Commit Graph

56145 Commits

Author SHA1 Message Date
Kirben
7e290c963f SCUMM: Add Italian Windows version of Freddi Fish 4. 2013-04-06 08:10:28 +11:00
Willem Jan Palenstijn
841b6ca540 SCI: Revert "Add a more generic solution for the problem found in bug #3605269"
This reverts commit c6320a28e4.
SSCI does not interpret signals on other channels than 15.

Conflicts:
	engines/sci/sound/soundcmd.cpp
2013-04-05 21:14:55 +02:00
Strangerke
89bf72ff5d HOPKINS: JANITORIAL: Remove trailing spaces and tabs 2013-04-05 08:17:26 +02:00
Strangerke
2ee8b1e342 HOPKINS: Misc cleanup 2013-04-05 07:54:56 +02:00
Strangerke
0b16ea3f3b HOPKINS: Remove useless casts, fix 2 crashes 2013-04-05 07:54:55 +02:00
Strangerke
e79a51c208 HOPKINS: Remove g_PTRNUL 2013-04-05 07:54:54 +02:00
anotherguest
f9247f0bce WINTERMUTE: Use template with MIN 2013-04-04 15:39:54 +02:00
anotherguest
d495a55f8d Symbian:Support for new engines 2013-04-04 15:32:58 +02:00
Strangerke
4b21ec23d0 HOPKINS: Refactor searchCat to remove the use of g_PTRNUL, add a parameter to clarify the result of the function 2013-04-03 23:58:11 +02:00
Filippos Karapetis
f019d5a488 SCI: Add a hack to fix bug #3596335
Game scripts are waiting indefinitely for a song, thus we change its dataInc
selector to prevent that from happening
2013-04-04 00:37:43 +03:00
Filippos Karapetis
17ca8d14b1 Properly fix bugs #3267956 and #3605377
SCI: Only stop after fading, if the song to be faded is faded down. Also,
reset the song signal when fading starts. It was set to -1 when fading
started in bug #3267956, thus it stopped immediately.
2013-04-04 00:37:43 +03:00
Strangerke
177df0802a HOPKINS: Standardize the use of g_PTRNUL 2013-04-03 08:23:31 +02:00
Kirben
b22a9b119e SCUMM: Add Italian Windows demos of Freddi Fish 4 and Putt-Putt Enters the Game. 2013-04-03 11:36:59 +11:00
sylvaintv
f75ad49c67 HOPKINS: Fix rendering of French accentuated characters 2013-04-03 00:25:28 +02:00
Matthew Hoops
be5fa9ffde NEWS: Fix typo
Thanks, alexbevi
2013-04-02 16:12:29 -04:00
Filippos Karapetis
c6320a28e4 SCI: Add a more generic solution for the problem found in bug #3605269
We now accept signals from all channels if channel 15 is missing. This
is a very rare edge case, but our behavior is now somewhat closer to what
the original interpreter seems to be doing. Mordack's appearance animation
is now synced properly. The more generic workaround works for songs 1840
and 1843, but not for 1849, which is still problematic and we still resort
to manually changing its dataInc selector
2013-04-02 10:03:48 +03:00
Torbjörn Andersson
a1168e932c SCUMM: Hardly-even-worth-mentioning cleanup. 2013-04-02 08:20:33 +02:00
Strangerke
c7d7c74753 HOPKINS: Remove useless check in loadLinkFile, remove comment. Thanks SylvainTV for pointing it 2013-04-02 07:58:12 +02:00
Torbjörn Andersson
d9d75d059c NEWS: Clarify INSANE news item a bit by mentioning Full Throttle
Sure, it was obvious to us, but not necessarily to the reader.
2013-04-02 06:26:18 +02:00
Strangerke
992aa0d707 HOPKINS: Rework OPTI_ONE to make it more readable, rename it 2013-04-02 00:29:20 +02:00
Strangerke
dac4cb9e67 HOPKINS: More renaming in ObjectsManager 2013-04-02 00:20:54 +02:00
Strangerke
0699c98b0b HOPKINS: Some renaming in ObjectsManager 2013-04-01 23:58:50 +02:00
Eugene Sandulenko
8ffd6d4362 NEWS: Mention INSANE fixes. 2013-04-02 00:22:43 +03:00
Eugene Sandulenko
49da129e63 SCUMM: Fix bug #3575444: "FT: Enemy behaviour in biker fight"
Also fixed enemy behavior along the way. No wonder it differed
from the original!
2013-04-02 00:18:50 +03:00
Eugene Sandulenko
d8d5012fc7 SCUMM: More fixes in INSANE 2013-04-02 00:18:50 +03:00
Strangerke
7036047e15 HOPKINS: Some renaming in TalkManager 2013-04-01 23:17:18 +02:00
Filippos Karapetis
dc2d8793b9 SCI: Set the song's sound queue signal to -1 when stopping a sound, like SSCI does
Previously, we set the signal of the sound objects themselves to -1, but set the
sound queue's signal to 0. This now matches the original behavior.
2013-04-01 21:31:50 +03:00
Filippos Karapetis
2e93ee2b83 SCI: Fix bug #3605269 - "SCI: KQ5 Windows CD - Game Hangs Before Final Battle"
This is caused because songs 1840, 1843 and 1849 are all missing their special
SCI signaling channel (channel 15), so the game scripts wait indefinitely for
signals which are never set
2013-04-01 21:31:50 +03:00
Strangerke
f81ce4d228 HOPKINS: Fix another error reported by Valgrind. Thanks Eriktorbjorn for reporting it 2013-03-31 23:57:26 +02:00
Strangerke
3583a1cdc4 HOPKINS: Fix invalid read reported by Valgrind. Thanks Eriktorbjorn for the help 2013-03-31 23:45:48 +02:00
Paul Gilbert
bcdd8f43cd HOPKINS: Refactored use of TEMP.SCR for screen backups to use a memory buffer 2013-03-31 12:56:12 -04:00
Paul Gilbert
97b00ad362 HOPKINS: Fixed palette glitch during underwater base fade-in 2013-03-31 11:41:55 -04:00
Paul Gilbert
f719be3318 HOPKINS: Renamed anonymous parameter in LinesManager 2013-03-31 11:19:38 -04:00
Paul Gilbert
221ff31fee HOPKINS: Converted iRegul to an EventMode enumeration 2013-03-31 10:47:46 -04:00
Paul Gilbert
58971af45c HOPKINS: Renamed some local variables used for BobItem initialization 2013-03-31 10:16:33 -04:00
Paul Gilbert
370bfed49f HOPKINS: Renamed remaining fields of BobItem class 2013-03-31 10:12:59 -04:00
Filippos Karapetis
4990bdfbe5 WINTERMUTE: Add a console command, "dump_file", to dump resource files to disk 2013-03-30 21:21:51 +02:00
Eugene Sandulenko
880f264150 SCUMM: Fix more bugs in INSANE 2013-03-30 17:10:30 +02:00
Eugene Sandulenko
a36a7253e4 SCUMM: Fix several bugs in INSANE 2013-03-30 15:53:44 +02:00
Eugene Sandulenko
9479d1a9ee SCUMM: Fix bug #3546434: "SCUMM: FT glitches in Vulture encounter on old mine road"
There was a missing Sfx call.
2013-03-30 15:53:44 +02:00
Strangerke
e848ed7bac HOPKINS: Rename display buffers 2013-03-30 14:20:18 +01:00
Torbjörn Andersson
04259f7be4 HOPKINS: Slight cleanup to silence cppcheck warning. 2013-03-30 13:17:27 +01:00
Filippos Karapetis
5539323e16 SCI: Fix two script bugs in PQ1 (message tuple typos) - bug #3605654 2013-03-30 13:58:53 +02:00
Filippos Karapetis
e376535ad4 SCI: Fix script bug #3606025 - "SCI: Crazy Nick's: King Graham's Challenge Backgammon Crash"
The script in question has a bug - it was fixed for checkers, but not backgammon
2013-03-30 13:34:25 +02:00
Strangerke
8b5fc0e2e5 HOPKINS: More renaming in ObjectsManager 2013-03-30 11:54:07 +01:00
Strangerke
3648790efb HOPKINS: Some refactoring and renaming in LinesManager and ObjectsManager 2013-03-30 11:31:38 +01:00
Strangerke
566ec81d8d HOPKINS: Add a debug function to display current scene number 2013-03-29 19:47:40 +01:00
Strangerke
008e70fd16 HOPKINS: More renaming 2013-03-29 08:34:24 +01:00
Strangerke
e9742e6988 HOPKINS: Some refactoring and renaming in ObjectsManager 2013-03-29 08:22:06 +01:00
Strangerke
a2c282bc5c HOPKINS: Add debugger command to change scene 2013-03-29 07:50:07 +01:00