38 Commits

Author SHA1 Message Date
Paweł Kołodziejski
06902574b4
GRIM: Janitorial 2022-06-08 01:12:00 +02:00
Paweł Kołodziejski
20cb0ae228
ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
Eugene Sandulenko
abea37c9bb
ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
Joel Teichroeb
0f3da43694 GRIM: Change NULL to nullptr. 2014-05-30 17:43:08 -07:00
Pawel Kolodziejski
8759900b6a ALL: synced with ScummVM 2014-04-05 18:18:42 +02:00
Giulio Camuffo
ff8961c2f9 GRIM: Don't draw the zbuffer of OBJSTATE_UNDERLAYs. Fix #143 2012-12-28 18:20:03 +01:00
Paweł Kołodziejski
175620b62a ALL: change license headers from LGPL to GPL, and few updates 2012-12-19 23:15:43 +01:00
Joel Teichroeb
94aeca9663 GRIM: Remove tag from the pool template 2012-04-05 15:20:30 -07:00
Joel Teichroeb
0dcfaf8fb1 GRIM: Do not include unneeded headers 2012-04-04 16:11:05 -07:00
Joel Teichroeb
505ec14fc3 GRIM: Greatly improved memory usage of bitmaps 2012-02-02 09:38:37 -08:00
Joel Teichroeb
a9c664379e GRIM: Make saving and restoring use more appropriate types and rename functions to be more logical 2012-01-28 10:03:27 +01:00
Paweł Kołodziejski
e350c7f777 renames 2012-01-06 23:29:45 +01:00
Giulio Camuffo
353c42effe GRIM: Use the new foreach macro.
Modify a bit PoolObject::Pool to allow it to be used with foreach.
2011-11-21 22:07:12 +01:00
Giulio Camuffo
a98c561668 GRIM: Do not create a new ObjectState if it exists already.
This way commit 075c1cae is practically reverted without reintroducing #296
and fixing #423. Fix #423
2011-11-19 19:31:32 +01:00
Giulio Camuffo
bcf08a706a GRIM: More descriptive names for some methods. 2011-09-18 18:46:20 +02:00
George Macon
f435e25e7c Include specializations to fix compile on Mac OS 10.7. 2011-09-12 20:37:48 +08:00
Giulio Camuffo
1fbbd24aee GRIM: Port Actor, Bitmap, Color, Font, Primitive, ObjectState, Scene, TextObj to PoolObject.
These are the classes that go into Lua, and so are kept in a pool,
indexed with an id.
2011-09-07 23:08:59 +02:00
Giulio Camuffo
075c1cae7d GRIM: Hide the zbuffer bitmap if it doesn't have the wanted image. Fix #296 2011-07-27 16:30:59 +02:00
Giulio Camuffo
38e208c00c GRIM: #includes cleanup. 2011-07-23 12:14:33 +02:00
Giulio Camuffo
4c6f97e076 GRIM: Check the bitmap was actually created before registering it. 2011-06-03 12:33:10 +02:00
Joel Teichroeb
733b34febc Changed const char * to const Common::String &. 2011-05-22 12:56:37 +08:00
Pawel Kolodziejski
356c9c8c07 sync with scummvm 2011-05-18 23:33:39 +02:00
Joel Teichroeb
4751516279 Cleaned up dependencies between files. 2011-05-13 17:55:14 -07:00
Giulio Camuffo
d641e8607d GRIM: Fix some memory leaks. 2011-05-09 21:53:41 +02:00
Giulio Camuffo
54e9a77700 GRIM: Fix restore of ObjectState's bitmaps. Savegame version to 11. 2011-05-04 22:44:18 +02:00
Giulio Camuffo
1e868dd359 GRIM: Store ids instead of the pointers as lua's userdata objects.
Removed ObjectManager as it became useless.
2011-05-01 18:54:29 +02:00
Pawel Kolodziejski
b18b857558 cleanup headers - grim part 2011-04-16 14:12:44 +02:00
Pawel Kolodziejski
55415ee174 fix compilation using msvc 2011-04-10 11:24:03 +02:00
Giulio Camuffo
59dcece9ae Working savegame support.
Implemented also the movement of Manny's head when looking at usable items.
This commit also introduces a new Object class with a ObjectPtr used for
caching the resources loaded by ResourceLoader. This fixes also the lipsync
regression.
2011-03-21 05:41:30 +08:00
Pawel Kolodziejski
788713d3b4 fix warnings 2009-10-17 12:48:23 +00:00
Pawel Kolodziejski
6e489b1c2d get rid Resource and ResPtr 2009-06-26 16:13:11 +00:00
Pawel Kolodziejski
1e7b58818f added more code related with savegame 2009-06-24 17:30:34 +00:00
Pawel Kolodziejski
5f5023ec0e implement visibility object state 2009-06-08 12:05:54 +00:00
Pawel Kolodziejski
d8c9a5ddcc disable setting visibility by wrong interpret 5 lua param of func NewObjectState 2009-06-07 20:28:06 +00:00
Pawel Kolodziejski
f364f9a535 update headers 2009-05-26 14:13:08 +00:00
Pawel Kolodziejski
8b8e7e07d2 added namespace Grim 2009-05-25 06:49:57 +00:00
Pawel Kolodziejski
a34d883844 update path includes for recent directory changes 2009-05-24 19:13:58 +00:00
Pawel Kolodziejski
f58c073a0a move/rename engine into engines/grim 2009-05-24 18:55:19 +00:00