84813 Commits

Author SHA1 Message Date
Thierry Crozat
4b802e852b I18N: Update translations templates 2018-03-30 09:53:10 +02:00
Lothar Serra Mari
a7af5d63fc XEEN: Add POTFILES 2018-03-30 09:52:37 +02:00
Paul Gilbert
2bd81bac81 XEEN: Improvements for trip to Rivercity
This slightly slows down movement to more closely match the original,
and stops a turn pass from occurring when Rivercity is reached
2018-03-29 22:41:02 -04:00
Paul Gilbert
60fdd3d5f2 XEEN: Added intangible debugger command 2018-03-29 21:35:25 -04:00
Paul Gilbert
09f67c83ce XEEN: Fix LLoyd's Beacon spell in Clouds of Xeen 2018-03-29 20:30:00 -04:00
Eugene Sandulenko
7d2b9df5f2 BLADERUNNER: Initial code for acquireCluesByRelations() 2018-03-30 00:25:52 +02:00
Strangerke
411e182044 LILLIPUT: Remove some useless code 2018-03-29 07:11:42 +02:00
rsn8887
a4fe03c0a5 PSP2: allow loading games from uma0: in addition to ux0: 2018-03-28 23:01:01 -05:00
rsn8887
b875f46db0 LILLIPUT: Fix narrowing conversion compiler errors on psp2 build 2018-03-28 23:00:13 -05:00
Paul Gilbert
d320bc569a XEEN: Fix check for if party has swimming skill 2018-03-28 22:38:14 -04:00
Paul Gilbert
fc03c1e71c XEEN: Don't allow dismissing characters holding Elder weapons in Swords 2018-03-28 21:53:59 -04:00
Paul Gilbert
78db92eb33 XEEN: Use correct quest items list depending on game 2018-03-28 21:40:54 -04:00
Paul Gilbert
8c4f90893d XEEN: Add data for Swords of Xeen to create_xeen 2018-03-28 20:49:44 -04:00
Paul Gilbert
fc8915bce0 XEEN: String fixes in create_xeen 2018-03-28 20:49:44 -04:00
Paul Gilbert
8c86a18806 XEEN: Fix missing message for when all Guild spells bought 2018-03-28 20:49:44 -04:00
Strangerke
4b0fc02ad0 LILLIPUT: Rename sound opcodes 2018-03-29 00:29:23 +02:00
Adrian Frühwirth
f8a195b034 COMMON: Fix Doxygen comment 2018-03-29 00:19:33 +02:00
Adrian Frühwirth
7eed14614b JANITORIAL: Fix typo 2018-03-29 00:16:57 +02:00
Eugene Sandulenko
21a56c7297 BLADERUNNER: Remove unnecessary returns 2018-03-29 00:08:34 +02:00
Eugene Sandulenko
0201979c55 BLADERUNNER: Fix buffer overflow in PoliceMaze 2018-03-29 00:08:34 +02:00
Eugene Sandulenko
bfa00a02b1 BLADERUNNER: Fix incorrect loop end check 2018-03-29 00:08:34 +02:00
Eugene Sandulenko
0d241c200b BLADERUNNER: Added clarifying comment for a bug in original 2018-03-29 00:08:34 +02:00
Eugene Sandulenko
4cce3414b6 BLADERUNNER: Initialize class variables 2018-03-29 00:08:34 +02:00
Strangerke
97bc0392b8 LILLIPUT: Fix name in configure.engine 2018-03-28 23:41:10 +02:00
Adrian Frühwirth
0bf68e9581 TUCKER: Follow code formatting convention for switch statements 2018-03-28 21:40:10 +02:00
Adrian Frühwirth
2b9aa962d9 TUCKER: Check '.' instead of KEYCODE_PERIOD when skipping speech
See commit 7cbf5a9289 for more information.
2018-03-28 20:00:42 +02:00
Strangerke
74ce6af22e LILLIPUT: more renaming and refactoring 2018-03-28 17:36:57 +02:00
Strangerke
96f35b1740 LILLIPUT: Some more renaming, use CLIP in OC_scrollAwayFromCharacter 2018-03-28 17:36:57 +02:00
Strangerke
5bc90c0a4b LILLIPUT: Some more renaming 2018-03-28 17:36:57 +02:00
Strangerke
fedbb3d7fe LILLIPUT: Rename some more opcodes 2018-03-28 17:36:57 +02:00
Strangerke
2ea8d71a5a LILLIPUT: More renaming 2018-03-28 17:36:57 +02:00
Strangerke
81a16b0c8e LILLIPUT: Some more renaming 2018-03-28 17:36:57 +02:00
Strangerke
37067dd6e9 LILLIPUT: Silent some CppCheck warnings 2018-03-28 17:36:57 +02:00
Strangerke
b17dfaad10 LILLIPUT: More renaming 2018-03-28 17:36:57 +02:00
Strangerke
491dd07e68 LILLUPUT: Add missing kActionType values 2018-03-28 17:36:57 +02:00
Strangerke
bda21673e8 LILLIPUT: More renaming 2018-03-28 17:36:57 +02:00
Joseph-Eugene Winzer
157e69b8b1 LILLIPUT: Sorts SaveStateList instead of file names
This ensures that the save files are sorted numerically instead of
'hoping' for it.
2018-03-28 17:36:57 +02:00
Joseph-Eugene Winzer
132fa2fdab LILLIPUT: Updates savefile pattern for numeric wildcard 2018-03-28 17:36:57 +02:00
Joseph-Eugene Winzer
40dc39d01d LILLIPUT: Reformats string 2018-03-28 17:36:57 +02:00
Joseph-Eugene Winzer
7abc364a4a LILLIPUT: Fixes typo 2018-03-28 17:36:57 +02:00
Joseph-Eugene Winzer
1552128291 LILLIPUT: Changes KValueType to kValueType 2018-03-28 17:36:57 +02:00
Joseph-Eugene Winzer
e92e7d5bf6 LILLIPUT: Fixes formatting 2018-03-28 17:36:57 +02:00
Strangerke
616a8291a4 LILLIPUT: Some renaming 2018-03-28 17:36:57 +02:00
Strangerke
d6092b4cbf LILLIPUT: Fix missing break in getArgumentString 2018-03-28 17:36:57 +02:00
Strangerke
c8495aa457 LILLIPUT: Fix a couple of remaining 'Robin' engine strings 2018-03-28 17:36:57 +02:00
Strangerke
2aa505fcc8 LILLIPUT: Fix bug in OC_scrollViewPort 2018-03-28 17:36:57 +02:00
Joseph-Eugene Winzer
de7c3d345e LILLIPUT: Marks game as unstable 2018-03-28 17:36:57 +02:00
Joseph-Eugene Winzer
399d1e26cb LILLIPUT: Fixes rendering by blitting mainSurface to screen
Before displayMousePointer() that calls display16x16IndexedBuf() did the
blit and I forgot to add it when removing the custom cursor handling in
38cd5b2ac3.
2018-03-28 17:36:57 +02:00
Joseph-Eugene Winzer
d9aa76796d LILLIPUT: Adds delay during title screens
At least during the title screens when the game is just waiting for
user input it shouldn't use a full CPU core.
2018-03-28 17:36:57 +02:00
Joseph-Eugene Winzer
a5b4be6327 LILLIPUT: Substitues custom cursor handling with CursorMan 2018-03-28 17:36:57 +02:00