Max Horn
48fd7e39d5
cleanup
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svn-id: r10596
2003-10-05 00:40:25 +00:00
Max Horn
a8da69bca5
fixed some broken scaler related checks
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svn-id: r10595
2003-10-05 00:28:23 +00:00
Max Horn
d4734bd4f2
use namespace Common a bit more; don't zero the RNG in scumm (else the seed gets reset); remove obsolete 256 color blending code
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svn-id: r10592
2003-10-04 11:50:21 +00:00
Max Horn
afd9119d37
small remark
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svn-id: r10579
2003-10-04 00:12:30 +00:00
Jamieson Christian
072bf0f476
Fixed program crash when trying to switch to a
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video mode that isn't supported (such as going
to fullscreen under COMI with a 3x scaler and
a video card that doesn't like 1920x1440 LOL).
The program still terminates when this happens,
due to the suboptimal way we make the switch to
another video mode. (By the time we find out
that we can't make the switch, it's too late to
revert back). But at least it doesn't crash.
svn-id: r10449
2003-09-27 23:41:57 +00:00
Max Horn
7d2fff0012
added hq2x scaler
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svn-id: r10439
2003-09-27 21:20:00 +00:00
Torbjörn Andersson
308e88965a
Made Ctrl-Alt 9 the hotkey for the new hq3x scaler, and moved the scanlines
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and dotmatrix ones to Ctrl-Alt C and Ctrl-Alt-D.
(Does anyone else feel that scanlines and dotmatrix should either be
rewritten so that they can be combined with any scaler and aspect ratio
correction, or removed? That's why I moved them off the Ctrl-Alt <digit>
hotkeys.)
svn-id: r10353
2003-09-21 17:05:07 +00:00
Max Horn
74e3448a4c
added HQ3x filter
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svn-id: r10346
2003-09-21 12:10:32 +00:00
Max Horn
110152ddcf
moved declaration of error/warning/debug from engine.h to util.h
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svn-id: r10149
2003-09-10 12:15:51 +00:00
Max Horn
6ac86b9760
added EVENT_SCREEN_CHANGED; small tweak to the way quit is handled in NewGui
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svn-id: r10047
2003-09-06 20:21:54 +00:00
Travis Howell
ab59623930
Add screenshot option for sdl backends, patch #590233
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svn-id: r9821
2003-08-22 07:40:40 +00:00
Max Horn
88810dc9bd
part of patch #774556 : fix for aspect mode + shaking
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svn-id: r9102
2003-07-21 00:01:05 +00:00
Torbjörn Andersson
594c1f542d
Fixed mishandling of _mode_flags that prevented the Simon games from using
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the DF_WANT_RECT_OPTIM flag.
svn-id: r9095
2003-07-20 18:53:27 +00:00
Max Horn
ce9d154957
fixed stack lock at startup
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svn-id: r8779
2003-07-05 15:28:28 +00:00
Max Horn
6b7e12faed
fix for bug #765402 : no shaking with 1x scaler
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svn-id: r8724
2003-07-03 19:12:24 +00:00
Max Horn
e1ca5552dd
cleanup; made mutex protection of graphics code a little bit tighter by protecting all of method property(); moved set_palette to OSystem_SDL_Common (it was identical in both normal and GL backend)
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svn-id: r8717
2003-07-02 15:08:46 +00:00
Torbjörn Andersson
1f0c925c2b
Allow the 3x scaler in fullscreen mode. Since we have aspect ratio
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correction now it can look quite different from 1x and 2x.
svn-id: r8674
2003-06-30 14:31:09 +00:00
Travis Howell
5132ca1b2f
Add opengl filter option
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for opengl backend
Enable poll_event in opengl backend
svn-id: r8612
2003-06-22 14:18:33 +00:00
Max Horn
11ff7fe9a3
Patch #757827 : Aspect-ratio correction
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svn-id: r8605
2003-06-22 11:55:40 +00:00
Max Horn
ed43323597
some fixes for the GL backend - but there are still many things broken, e.g. Ctrl-B only acts on the second (of two) GL textures (which makes the black vertical line stand out even more)
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svn-id: r8560
2003-06-19 16:16:35 +00:00
Travis Howell
94e88917da
Make OpenGL specific scaler use other keys so all normal scaler canbe made available.
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svn-id: r8521
2003-06-17 06:13:57 +00:00
Max Horn
73c7e78f88
fix for the crash in Sky when switching scalers
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svn-id: r8067
2003-05-28 22:19:11 +00:00
Max Horn
6a8bd23d02
there used to be a black border at the top/left side with the 1x scaler: fixed!
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svn-id: r8065
2003-05-28 21:57:22 +00:00
Max Horn
af8cb44727
ouch
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svn-id: r7511
2003-05-14 19:47:57 +00:00
Max Horn
fae5ab677c
fixed bug where SDL_CreateMutex was being called before SDL_Init; restructured code a little
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svn-id: r7510
2003-05-14 19:44:41 +00:00
Max Horn
37724d9297
Patch #735294 : AdvMame3x scaler
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svn-id: r7409
2003-05-09 22:44:16 +00:00
Max Horn
feab6f904f
moved screen mutex from smush into SDL backend (other backends have to make sure they are thread safe by themselves)
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svn-id: r7230
2003-04-30 19:11:33 +00:00
Max Horn
f0dceacf4b
avoid unneccesary blits
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svn-id: r7228
2003-04-30 18:07:17 +00:00
Max Horn
5c93732d60
cleanup; added comment
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svn-id: r7119
2003-04-25 20:03:00 +00:00
Paweł Kołodziejski
e1d591921f
it omit one blit for scaler Normal1X in SDL backend
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svn-id: r6831
2003-03-18 13:31:37 +00:00
Paweł Kołodziejski
aa3766018f
updated copyrights headers
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svn-id: r6726
2003-03-06 21:46:56 +00:00
Paweł Kołodziejski
a8c3057875
and more cleanup ....
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svn-id: r6719
2003-03-06 18:30:44 +00:00
Max Horn
086a89f365
Patch #691064 : dot matrix scaler
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svn-id: r6663
2003-03-02 16:36:52 +00:00
Jonathan Gray
c08d736d1d
add new tv scanlines graphics scaler from Gregory Montoir, use -g tv2x to try it
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svn-id: r6462
2003-01-15 02:11:37 +00:00
James Brown
0b46f85b7e
Early init of the scaler - to prevent ComI trying to use a huge window by default.
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This may require porters to make a small backend change, not to reinit a scaler on hotswap if the display has not been init_size'ed.
svn-id: r6449
2003-01-13 18:59:53 +00:00
Max Horn
a4a4f043bf
fix for the black rect bug in COMI (thanks to Erik)... guess is that the checksum algo fails to detect the dirty regions. Why is it here at all, anyway? BBrox says it might be needed for Simon. So somebody should check that
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svn-id: r6428
2003-01-12 14:18:05 +00:00
Max Horn
80a962dd02
cleanup
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svn-id: r5936
2002-12-13 17:44:04 +00:00
Max Horn
57187dbdcd
more code unification
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svn-id: r5935
2002-12-13 17:27:28 +00:00
Max Horn
1f4f7a51b1
unified common code
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svn-id: r5934
2002-12-13 17:21:23 +00:00
Max Horn
4bf96d1c8b
changed OSystem to allow RBG<->16bit color conversion to be done in the backend; after all, the backend 'knows' best what format the overlay uses. Default implementations of RBGToColor and colorToRBG assume 565 mode, backends other than SDL may want to provide alternate implementations (SDL backend already does the right thing for non-565 modes)
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svn-id: r5931
2002-12-13 16:15:58 +00:00
Max Horn
2768191288
workaround for fullscreen toggle on OS X
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svn-id: r5879
2002-12-08 14:08:51 +00:00
Max Horn
d679af3ec5
fixed bug #621244 (GUI disappeared when screen mode was changed
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svn-id: r5697
2002-11-23 00:13:52 +00:00
Max Horn
aae641c6cf
properly initialize everything -> works w/o our custom new/delete now!
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svn-id: r5531
2002-11-13 14:38:49 +00:00
Max Horn
1c999792f9
fixed stupid bug by me, again (see also 9th of May)
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svn-id: r5225
2002-10-21 22:25:52 +00:00
Max Horn
e8f3f17067
renamed get_320x200_image() to get_screen_image(); cleanup
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svn-id: r5145
2002-10-14 11:02:27 +00:00
Max Horn
977aea241e
fixed buglet during shake mode
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svn-id: r5040
2002-09-29 18:19:57 +00:00
Max Horn
9dc5fe2a1d
cleaned up various variable names in the SDL backend & NewGui; also fixed a small buglet that could cause garbage to appear behind the mouse cursor when closing NewGui while inside a game
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svn-id: r5029
2002-09-28 16:19:28 +00:00
Max Horn
29f8c3af95
made init_size in the SDL backend reentrant
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svn-id: r5022
2002-09-27 13:05:54 +00:00
Max Horn
536692556b
fixed cursor trail
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svn-id: r5007
2002-09-22 16:12:37 +00:00
Max Horn
f644bea112
improved the text display in a newgui a bit: make the font proportiona; implemented text alignment (left/right/center); alpha blending now not anymore at 50% but at 66%; moved some #defines to util.h
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svn-id: r4972
2002-09-19 17:03:24 +00:00