Johannes Schickel
438244a016
Adapt KYRA engine to use the ASCII and half-width katakana support of the SJIS font. (required for LoL PC98)
...
svn-id: r44488
2009-09-30 14:53:57 +00:00
Johannes Schickel
b8c7237d12
Cleanup: got rid of Screen::ShadeType.
...
svn-id: r44487
2009-09-30 14:53:34 +00:00
Johannes Schickel
7c2e3aaa44
Fix removal of SJIS characters in LoL PC98 menu.
...
svn-id: r44213
2009-09-20 15:01:50 +00:00
Johannes Schickel
34e30a29b5
Make KYRA only call OSystem::updateScreen from inside Screen::updateScreen, when the screen really changed OR the palette changed.
...
svn-id: r43537
2009-08-19 16:19:55 +00:00
Johannes Schickel
1a59173a9b
Enable dirty rect handling for the Amiga version again.
...
svn-id: r43280
2009-08-11 16:46:38 +00:00
Johannes Schickel
c1511d3b44
Cleanup.
...
svn-id: r43279
2009-08-11 16:46:20 +00:00
Johannes Schickel
786024ebb6
Fix thumbnails for savegames made via the in-game GUI of Kyrandia 1 Amiga.
...
svn-id: r43278
2009-08-11 16:18:43 +00:00
Johannes Schickel
e265084bc3
Fix interface text color.
...
svn-id: r43195
2009-08-10 01:33:36 +00:00
Johannes Schickel
48e86a9e22
Initial support for correct colors in the interface of Kyra1 AMIGA.
...
svn-id: r43192
2009-08-10 01:32:39 +00:00
Johannes Schickel
300297d557
Add support for the font format used in Kyrandia 1 Amiga. (font colors are wrong though)
...
svn-id: r43187
2009-08-09 22:46:43 +00:00
Johannes Schickel
518cb968b2
Create a "Font" interface and create a "DOSFont" implementation for handling DOS version fonts.
...
svn-id: r43186
2009-08-09 22:46:25 +00:00
Johannes Schickel
ad40f3b46e
Cleanup AMIGA graphics conversion.
...
svn-id: r43183
2009-08-09 19:11:10 +00:00
Johannes Schickel
a93008713a
Removed the now uneeded "Screen::_disableScreen" flag.
...
svn-id: r42366
2009-07-11 01:54:42 +00:00
Johannes Schickel
ec2c7cfefa
Adapt KYRA to use the new Graphics::FontSJIS code.
...
svn-id: r42222
2009-07-07 14:22:39 +00:00
Florian Kagerer
9255bfc907
KYRA: fix minor bug in Screen::drawShape()
...
svn-id: r42110
2009-07-04 21:18:20 +00:00
Johannes Schickel
cc0b30370e
Fix kyra2/kyra3 mouse cursor related regressions, introduced with r41959.
...
svn-id: r41960
2009-06-29 18:49:17 +00:00
Johannes Schickel
67f69bcaf2
- Get rid of code duplication for mouse cursor setup
...
- Fix mouse cursor colors in LoL PC98
(This commit might introduce regressions, since it changes the key color the mouse cursor uses)
svn-id: r41959
2009-06-29 18:00:18 +00:00
Johannes Schickel
07cdbd273d
Add a "fill" method to Palette.
...
svn-id: r41952
2009-06-29 16:49:38 +00:00
Johannes Schickel
b12496d1dd
Modified Palette::load*Palette definition.
...
svn-id: r41941
2009-06-29 16:05:50 +00:00
Johannes Schickel
7bbad2738a
Store palettes in a Common::Array instead of a fixed size array.
...
svn-id: r41891
2009-06-25 23:04:21 +00:00
Johannes Schickel
7a7babad77
Add a const "getData" access method to Palette.
...
svn-id: r41880
2009-06-25 19:56:02 +00:00
Johannes Schickel
0ef8d1ffed
Implement proper color index conversion for Lands of Lore PC98. (The intro and menu screen work fine now)
...
svn-id: r41867
2009-06-25 15:22:08 +00:00
Johannes Schickel
951e82a921
Readd PC98 palette loading for LoL 16 color.
...
svn-id: r41850
2009-06-25 02:38:19 +00:00
Johannes Schickel
0ec0b1d498
Implement palette fading for 16 color version of Kyrandia 1.
...
svn-id: r41846
2009-06-25 01:29:41 +00:00
Johannes Schickel
857ee03c7d
Implement properly colored mouse cursors in 16 color version of Kyrandia 1.
...
svn-id: r41845
2009-06-25 01:29:27 +00:00
Johannes Schickel
004f6900b1
Initial support for Kyrandia 1 PC-9801 Japanese 16 color.
...
svn-id: r41844
2009-06-25 01:29:14 +00:00
Johannes Schickel
5767277d8d
- Fixed regression in Screen::fadeToBlack
...
- Fixed some palette regressions in Kyra1 Amiga (only the intro works currently)
svn-id: r41746
2009-06-22 02:37:57 +00:00
Johannes Schickel
d7432e18ea
Changed Screen::loadPalette to take a reference to a Palette object instead of an array.
...
svn-id: r41745
2009-06-22 02:37:41 +00:00
Johannes Schickel
d2e5166dae
Changed Screen::loadBitmap and Movie::open to take an optional Palette pointer instead of an optional array pointer.
...
svn-id: r41744
2009-06-22 02:37:20 +00:00
Johannes Schickel
73ea378dee
- Changed the following Screen functions to take a reference to a Palette object:
...
-> setScreenPalette
-> fadePalette
-> getFadeParams
-> fadePalStep
- Fixed initialization of 256 color palettes
svn-id: r41743
2009-06-22 02:36:54 +00:00
Johannes Schickel
4bb392b593
Add wrapper functionality for copying full palettes.
...
svn-id: r41742
2009-06-22 02:36:16 +00:00
Johannes Schickel
882662977f
Changed Screen::getPalette to return a reference to a Palette object.
...
svn-id: r41741
2009-06-22 02:35:45 +00:00
Johannes Schickel
9da52cb282
Got rid of Screen::_currentPalette.
...
svn-id: r41740
2009-06-22 02:35:04 +00:00
Johannes Schickel
b448d506b8
Start refactoring palette handling into new class "Palette".
...
svn-id: r41739
2009-06-22 02:34:35 +00:00
Johannes Schickel
89607d994b
Fix drawing of sharp s.
...
svn-id: r41719
2009-06-21 01:15:09 +00:00
Johannes Schickel
d4248b10c8
Prevent font code to draw characters not included in the font.
...
svn-id: r41718
2009-06-21 01:14:57 +00:00
Florian Kagerer
583a89be62
LOL: - started on the ingame menu code (death menu, load menu and main menu)
...
- fixed regression in kyra gui code (broken menu highlighting)
- fixed minor bug in animation code
svn-id: r41557
2009-06-15 20:52:09 +00:00
Johannes Schickel
ac46c98fb8
- Moved Screen_v2::copyWsaRect to Screen::copyWsaRect
...
- Made WSAMovie_v1::displayFrame code match the original
- Changed WSAMovieAmiga::displayFrame to use Screen::copyWsaRect too
- Got rid of '...' parameter usage in all WSA player classes
svn-id: r41398
2009-06-09 11:26:15 +00:00
Johannes Schickel
0f116f1c38
Cleanup.
...
svn-id: r41381
2009-06-08 18:30:28 +00:00
Johannes Schickel
897c0104c9
Remove unneeded functionality from Screen.
...
svn-id: r41357
2009-06-07 22:41:38 +00:00
Johannes Schickel
fd34892cd5
Cleanup and slight bugfix in drawShapeProcessLineScale* functions.
...
svn-id: r40982
2009-05-29 11:07:35 +00:00
Florian Kagerer
6e566a9b1e
LOL: added some drawing code and fixed some bugs
...
svn-id: r40167
2009-04-27 19:38:28 +00:00
Florian Kagerer
ccb64ad81e
LOL: - Started implementing the fighting system. The damage inflicted is wrong, however (at least the damage inflicted by the monsters). I'm sowewhat clueless about that bug atm.
...
- added support for monsters with distance attacks (like those orcs in front of roland's house)
- lots of small bug fixes
- Some startup support for the pc-98 16 color version. The intro will run, but the font drawing/coloring is still wrong.
svn-id: r40144
2009-04-25 13:15:05 +00:00
Max Horn
5749b363d5
KYRA: Replaced Rect class by Common::Rect; replaced dirty rect handling code by code similiar to the one used in SAGA and the frontend GUI code
...
svn-id: r39929
2009-04-11 09:57:57 +00:00
Florian Kagerer
0ce597db80
LOL: - added drawing code for certain gfx (blood and slime spots on the floor, teleporters, ice walls)
...
svn-id: r39599
2009-03-21 20:24:36 +00:00
Florian Kagerer
769184c483
LOL: added some new drawing code required for some shapes and fixed a minor text displaying bug
...
svn-id: r39487
2009-03-17 18:27:56 +00:00
Florian Kagerer
7ea5cefef4
LOL: implemented some monster related code (monsters now get placed in the maze, but they still don't do anything)
...
svn-id: r39039
2009-03-01 14:45:30 +00:00
Eugene Sandulenko
696897b058
Whoa! Removing trailing spaces.
...
svn-id: r35648
2009-01-01 15:06:43 +00:00
Johannes Schickel
eddae0e105
Fixed thumbnail creation / loading in kyra.
...
svn-id: r34527
2008-09-14 16:29:14 +00:00
Johannes Schickel
08b4cf127b
Cleanup.
...
svn-id: r33948
2008-08-16 21:51:56 +00:00