's correct.

svn-id: r53211
2010-10-12 22:24:37 +00:00
Eugene Sandulenko
293bf95c01 SWORD25: Replacing headers with ScummVM ones plus original (C)
svn-id: r53188
2010-10-12 22:13:00 +00:00
Paul Gilbert
e78b19a650 SWORD25: Converted kernel/kernel.cpp to compile under ScummVM
This commit creates a skeleton detection and engine class, as well as code necessary to call the kernel initiation.
The kernel/kernel.cpp has been converted to compile under ScummVM, along with all dependant header files.

svn-id: r53184
2010-10-12 21:55:38 +00:00
Eugene Sandulenko
69b618a8f5 SWORD25: Compilation fixes
Majority of files now compile under Windoze.

svn-id: r53182
2010-10-12 21:54:21 +00:00
Eugene Sandulenko
e8bca8b8fe SWORD25: Fixed rest of the include paths
svn-id: r53181
2010-10-12 21:52:41 +00:00
Eugene Sandulenko
a683a420a9 SWORD25: Importing original sources
svn-id: r53171
2010-10-12 21:38:20 +00:00