109709 Commits

Author SHA1 Message Date
Eugene Sandulenko
7aff24cfc6 NGI: MDREAM: Read GameProject 2020-10-05 01:25:35 +02:00
Pawel Kolodziejski
c337b87db7 ENGINES: Fixed linking 2020-10-05 00:58:13 +02:00
Pawel Kolodziejski
5c57ef54ad ALL: Fixed compilation after sync with ScummVM 2020-10-05 00:43:24 +02:00
Eugene Sandulenko
55b2d57d47 NGI: Further work on MDream 2020-10-05 00:26:48 +02:00
Eugene Sandulenko
52ec218021 ENGINES: Fix include file name 2020-10-05 00:26:48 +02:00
Eugene Sandulenko
e6171c4ea0 NMI: g_fp -> g_nmi 2020-10-05 00:26:48 +02:00
Pawel Kolodziejski
d15f78d502 ALL: Missed few files to add after sync with ScummVM 2020-10-05 00:05:35 +02:00
aryanrawlani28
24c44d29dd STARK: Split detection code & adapt to new plugins. 2020-10-05 00:00:12 +02:00
aryanrawlani28
1c28f3768f MYST3: Split detection features & adapt to new plugins. 2020-10-05 00:00:12 +02:00
aryanrawlani28
0d088313a2 ICB: Split detection features & adapt to new plugins 2020-10-05 00:00:12 +02:00
aryanrawlani28
f33fd81697 GRIM: Split detection features & adapt to new plugins 2020-10-05 00:00:12 +02:00
Pawel Kolodziejski
4631c0e2ed ALL: Sync with ScummVM rev: a4002bdeee5ec11b4e5968912c0dc759bb60c8a3 2020-10-04 23:59:26 +02:00
Andrei Prykhodko
4d2889fb61 PETKA: original bug fix 2020-10-05 00:14:45 +03:00
Andrei Prykhodko
bf9b6c8e89 PETKA: updated engine status
The first game can now be completed
2020-10-05 00:14:45 +03:00
Andrei Prykhodko
4f1e5edd8d PETKA: workaround for broken flics 2020-10-05 00:14:45 +03:00
Cameron Cawley
a4002bdeee CREATE_PROJECT: Enable C++11 for Xcode builds 2020-10-04 21:46:45 +01:00
Donovan Watteau
a1d930209a SDL: Prefer OpenGL over Metal rendering on macOS
SDL 2.0.10 and above favors Metal over OpenGL rendering on macOS, but
this currently causes blurriness issues on Retina displays.

Going back to OpenGL rendering works around this bug for now.

Users can override this with the SDL_RENDER_DRIVER environment variable.

c59bf95ba85b25b1 and 70f79d3df8b4a9d4 are still a requirement to
work around this bug, too.

Bug #11430.
2020-10-04 21:11:54 +01:00
Eugene Sandulenko
03d0a7b891 DIRECTOR: Added comments 2020-10-04 22:09:11 +02:00
Eugene Sandulenko
c2010e2560 BUILD: Fix linking on some gcc versions 2020-10-04 22:07:59 +02:00
Eugene Sandulenko
f48d052021 NGI: Loading of initial file for MDream 2020-10-04 21:56:30 +02:00
Eugene Sandulenko
1395a8b4e5 DIRECTOR: Process '@' in file path conversion 2020-10-04 21:56:30 +02:00
Thierry Crozat
1d70ed4d24 MACOSX: Revert changes to Info.plist that were committed by mistake 2020-10-04 19:17:44 +01:00
Thierry Crozat
5b0b23e760 MACOSX: Fix bundle make target 2020-10-04 18:51:50 +01:00
Thierry Crozat
fc1371ecfa Revert "TINSEL: Replace initializer list with constructor"
This reverts commit 8105d91802ba860f2a68c5909ef10863a19c0e14.
There was a question mark on this commit because the ANIM
struct is used in the MOVER struct that is zero-initialized
using memset, and adding a constructor to it make it non-POD
type.

Also now the engine has been marked as using c++11, so the
original code will not break buildbot.
2020-10-04 18:51:50 +01:00
antoniou
01c622b807 ANDROID: Add external app path if available to search path 2020-10-04 20:28:27 +03:00
Eugene Sandulenko
adc9fe3017 GOB: Fix typo in detection entry 2020-10-04 18:35:04 +02:00
Cameron Cawley
94da12c4bf TRAVIS: Remove OS X builds 2020-10-04 18:31:00 +02:00
Cameron Cawley
1355bfee75 CREATE_PROJECT: Add missing libraries to the Xcode generator 2020-10-04 18:31:00 +02:00
Cameron Cawley
f0097abc53 CI: Add macOS builds to GitHub Actions 2020-10-04 18:31:00 +02:00
Cameron Cawley
659390ad22 CI: Add iOS builds to GitHub Actions 2020-10-04 18:31:00 +02:00
cadihowley
39988d5762 DOCS: updates index page links 2020-10-04 18:29:01 +02:00
cadihowley
df0b88a77b DOCS: corrects ref to keyboard shortcut 2020-10-04 18:29:01 +02:00
cadihowley
7a9cfd67f8 DOCS: adds reference to graphics page 2020-10-04 18:29:01 +02:00
cadihowley
5e6f9ca851 DOCS: reformats keyboard shortcuts into tables 2020-10-04 18:29:01 +02:00
cadihowley
35d980d2cd DOCS: removes outdated pages 2020-10-04 18:29:01 +02:00
cadihowley
842f5a47d4 DOCS: adds aspect ratio screenshots 2020-10-04 18:29:01 +02:00
cadihowley
78e7577fb1 DOCS: adds requirement for RTD to enable tabs 2020-10-04 18:29:01 +02:00
cadihowley
c73f20cfcd DOCS: first draft graphics page 2020-10-04 18:29:01 +02:00
cadihowley
1ac9044f4c DOCS: adds screenshots for graphics page 2020-10-04 18:29:01 +02:00
cadihowley
286e918d24 DOCS: adds tabs extension 2020-10-04 18:29:01 +02:00
cadihowley
d64ed59aeb DOCS: adds refs for some settings 2020-10-04 18:29:01 +02:00
cadihowley
1fb5055bb1 DOCS: replaced with .rst file 2020-10-04 18:29:01 +02:00
cadihowley
c54a4431d9 DOCS: adds config file paths + readability edits 2020-10-04 18:29:01 +02:00
cadihowley
dde4138985 DOCS: reformats CLI options into table 2020-10-04 18:29:01 +02:00
cadihowley
8a117e2874 DOCS: reformats keywords into table 2020-10-04 18:29:01 +02:00
cadihowley
5e60adb139 DOCS: adds refs to config keywords 2020-10-04 18:29:01 +02:00
cadihowley
563c2354c7 DOCS: corrects audio settings descriptions 2020-10-04 18:29:01 +02:00
cadihowley
07be4ff7be DOCS: corrects audio settings descriptions 2020-10-04 18:29:01 +02:00
cadihowley
ed6e16f3f3 DOCS: updates links to screenshots 2020-10-04 18:29:01 +02:00
cadihowley
cc31d41ee7 DOCS: adds/updates game/global settings 2020-10-04 18:29:01 +02:00