dhewg
44ab256101
CONFIGURE: Use FORCE_RTL for the Android backend
2011-04-09 12:49:41 +02:00
dhewg
e2a0c09692
CONFIGURE: Use FORCE_RTL for the Wii backend
2011-04-09 12:48:41 +02:00
Johannes Schickel
45083a167f
CREATE_PROJECT: Slight formatting fix.
2011-04-08 18:55:29 +02:00
Johannes Schickel
0a176b5476
CREATE_PROJECT: Fix wrong paths for linker and resource compiler in MSVC7/8.
...
This is a regression from 500ae85c, which accidently removed the
AdditionalLibraryDirectories settings for the VCLinkerTool and set the value
of AdditionalIncludeDirectories of the VCResourceCompilerTool to the former
AdditionalLibraryDirectories value.
2011-04-08 18:50:02 +02:00
Johannes Schickel
9e6a640d8d
TOOLS: Allow compilation with MinGW for all our tools again.
2011-04-08 16:51:15 +02:00
Johannes Schickel
bd253a62ac
BUILD: Support newer MinGW compilers.
...
It seems the recent MinGW gcc versions use the "TMP" env variable to determine
the temporary file path. Since we use that variable to hold temporary values it
will make g++ crash since it cannot access the path.
I "fixed" that problem by renaming the TMP variable we use to TMPR.
Tested with mingw-g++ 4.5.2.
2011-04-08 16:16:59 +02:00
Paul Gilbert
88b3fc7c66
TINSEL: Added numeric key mappings for function keys
2011-04-08 20:43:41 +10:00
Max Horn
6c54c0926c
MACOSX: Update ScummVM icon (shading is slightly different now)
2011-04-08 11:48:18 +02:00
Alyssa Milburn
f0c42f10bd
MOHAWK: Implement LBCode logical operators.
2011-04-08 00:22:04 +02:00
Matthew Hoops
b6a4d3e391
MOHAWK: Detect CarmenTQ's Custom Question Creator
...
(Same LB version as the main game)
2011-04-07 18:18:10 -04:00
Alyssa Milburn
10454194bc
MOHAWK: Implement some LBCode rect commands.
2011-04-07 23:08:55 +02:00
Alyssa Milburn
ac1522e177
MOHAWK: Implement some more LBCode ops.
2011-04-07 23:07:04 +02:00
Alyssa Milburn
f65840feef
MOHAWK: Add some more LBValue helpers.
2011-04-07 23:05:22 +02:00
Alyssa Milburn
be09bef7f7
MOHAWK: Add getItemByName for LB.
2011-04-07 23:03:54 +02:00
Matthew Hoops
5fad3d5362
MOHAWK: Implement the quit notify LBCode command
2011-04-07 10:00:11 -04:00
Johannes Schickel
eb731514f7
KYRA: Slight cleanup.
...
This more or less silently fixes the silent music introduced with f19e201, by
me setting volume to "true" instead of "255". Whoops.
2011-04-07 01:09:52 +02:00
Johannes Schickel
f19e2019b8
KYRA: Cleanup background music looping of Kyra3.
2011-04-07 01:01:55 +02:00
Alyssa Milburn
40dd4f89ba
MOHAWK: Support LB script flow control.
2011-04-07 00:33:11 +02:00
Alyssa Milburn
bbe2c437a8
MOHAWK: Replace most of the LBCode interpreter.
2011-04-07 00:30:09 +02:00
Alyssa Milburn
3bbeee90c0
MOHAWK: Handle alignment byte for some targeting modes.
2011-04-07 00:26:27 +02:00
Johannes Schickel
6d0bb19a51
KYRA: Cleanup static variable usage in LoK.
2011-04-07 00:11:36 +02:00
Johannes Schickel
f4dde64406
KYRA: Slight cleanup.
2011-04-07 00:11:36 +02:00
sylvaintv
3dc87c4f3d
TOON: Fix several Valgrind issues
...
Maybe caused random crashes on reading invalid memory
2011-04-06 23:07:11 +02:00
dhewg
4f09018b00
ANDROID: Allow linear texture filtering on the cursor
2011-04-06 21:15:15 +02:00
dhewg
a565e63c48
ANDROID: Add multitouch support
2011-04-06 18:27:15 +02:00
dhewg
b45640c47b
ANDROID: Fix off-by-one when clipping mouse coords
2011-04-06 15:21:31 +02:00
dhewg
430c462031
Revert "ANDROID: Temporarily enable GL error checks"
...
This reverts commit 1c8fc0538815b1418bb7824e4eefda65eb2719d9.
Commit d50e7af7 confirmed as fix, so it wasn't a GL issue at all
2011-04-06 11:31:20 +02:00
md5
80e362f6ea
SAGA: Fixed bug #3275973 - "IHNM: Dialog options vanish"
2011-04-06 09:49:39 +03:00
Thierry Crozat
1383aed468
I18N: Update Ukrainian translation
2011-04-05 19:55:40 +01:00
dhewg
811b1fcc2a
ANDROID: Use the manufacturer string for workarounds
...
Some fingerprints don't contain it, so this should be more reliable.
2011-04-05 19:10:35 +02:00
dhewg
507bff8233
ANDROID: Log device manufacturer, model and brand
2011-04-05 19:06:59 +02:00
dhewg
d50e7af797
ANDROID: Fix endless loop in AndroidAssetArchive
...
Can happen on empty member filenames, seen on some Samsung firmwares.
2011-04-05 18:25:37 +02:00
Max Horn
7ce3719587
SCUMM: Move _heV7RoomIntOffsets from ScummEngine to ScummEngine_v70he
2011-04-05 15:18:09 +02:00
Max Horn
827561911a
SCUMM: Move _heV7DiskOffsets from ScummEngine to ScummEngine_v70he
2011-04-05 15:18:09 +02:00
Max Horn
f19b27388c
SCUMM: Split ScummEngine::generateFilename, move HE specifics to class ScummEngine_v60he
2011-04-05 15:18:09 +02:00
Max Horn
fb53303847
SCUMM: Rename InfoStuff to SaveStateMetaInfos
2011-04-05 15:18:08 +02:00
Max Horn
d7a6bf5846
SCUMM: Move ActorHE into its own header, move some HE specific stuff out of scumm.h
2011-04-05 15:18:08 +02:00
Max Horn
55e65cee80
SCUMM: Cleanup
2011-04-05 15:18:08 +02:00
Max Horn
a12dada822
SCUMM: Fix off-by-one mistakes in out-of-bounds checks; name some constants
2011-04-05 15:18:08 +02:00
dhewg
0adfe72966
ANDROID: Remove commented workarounds for Nexus 1
...
Reports suggest that its working and not required
2011-04-05 15:16:07 +02:00
dhewg
4440aa4310
ANDROID: Remove code for paletted textures
...
Unused now, because the performance isn't good enough on weak GLES
drivers.
2011-04-05 15:09:46 +02:00
dhewg
ea253ff26d
ANDROID: Use a faked paletted texture for CLUT cursors
...
Same change as for the game screen, reduces CPU usage a little
2011-04-05 15:07:07 +02:00
dhewg
1c8fc05388
ANDROID: Temporarily enable GL error checks
...
There's a black screen issue on Samsung devices running 2.2.1 which I
can not reproduce. Hopefully this helps hunting it down.
2011-04-05 13:57:09 +02:00
dhewg
9640048ad6
GUI: Update the screen after handling events
...
Fixes crash on droid:
game -> gmm -> save -> click entry (EVENT_SCREEN_CHANGED due to vkeybd
beeing shown) -> delete -> confirm
another EVENT_SCREEN_CHANGED gets in simultaneously (due vkeybd being
deactivated) and the parent dialog updated Rects out of bounds.
2011-04-05 12:44:46 +02:00
md5
b4051db142
SCI: Extended the script workaround for the sign reading script (bugs #3272735 , #3275413 )
2011-04-05 10:23:51 +03:00
Max Horn
6bd180646d
SCUMM: Extend debug command 'object' to allow querying state
2011-04-04 13:04:17 +02:00
Max Horn
0725be325f
SCUMM: Extend workaround for bug #1668393 (see bug #3267665 )
2011-04-04 13:04:17 +02:00
Alyssa Milburn
449e9cf339
ANDROID: Fix non-fullscreen corruption on HTC devices.
...
HTC's drivers don't preserve the color buffer between frames (as allowed
by the spec, apparently), so we have to force-clear it every frame when
we're not rendering a texture over the whole screen.
2011-04-04 12:23:12 +02:00
Max Horn
6eeebfb191
SCUMM: Check for cutSceneStackPointer underflows
2011-04-04 09:56:50 +02:00
Max Horn
b188e60f44
AGI: Avoid global constructors (due to global refs)
2011-04-04 09:53:26 +02:00