Filippos Karapetis
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3fd5347421
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Fixed conversations in IHNM. Now, when a dialog option is selected, the protagonist will say it out properly before we hear the other character's reply. Also, added some more code for sfScriptFade and made it a stub for now, as it still needs work
svn-id: r27264
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2007-06-10 00:36:01 +00:00 |
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Max Horn
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218e132e37
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
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2007-05-30 21:56:52 +00:00 |
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Max Horn
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9edf1e6a1a
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cleanup
svn-id: r24407
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2006-10-21 12:44:10 +00:00 |
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Torbjörn Andersson
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6358547a43
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More whitespace changes.
svn-id: r23496
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2006-07-14 13:33:58 +00:00 |
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Andrew Kurushin
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64c3407500
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extract GameDescriptions to separate files (this will help compress_saga tool to detect sound resource)
svn-id: r22433
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2006-05-13 10:30:38 +00:00 |
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Max Horn
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26ee630756
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Moved engines to the new engines/ directory
svn-id: r20582
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2006-02-11 22:45:04 +00:00 |
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