58922 Commits

Author SHA1 Message Date
Eugene Sandulenko
f90371ebce FULLPIPE: Implement global_messageHandler4() and startAnim() 2013-09-06 14:51:13 +03:00
Eugene Sandulenko
c12ea8bd2b FULLPIPE: Implement global_messageHandler1() 2013-09-06 14:51:13 +03:00
Eugene Sandulenko
cee12678dc FULLPIPE: Implement sceneHandler01() 2013-09-06 14:51:12 +03:00
Eugene Sandulenko
60ca9f74ac FULLPIPE: Fix bug with lost picture palettes 2013-09-06 14:51:12 +03:00
Eugene Sandulenko
1ca1a5dfa0 FULLPIPE: Implement MessageQueue::chain() 2013-09-06 14:51:12 +03:00
Eugene Sandulenko
d866e2aabf FULLPIPE: First phase of StaticANIObject::update() implementation 2013-09-06 14:51:12 +03:00
Eugene Sandulenko
a80f934640 FULLPIPE: Implemented main event handler 2013-09-06 14:51:12 +03:00
Eugene Sandulenko
3b86b149ed FULLPIPE: Added missing file 2013-09-06 14:51:11 +03:00
Eugene Sandulenko
1d55aa0c6e FULLPIPE: Attempt to fix crash on SC_1 startup. Domino is missing 2013-09-06 14:51:11 +03:00
Eugene Sandulenko
ea91b8f799 FULLPIPE: Initial code for SC_1 2013-09-06 14:51:11 +03:00
Eugene Sandulenko
133a77887f FULLPIPE: Started work on intro 2013-09-06 14:51:11 +03:00
Eugene Sandulenko
8a84a1133f FULLPIPE: Implement copy constructor for StaticANIObject 2013-09-06 14:51:11 +03:00
Eugene Sandulenko
6d92638e7f FULLPIPE: Fixed scene object sorting 2013-09-06 14:51:11 +03:00
Eugene Sandulenko
7257d8804b FULLPIPE: Implement CGameLoader::applyPicAniInfos() 2013-09-06 14:51:11 +03:00
Eugene Sandulenko
ab190d2f0b FULLPIPE: Fix Movement::gotoLastFrame() 2013-09-06 14:51:10 +03:00
Eugene Sandulenko
35fbf39448 FULLPIPE: Implement Movement::gotoNextFrame() 2013-09-06 14:51:10 +03:00
Eugene Sandulenko
766c5552fe FULLPIPE: Implement Movement::gotoLastFrame() and Movement::setDynamicPhaseIndex() 2013-09-06 14:51:10 +03:00
Eugene Sandulenko
ce0af03a4a FULLPIPE: Implement Movement::initStatics() 2013-09-06 14:51:10 +03:00
Eugene Sandulenko
da7ef00173 FULLPIPE: Implement MessageQueue::sendNextCommand() 2013-09-06 14:51:10 +03:00
Eugene Sandulenko
c78803db2d FULLPIPE: Unstubbed ExCommand::handleMessage() 2013-09-06 14:51:09 +03:00
Eugene Sandulenko
9232315880 FULLPIPE: Fix CGameVar::addSubVar() 2013-09-06 14:51:09 +03:00
Eugene Sandulenko
633a0fcd86 FULLPIPE: Fix scene loading 2013-09-06 14:51:09 +03:00
Eugene Sandulenko
6e64897e72 FULLPIPE: Rename some CGameLoader members 2013-09-06 14:51:09 +03:00
Eugene Sandulenko
856eb1b0fa FULLPIPE: Implemented FullpipeEngine::updateScreen() 2013-09-06 14:51:09 +03:00
Eugene Sandulenko
1c75ebcca9 FULLPIPE: main loop stub 2013-09-06 14:51:09 +03:00
Eugene Sandulenko
274f7d1737 FULLPIPE: Implement stubs for ModalObject 2013-09-06 14:51:08 +03:00
Eugene Sandulenko
eeec3a79cb FULLPIPE: Renamed gameobj.h to constants.h 2013-09-06 14:51:08 +03:00
Eugene Sandulenko
f22f7a8682 FULLPIPE: Removed all garbage from constants list and added include guards 2013-09-06 14:51:08 +03:00
Eugene Sandulenko
56cb6bbd45 FULLPIPE: Implemented CGameLoader::gotoScene() 2013-09-06 14:51:08 +03:00
Eugene Sandulenko
8cceaae590 FULLPIPE: Implement StaticANIObject::draw() 2013-09-06 14:51:08 +03:00
Eugene Sandulenko
795a926744 FULLPIPE: Unstubbed loadGam() and CGameLoader() 2013-09-06 14:51:07 +03:00
Eugene Sandulenko
d8cca2357e FULLPIPE: Moved debug code to loadAllScenes() 2013-09-06 14:51:07 +03:00
Eugene Sandulenko
3c77ad17af FULLPIPE: Implement FullpipeEngine::initCursors() 2013-09-06 14:51:07 +03:00
Eugene Sandulenko
74b662516d FULLPIPE: Implemented StaticANIObject::countMovements() 2013-09-06 14:51:07 +03:00
Eugene Sandulenko
4d215a849d FULLPIPE: Moved all engine initialization functions to init.cpp 2013-09-06 14:51:07 +03:00
Eugene Sandulenko
94fedf0128 FULLPIPE: Finished stubbing loadGam() 2013-09-06 14:51:07 +03:00
Eugene Sandulenko
ad537b1a7e FULLPIPE: Further work on loadGam() 2013-09-06 14:51:06 +03:00
Eugene Sandulenko
4dc3481ec1 FULLPIPE: Moved Messge class to messages.cpp 2013-09-06 14:51:06 +03:00
Eugene Sandulenko
67bbf26ecd FULLPIPE: Rename messagequeue.* to messages.* 2013-09-06 14:51:06 +03:00
Eugene Sandulenko
5a182df099 FULLPIPE: Unstubbed StaticANIObject::addReverseStatics() 2013-09-06 14:51:06 +03:00
Eugene Sandulenko
b18f08d93b FULLPIPE: Started Statics drawing 2013-09-06 14:51:06 +03:00
Eugene Sandulenko
7f332e1f20 FULLPIPE: Second part of scene drawing 2013-09-06 14:51:05 +03:00
Eugene Sandulenko
aaf5bae026 FULLPIPE: Fixed initial scene drawing. Scene bg is shown 2013-09-06 14:51:05 +03:00
Eugene Sandulenko
dbe5524fe0 FULLPIPE: First part of scene drawing code 2013-09-06 14:51:05 +03:00
Eugene Sandulenko
f54055d1ee FULLPIPE: Finished stubbing SceneSwitcher. Added Behavior Manager 2013-09-06 14:51:05 +03:00
Eugene Sandulenko
22eedf5600 FULLPIPE: Further work on Scene switcher 2013-09-06 14:51:05 +03:00
Eugene Sandulenko
4dc47c5c08 FULLPIPE: More message handler-related functions 2013-09-06 14:51:04 +03:00
Eugene Sandulenko
9d83eb1aea FULLPIPE: More work on sceneSwitcher. MessageHandler 2013-09-06 14:51:04 +03:00
Eugene Sandulenko
7aa2377bf7 FULLPIPE: Initial stubs for input system 2013-09-06 14:51:04 +03:00
Eugene Sandulenko
82b596a31e FULLPIPE: Several methods for motion controller 2013-09-06 14:51:04 +03:00