Thierry Crozat
4b802e852b
I18N: Update translations templates
2018-03-30 09:53:10 +02:00
Lothar Serra Mari
a7af5d63fc
XEEN: Add POTFILES
2018-03-30 09:52:37 +02:00
Paul Gilbert
2bd81bac81
XEEN: Improvements for trip to Rivercity
...
This slightly slows down movement to more closely match the original,
and stops a turn pass from occurring when Rivercity is reached
2018-03-29 22:41:02 -04:00
Paul Gilbert
60fdd3d5f2
XEEN: Added intangible debugger command
2018-03-29 21:35:25 -04:00
Paul Gilbert
09f67c83ce
XEEN: Fix LLoyd's Beacon spell in Clouds of Xeen
2018-03-29 20:30:00 -04:00
Eugene Sandulenko
7d2b9df5f2
BLADERUNNER: Initial code for acquireCluesByRelations()
2018-03-30 00:25:52 +02:00
Strangerke
411e182044
LILLIPUT: Remove some useless code
2018-03-29 07:11:42 +02:00
rsn8887
a4fe03c0a5
PSP2: allow loading games from uma0: in addition to ux0:
2018-03-28 23:01:01 -05:00
rsn8887
b875f46db0
LILLIPUT: Fix narrowing conversion compiler errors on psp2 build
2018-03-28 23:00:13 -05:00
Paul Gilbert
d320bc569a
XEEN: Fix check for if party has swimming skill
2018-03-28 22:38:14 -04:00
Paul Gilbert
fc03c1e71c
XEEN: Don't allow dismissing characters holding Elder weapons in Swords
2018-03-28 21:53:59 -04:00
Paul Gilbert
78db92eb33
XEEN: Use correct quest items list depending on game
2018-03-28 21:40:54 -04:00
Paul Gilbert
8c4f90893d
XEEN: Add data for Swords of Xeen to create_xeen
2018-03-28 20:49:44 -04:00
Paul Gilbert
fc8915bce0
XEEN: String fixes in create_xeen
2018-03-28 20:49:44 -04:00
Paul Gilbert
8c86a18806
XEEN: Fix missing message for when all Guild spells bought
2018-03-28 20:49:44 -04:00
Strangerke
4b0fc02ad0
LILLIPUT: Rename sound opcodes
2018-03-29 00:29:23 +02:00
Adrian Frühwirth
f8a195b034
COMMON: Fix Doxygen comment
2018-03-29 00:19:33 +02:00
Adrian Frühwirth
7eed14614b
JANITORIAL: Fix typo
2018-03-29 00:16:57 +02:00
Eugene Sandulenko
21a56c7297
BLADERUNNER: Remove unnecessary returns
2018-03-29 00:08:34 +02:00
Eugene Sandulenko
0201979c55
BLADERUNNER: Fix buffer overflow in PoliceMaze
2018-03-29 00:08:34 +02:00
Eugene Sandulenko
bfa00a02b1
BLADERUNNER: Fix incorrect loop end check
2018-03-29 00:08:34 +02:00
Eugene Sandulenko
0d241c200b
BLADERUNNER: Added clarifying comment for a bug in original
2018-03-29 00:08:34 +02:00
Eugene Sandulenko
4cce3414b6
BLADERUNNER: Initialize class variables
2018-03-29 00:08:34 +02:00
Strangerke
97bc0392b8
LILLIPUT: Fix name in configure.engine
2018-03-28 23:41:10 +02:00
Adrian Frühwirth
0bf68e9581
TUCKER: Follow code formatting convention for switch statements
2018-03-28 21:40:10 +02:00
Adrian Frühwirth
2b9aa962d9
TUCKER: Check '.' instead of KEYCODE_PERIOD when skipping speech
...
See commit 7cbf5a9289 for more information.
2018-03-28 20:00:42 +02:00
Strangerke
74ce6af22e
LILLIPUT: more renaming and refactoring
2018-03-28 17:36:57 +02:00
Strangerke
96f35b1740
LILLIPUT: Some more renaming, use CLIP in OC_scrollAwayFromCharacter
2018-03-28 17:36:57 +02:00
Strangerke
5bc90c0a4b
LILLIPUT: Some more renaming
2018-03-28 17:36:57 +02:00
Strangerke
fedbb3d7fe
LILLIPUT: Rename some more opcodes
2018-03-28 17:36:57 +02:00
Strangerke
2ea8d71a5a
LILLIPUT: More renaming
2018-03-28 17:36:57 +02:00
Strangerke
81a16b0c8e
LILLIPUT: Some more renaming
2018-03-28 17:36:57 +02:00
Strangerke
37067dd6e9
LILLIPUT: Silent some CppCheck warnings
2018-03-28 17:36:57 +02:00
Strangerke
b17dfaad10
LILLIPUT: More renaming
2018-03-28 17:36:57 +02:00
Strangerke
491dd07e68
LILLUPUT: Add missing kActionType values
2018-03-28 17:36:57 +02:00
Strangerke
bda21673e8
LILLIPUT: More renaming
2018-03-28 17:36:57 +02:00
Joseph-Eugene Winzer
157e69b8b1
LILLIPUT: Sorts SaveStateList instead of file names
...
This ensures that the save files are sorted numerically instead of
'hoping' for it.
2018-03-28 17:36:57 +02:00
Joseph-Eugene Winzer
132fa2fdab
LILLIPUT: Updates savefile pattern for numeric wildcard
2018-03-28 17:36:57 +02:00
Joseph-Eugene Winzer
40dc39d01d
LILLIPUT: Reformats string
2018-03-28 17:36:57 +02:00
Joseph-Eugene Winzer
7abc364a4a
LILLIPUT: Fixes typo
2018-03-28 17:36:57 +02:00
Joseph-Eugene Winzer
1552128291
LILLIPUT: Changes KValueType to kValueType
2018-03-28 17:36:57 +02:00
Joseph-Eugene Winzer
e92e7d5bf6
LILLIPUT: Fixes formatting
2018-03-28 17:36:57 +02:00
Strangerke
616a8291a4
LILLIPUT: Some renaming
2018-03-28 17:36:57 +02:00
Strangerke
d6092b4cbf
LILLIPUT: Fix missing break in getArgumentString
2018-03-28 17:36:57 +02:00
Strangerke
c8495aa457
LILLIPUT: Fix a couple of remaining 'Robin' engine strings
2018-03-28 17:36:57 +02:00
Strangerke
2aa505fcc8
LILLIPUT: Fix bug in OC_scrollViewPort
2018-03-28 17:36:57 +02:00
Joseph-Eugene Winzer
de7c3d345e
LILLIPUT: Marks game as unstable
2018-03-28 17:36:57 +02:00
Joseph-Eugene Winzer
399d1e26cb
LILLIPUT: Fixes rendering by blitting mainSurface to screen
...
Before displayMousePointer() that calls display16x16IndexedBuf() did the
blit and I forgot to add it when removing the custom cursor handling in
38cd5b2ac3.
2018-03-28 17:36:57 +02:00
Joseph-Eugene Winzer
d9aa76796d
LILLIPUT: Adds delay during title screens
...
At least during the title screens when the game is just waiting for
user input it shouldn't use a full CPU core.
2018-03-28 17:36:57 +02:00
Joseph-Eugene Winzer
a5b4be6327
LILLIPUT: Substitues custom cursor handling with CursorMan
2018-03-28 17:36:57 +02:00