Commit Graph

245 Commits

Author SHA1 Message Date
Travis Howell
4b4d752ba1 Add Blue's Treasure Hunt.
svn-id: r35599
2008-12-29 10:03:34 +00:00
Travis Howell
109d55f8d3 Add more stubs for MBC.
svn-id: r35570
2008-12-27 07:17:46 +00:00
Travis Howell
2d3c506d9a Ooops, correct return value.
svn-id: r35569
2008-12-27 06:13:21 +00:00
Travis Howell
f5b61ffd03 Add basic code for wizImage compression type 5.
svn-id: r35568
2008-12-27 06:11:56 +00:00
Travis Howell
56dbde4d57 Fix video playback in Blue's Clues games.
svn-id: r35565
2008-12-27 02:36:08 +00:00
Travis Howell
7d99fbbdf7 Update debug message.
svn-id: r35564
2008-12-26 23:39:13 +00:00
Travis Howell
2ffaf0ee1a Fix assert when playing Safari Snapshot in Blue's ABC Time Activities, caused by code difference in earlier HE games.
svn-id: r35558
2008-12-26 12:27:55 +00:00
Travis Howell
3bbbcc3849 Fix crash after selecting name in Blue's ABC Time Activities, caused by an invalid write in wizPackType1().
svn-id: r35551
2008-12-26 06:18:39 +00:00
Eugene Sandulenko
829cbc4110 Move all video players to separate directory
svn-id: r35470
2008-12-21 21:08:17 +00:00
Filippos Karapetis
10e471bb5b - Added some disabled code for Smacker audio support (still incomplete, not working yet)
- Made the _image buffer protected instead of private (in case it's coped directly to the screen and not an intermediate buffer)

svn-id: r35411
2008-12-17 14:48:57 +00:00
Filippos Karapetis
0b1d31383b - Added some comments
- Removed _paletteDidChange, as the virtual setPalette() function is called back on every palette change
- Some cleanup
- Removed unused/unneeded functions and variables
- Changed _frameTypes to hold bytes instead of 32-bit integers (since frame types are held within a byte)

svn-id: r35391
2008-12-16 09:56:21 +00:00
Travis Howell
ddb810e17b Add Moonbase Commander target again, for testing only.
svn-id: r35379
2008-12-15 09:54:21 +00:00
Travis Howell
9c20a533bb Enable Smacker support, and switch later HE games to Smacker support (since they aren't supported yet).
svn-id: r35368
2008-12-14 23:41:48 +00:00
Travis Howell
df9a1baadc Fix regressions in HE games, when slashes are used in filenames for file opcodes.
svn-id: r35105
2008-11-17 11:09:57 +00:00
Johannes Schickel
2ef8a32a01 Fixed various g++ warnings ("format not a string literal and no format arguments").
svn-id: r35096
2008-11-16 20:20:31 +00:00
Max Horn
40136f2590 Switched various Engine APIs to use Common::Error
svn-id: r34916
2008-11-06 17:05:54 +00:00
Max Horn
d387206175 Pushed down some header deps
svn-id: r34845
2008-10-23 07:59:10 +00:00
Max Horn
61b04725a1 Another tweak to HE: Use SearchMan.openFile instead of a raw FSNode
svn-id: r34804
2008-10-14 19:39:33 +00:00
Max Horn
4686615edf Fix for bug #2162342: FREDDI1: Game does not start
svn-id: r34793
2008-10-13 10:26:26 +00:00
Max Horn
c7fde102e3 Renamed FilesystemNode -> FSNode
svn-id: r34716
2008-10-02 16:58:59 +00:00
Max Horn
9b160804ab Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit
svn-id: r34700
2008-09-30 12:27:38 +00:00
Max Horn
96faab4271 SCUMM HE: Use FilesystemNode::openForReading() instead of 'new Common::File' (didn't cover all instances, though)
svn-id: r34694
2008-09-30 09:09:39 +00:00
Max Horn
392f9ee7fa SCUMM HE: Fixed leak in Win32ResExtractor::extractResource_, use _filename instead of File::name
svn-id: r34683
2008-09-29 11:02:11 +00:00
Max Horn
c1385076cb cleanup
svn-id: r34649
2008-09-25 10:14:50 +00:00
Max Horn
1537e162f6 SCUMM: Moved more stuf from class Actor to ActorHE
svn-id: r34648
2008-09-25 10:11:06 +00:00
Max Horn
c41480bfd4 SCUMM: Moved Actor::drawActorToBackBuf to class ActorHE
svn-id: r34647
2008-09-25 08:19:51 +00:00
Travis Howell
52ec841cd4 Add debugInput opcode for HE 100 games.
svn-id: r34375
2008-09-06 01:02:45 +00:00
Travis Howell
4bb1decf79 Use exact case numbers, to avoid unneeded subtractions.
svn-id: r34352
2008-09-05 13:35:27 +00:00
Travis Howell
fa5f22944d Add missing case in o100_resourceRoutines.
svn-id: r34328
2008-09-04 14:12:27 +00:00
Christopher Page
4198ee9623 Merged revisions 33188-33189,33191-33193,33196,33198,33202-33203,33206,33210,33212,33218-33220,33222,33224-33226,33229-33243,33246,33248-33250,33252,33258-33261,33263,33266,33270,33272-33283,33285,33287-33290,33295-33298,33321,33325-33330,33332-33335,33337-33340,33342,33345,33347,33349-33350,33352-33357,33359-33367,33369-33371,33373,33375-33377,33379-33380,33383-33385,33387-33389,33392-33394,33400-33402,33404-33405,33407-33410,33412-33416,33418-33419,33425-33427,33432,33436-33438,33444,33446,33452-33453,33455-33459,33463-33464,33466-33471,33473-33474,33478,33490,33492,33495-33496,33509-33512,33518-33519,33522-33527,33529-33530,33537,33541,33544,33546,33550,33552-33554,33556,33558,33561-33562,33565,33568,33570,33574,33576,33578-33581,33584-33587,33590,33596,33604-33611,33614-33615,33617-33618,33620-33621 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
 

svn-id: r33624
2008-08-04 22:34:07 +00:00
Max Horn
0be985ce83 Changed class File (and derived classes) to only support read-only access; added a new class DumpFile for writing
svn-id: r33412
2008-07-29 16:09:10 +00:00
Christopher Page
d2e8d4831e Merged revisions 32744-32745,32747,32750-32759,32762-32764,32769,32777,32783,32785-32786,32789-32791,32798-32799,32801-32807,32809-32812,32816-32817,32819-32821,32823-32830,32832-32836,32838-32844,32846-32850,32852-32854,32858-32859,32865-32868,32873-32874,32879,32883,32895,32899,32902-32904,32910-32912,32923-32924,32930-32931,32938,32940,32948-32949,32951,32960-32964,32966-32970,32972-32974,32976,32978,32983,32986-32990,32992,32994,33002-33004,33006-33007,33009-33010,33014,33017,33021-33023,33030,33033 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk

svn-id: r33051
2008-07-14 00:10:09 +00:00
Christopher Page
e9c6b03fc7 SCUMM works with new GMM implementation
svn-id: r33001
2008-07-11 01:22:37 +00:00
Bertrand Augereau
f41ab55021 Fixed a few warnings
svn-id: r32994
2008-07-10 18:01:54 +00:00
Jordi Vilalta Prat
38a8aa516e Allow static and dynamic plugins to be used at the same time
svn-id: r31888
2008-05-06 03:00:26 +00:00
Travis Howell
84ec2374ab Update a few debug messages.
svn-id: r31556
2008-04-17 23:57:31 +00:00
Travis Howell
3db5db1127 Enable original load/save system in HE100 games.
svn-id: r31529
2008-04-17 07:01:15 +00:00
Travis Howell
353e5a7896 Add hack to skip the faulty credits script in Russian HE99 version of Freddi Fish 3.
svn-id: r31080
2008-03-09 09:28:10 +00:00
Jordi Vilalta Prat
d6c34bdc4b Fixed the spaces before tabs.
svn-id: r30667
2008-01-28 00:14:17 +00:00
Jordi Vilalta Prat
66e9d4f5e8 Removed trailing spaces.
svn-id: r30664
2008-01-27 19:47:41 +00:00
Eugene Sandulenko
fa5271d836 Really fix bug #1846886: "PUTTZOO: Windows version cursor/pointer drawn wrong".
Also replace default HE cursor (used in Lost) with correct one.

svn-id: r30650
2008-01-27 15:10:56 +00:00
Max Horn
3e980392d5 Fixed bug #1861582 (COMI: Banjo duel seems harder than in the original) by changing the way SCUMM updates the timer vars (matches disasm now). Beware of regressions\!
svn-id: r30418
2008-01-11 22:12:06 +00:00
Travis Howell
f31b835fda Resort a few cases and opcodes in HE code.
svn-id: r30289
2008-01-06 06:21:04 +00:00
Travis Howell
6c6a2a57b5 Fix endian issue in checkArrayLimits().
svn-id: r30178
2008-01-03 03:34:25 +00:00
Travis Howell
639929a09e Fix endian issue in redimArray.
svn-id: r30176
2008-01-03 03:20:32 +00:00
Eugene Sandulenko
a4cbfa354b Fix bug #1846886: "PUTTZOO: Windows version cursor/pointer drawn wrong"
svn-id: r30154
2008-01-02 17:33:57 +00:00
Travis Howell
8f540e9b67 Move more HE code to HE71, to reduce code size, when using DISABLE_HE option.
svn-id: r30023
2007-12-28 00:18:06 +00:00
Travis Howell
9b0db4be37 Move more HE code to HE71, to reduce code size, when using DISABLE_HE option.
svn-id: r30021
2007-12-28 00:08:23 +00:00
Travis Howell
410a4a974e Enable Windows version of early HE games by default, to match already enabled 3DO/DOS/Macintosh versions of early HE games. Adding only the minimum code required for HE70 games.
svn-id: r30011
2007-12-27 11:40:29 +00:00
Eugene Sandulenko
7844ad6f2c An attempt to implement thick line drawing.
svn-id: r29639
2007-11-25 13:33:28 +00:00