Travis Howell
46f77bdbbf
These demos make use of Smacker
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svn-id: r16725
2005-02-02 03:46:31 +00:00
Travis Howell
e2678369d1
These demos make use of Smacker.
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svn-id: r16724
2005-02-02 03:45:45 +00:00
Eugene Sandulenko
b708a196e9
Add some HE targets and some Russian versions.
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svn-id: r16723
2005-02-02 00:36:36 +00:00
Eugene Sandulenko
ff7e16dc2b
o Added few targets
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* baseball2003 and Soccer2004 use Bink videos but just for intro movies and
logos, so we may add them.
* artdemo and readdemo also use Bink, but seems that additionally it uses
them in cutscenes, but since there are just few of them, not like in
full games, we may try to look at them too
* SoccerMLS is (alsmost) working. It runs the intro, shows menu, lets
to select from it but then fails at some Wiz stuff and there is no
hotspots to choose. I think it may be related to overall HE99 problem
with inventory where there is a bug preventing from item selection
o baseball2003 and Soccer2004 featured new LECF index block. Add stub for it
o SoccerMLS used kernelSetFunction 2001 in intro. add stub for it
o Alternative russian freddi3 uses badly formatted logo substitution in intro,
so error() in default case in Gdi::drawBMAPBg() was replaced with warning().
svn-id: r16722
2005-02-02 00:32:02 +00:00
Eugene Sandulenko
a0ef9b4d78
Updated with my collection. Still some may be missing.
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svn-id: r16721
2005-02-02 00:07:39 +00:00
Travis Howell
2bb2e5279b
More HE100 diffs.
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svn-id: r16720
2005-02-01 06:37:30 +00:00
Travis Howell
7897d0d93d
HE100 updates for lost
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svn-id: r16719
2005-02-01 05:19:27 +00:00
Travis Howell
0c35b4f4fd
HE100 updates for lost
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svn-id: r16718
2005-02-01 05:10:46 +00:00
Travis Howell
5178ba2104
Add HE100 version of Pajama Sam 1/ Pajama Sam's Lost & Found.
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svn-id: r16717
2005-02-01 04:58:14 +00:00
Eugene Sandulenko
2b8fb48833
Yet another correction to 'dog'. Kirben, please check it as you have different
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version than me. It seems that the game was released on multiple engine
versions.
svn-id: r16716
2005-01-31 21:22:15 +00:00
Eugene Sandulenko
3891fbdfd5
HE version correction for 'dog'. Game is fully playable, just columns' palette
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is wrong.
svn-id: r16715
2005-01-31 20:12:10 +00:00
Eugene Sandulenko
b1886d1f9a
Remove debug output and improve error messages.
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To clarify my last commit message. I _do_ work with unprocessed files.
Just I happened to have one demo with resource fork stripped from game binary.
It was told that sometimes Mac conversion programs on intel platform silently
strip it down. Now I fail with error message, but we may use some fallback.
At least we need to know a standard way of copying binary files with resources
unstripped and describe it in Mac HOWTO.
svn-id: r16714
2005-01-31 04:04:04 +00:00
Eugene Sandulenko
c32e936723
Support for Mac cursors.
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TODO:
o Allow reading from non-processed game executable. Now you need to get
.bin file out of it
o Use color versions of cursors
o Combine MacResExtractor with Win32ResExtractor. Now I just stupidly
create 2 objects and do not use new cursor caching code.
svn-id: r16713
2005-01-31 03:53:35 +00:00
Travis Howell
0c827c0fcf
Add comment
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svn-id: r16712
2005-01-31 00:27:31 +00:00
Travis Howell
09d0d6c26d
Changes for Macintosh filenames.
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svn-id: r16711
2005-01-31 00:16:11 +00:00
Gregory Montoir
a21f5b50d3
mention the fact that amiga FOTAQ isn't supported
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svn-id: r16710
2005-01-30 20:50:18 +00:00
Paweł Kołodziejski
292eaa08b0
added support for *.map files version 2
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svn-id: r16709
2005-01-30 20:45:02 +00:00
Gregory Montoir
b9646d35d3
added a basic cursor cache for win32 HE70+ games
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svn-id: r16708
2005-01-30 20:38:54 +00:00
Travis Howell
339df486e1
Ooops
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svn-id: r16707
2005-01-30 11:10:50 +00:00
Travis Howell
bebad400d6
Check sound queue for music in HE games.
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Avoid extra sound channel.
svn-id: r16706
2005-01-30 11:03:49 +00:00
Travis Howell
0199bf70fe
Music regression in some HE games.
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svn-id: r16705
2005-01-30 09:11:38 +00:00
Travis Howell
a05b4a5e2d
Add missing cases/corrections
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svn-id: r16704
2005-01-30 07:00:50 +00:00
Travis Howell
f23cf81ace
HE100 difference
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svn-id: r16703
2005-01-30 05:34:04 +00:00
Travis Howell
85f8b9bb93
ADD HE100 version of Balloon O Rama
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svn-id: r16702
2005-01-30 05:11:04 +00:00
Travis Howell
414e2c0a3f
HE100 difference
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svn-id: r16701
2005-01-30 05:00:20 +00:00
Travis Howell
8c1cb5ae51
Add updated Cheese Chase
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svn-id: r16700
2005-01-30 04:55:47 +00:00
Travis Howell
ee3baf60ec
Speech filename difference in Macintosh version of HE60 games.
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svn-id: r16699
2005-01-30 02:06:41 +00:00
Travis Howell
399dcad5bd
Skip cursors in Macintosh version of HE72 games for now.
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Add early Macintosh HE games.
svn-id: r16698
2005-01-30 02:00:24 +00:00
Travis Howell
3c1934cc8f
Singe HE71 version of freddi too.
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svn-id: r16697
2005-01-30 01:07:22 +00:00
Travis Howell
df3734bddb
Only HE71 demos were on puttputt CD.
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svn-id: r16696
2005-01-30 00:57:51 +00:00
Travis Howell
24248fe79e
Switch airdemo checksums, only a single HE71 version.
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svn-id: r16695
2005-01-30 00:38:18 +00:00
Max Horn
b43a53f74d
Move more text editing code into class EditableWidget; ListWidget now has all the editing capabilities of EditTextWidget
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svn-id: r16694
2005-01-29 18:04:34 +00:00
Eugene Sandulenko
66c524f0ee
Add support for Humongous Mac titles in native format. Please test :)
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svn-id: r16693
2005-01-29 17:58:47 +00:00
Max Horn
04fc9fe6e7
Started to merge the text editing code in ListWidget and EditTextWidget
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svn-id: r16692
2005-01-29 16:30:51 +00:00
Max Horn
b6ea449335
Renamed _localScriptList to _localScriptOffsets for clarity
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svn-id: r16691
2005-01-29 15:49:57 +00:00
Travis Howell
169599fc5d
Last few added.
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svn-id: r16690
2005-01-29 05:11:30 +00:00
Travis Howell
98e25fb848
Add freddi's.
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svn-id: r16689
2005-01-29 04:47:16 +00:00
Travis Howell
96750ceda3
Add a few more
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svn-id: r16688
2005-01-29 04:23:46 +00:00
Travis Howell
cd5aef92f0
Add a few
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svn-id: r16687
2005-01-29 03:49:15 +00:00
Eugene Sandulenko
6b6830c688
Add detection of HE Mac titles which use different naming scheme.
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Committed for review/criticize. No further support by the engine, i.e.
detected games will not run, but most complex task is done. Will finish
it tomorrow unless some nasty bugs will pop up.
svn-id: r16686
2005-01-29 03:12:48 +00:00
Eugene Sandulenko
327e5175ff
Fix typo
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svn-id: r16685
2005-01-29 03:01:39 +00:00
Eugene Sandulenko
259865ed46
Fix HE Mac target names. They should be same as DOS/Win.
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svn-id: r16684
2005-01-29 02:36:33 +00:00
Nicolas Bacca
bf55edd72a
Update to latest branch fixes
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svn-id: r16683
2005-01-28 23:45:53 +00:00
Nicolas Bacca
4b3dda6184
Update project files. Please do not convert to Unix style carriage return as it breaks the build on my configuration :)
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svn-id: r16682
2005-01-28 23:41:50 +00:00
Nicolas Bacca
83e9ca19df
Fix mp3/vorbis detection
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svn-id: r16681
2005-01-28 23:30:51 +00:00
Max Horn
577b04aaad
Fix compilation with mpeg2 disabled
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svn-id: r16680
2005-01-28 22:10:56 +00:00
Max Horn
abd12dd1b6
Use class Mutex instead of MutexRef
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svn-id: r16679
2005-01-28 22:05:51 +00:00
Nicolas Bacca
c62d82450b
Add isalnum for HPC compiler
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svn-id: r16678
2005-01-28 20:49:41 +00:00
Nicolas Bacca
1160e09fdc
Fix return for HPC compiler
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svn-id: r16677
2005-01-28 20:47:50 +00:00
Nicolas Bacca
2f8f982f7d
Add medium quality sound for FOTAQ
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svn-id: r16676
2005-01-28 20:46:36 +00:00