70500 Commits

Author SHA1 Message Date
Colin Snover
f1cf07eded SCI: Add kPalMorph stub 2016-01-14 16:13:22 -06:00
Colin Snover
dc42a86f7e SCI: Fix bad spacing in kernel tables 2016-01-14 16:13:22 -06:00
Filippos Karapetis
ad1aac46ce LAB: Remove superfluous calls to updateEvents()
These are leftovers, as updateEvents() was called to fill in the music
buffer
2016-01-14 23:41:36 +02:00
Filippos Karapetis
924d43b7aa LAB: Better separation of the event and interface code 2016-01-14 23:41:35 +02:00
Filippos Karapetis
46fdd5e7a4 LAB: Clean up the trial warning handling code 2016-01-14 23:41:35 +02:00
Filippos Karapetis
e8d1100fec LAB: Allow the game to be launched from the GAME folder
The FONTS folder is pretty much useless, so if a user points ScummVM
to the GAME folder, handle the game files properly
2016-01-14 23:41:34 +02:00
Filippos Karapetis
280bd0f7c2 LAB: Read the header of DIFF files when opening them 2016-01-14 23:41:34 +02:00
Filippos Karapetis
b61ade788e LAB: Call checkRoomMusic() when changing a room 2016-01-14 23:41:33 +02:00
Filippos Karapetis
374a76c89f LAB: Use the sample speed value instead of a define for game music 2016-01-14 23:41:33 +02:00
Filippos Karapetis
ce5f8f32cb LAB: Clean up the event loops of special game screens 2016-01-14 23:41:32 +02:00
Filippos Karapetis
816381bbfe LAB: Move frame waiting outside setAmigaPal() 2016-01-14 23:41:32 +02:00
Filippos Karapetis
0f45658259 LAB: Fix accidental change to code style 2016-01-14 23:41:31 +02:00
Filippos Karapetis
4f0985c2de LAB: Hide the mouse cursor while fading when closing the map 2016-01-14 23:41:31 +02:00
Filippos Karapetis
1d4a62a028 LAB: Properly update the screen in monitors 2016-01-14 23:41:31 +02:00
Filippos Karapetis
241c9829f6 LAB: Rename doCloseup() to reflect its actual purpose 2016-01-14 23:41:30 +02:00
Filippos Karapetis
cd2520b795 LAB: Get rid of setDirection()
A leftover from code restructuring
2016-01-14 23:41:30 +02:00
Filippos Karapetis
463f889447 LAB: Rename the members of the CrumbData struct
This helps to distinguish them from the LabEngine variables
2016-01-14 23:41:29 +02:00
Filippos Karapetis
cb0f7e8a92 LAB: Cleanup and reorder the music code 2016-01-14 23:41:29 +02:00
Filippos Karapetis
7aafcaca1a LAB: Move music reset code into a separate function 2016-01-14 23:41:28 +02:00
Filippos Karapetis
49a45a21ce LAB: The parameter of doMap() isn't needed 2016-01-14 23:41:27 +02:00
Eugene Sandulenko
c809a65b93 SCUMM: Fix Russian Zak 2016-01-14 00:24:53 +01:00
Bastien Bouclet
e0e7790dfb MOHAWK: Fix the getter for Channelwood's var 32 2016-01-13 19:22:06 +01:00
Johannes Schickel
6224f97cf0 BUILD: Fix ios7bundle/iphone bundle targets again.
iOS SDKs do not contain a libreadline, thus only link that for Mac OS X.
Regression from: cb5db404c005e9ce982bee2a7abccad3ba043dc4
2016-01-13 14:53:57 +01:00
Filippos Karapetis
cfdeb56610 MOHAWK: Correct the submitter of the Italian version of Myst
A copy a paste error
2016-01-13 11:43:35 +02:00
Filippos Karapetis
030dd7aaf9 MOHAWK: Add detection for the Italian version of Myst (bug #6895) 2016-01-13 03:44:04 +02:00
Thierry Crozat
cb5db404c0 CONFIGURE: Update dependency list for fluidsynth on OS X
Also add missing cc_check_clean after fluid synth check.
2016-01-13 00:24:11 +00:00
Eugene Sandulenko
14057f3dc7 SCUMM: Move Russian Dig version description to the generated field 2016-01-13 00:48:47 +01:00
Eugene Sandulenko
184d26df1a SCUMM: Add detection for Russian Dig with subtitles 2016-01-13 00:44:40 +01:00
Eugene Sandulenko
8cd5091068 NEVERHOOD: Fix another crash in Russian version 2016-01-12 23:58:15 +01:00
Eugene Sandulenko
d021cc3448 SCUMM: Added detection for Russian Zak 2016-01-12 23:53:14 +01:00
Eugene Sandulenko
2d45896977 MOHAWK: Added detection for Russian Riven 2016-01-12 23:53:14 +01:00
Eugene Sandulenko
0c091f4faa LURE: Add support for Russian version 2016-01-12 23:53:14 +01:00
Kirben
ef6d8f8878 CONFIGURE: Update note about Fluidsynth in Windows builds. 2016-01-13 09:31:02 +11:00
Johannes Schickel
7bad8f780e BUILD: Fix iphonebundle/ios7bundle targets when FluidSynth is enabled. 2016-01-12 22:45:41 +01:00
Johannes Schickel
90354bf8e1 CONFIGURE: Make FluidSynth detection more reliable.
1. We use actual FluidSynth symbols in our test program now. This assures
that linking actually checks for presence of symbols. Which in turn checks
that the library linked can be used with our link configuration.
2. Add simple hardcoded list of FluidSynth dependencies. This helps detection
of statically built FluidSynth.
2016-01-12 22:45:41 +01:00
Bastien Bouclet
7be4a74305 MOHAWK: Fix incorrect condition in Myst's sound block opcode 2016-01-12 19:34:28 +01:00
Strangerke
273304d9ad VOYEUR: change the type of the variable in a for loop 2016-01-12 12:10:19 +01:00
Strangerke
eed0fe1a2d VOYEUR: Fix bitwise comparison, make more use of DISPFLAG enum 2016-01-12 12:01:01 +01:00
Strangerke
56b273e0d2 VOYEUR: Replace a check on a value by the use of an enum 2016-01-12 11:46:33 +01:00
Johannes Schickel
575bcb54a2 VOYEUR: Fix formatting in sound.cpp. 2016-01-12 11:49:00 +01:00
Strangerke
8584315867 VOYEUR: Reduce variable scope, fix typo in comment 2016-01-12 11:19:39 +01:00
Strangerke
a2cb8ddcdd VOYEUR: Add a safeguard in getVOCFileName 2016-01-12 11:14:44 +01:00
Strangerke
0b4a1ec223 MOHAWK: Add a comment about suspicious dead code in o_changeBackgroundSound 2016-01-12 10:56:25 +01:00
Vincent Bénony
9a5143e080 IOS: Updates the compilation instructions 2016-01-11 16:44:20 +01:00
Vincent Bénony
3b3668bb95 CREATE_TOOL: Use tabs instead of spaces... 2016-01-11 16:39:22 +01:00
Vincent Bénony
a6fe4d2499 CREATE_TOOL: Renames static libraries used for iOS target 2016-01-11 16:33:36 +01:00
Johannes Schickel
440cc50224 SHERLOCK: Remove empty destructor for WidgetFiles.
WidgetBase already has a virtual destructor, thus there is no need to make
WidgetFiles have an empty virtual destructor around. This also prevents g++
for Dreamcast from failing due to an internal compiler error.
2016-01-11 14:39:23 +01:00
Johannes Schickel
299a96c049 AVALANCE: Fix out of bounds array access.
Thanks to uruk for checking on this.
2016-01-11 14:10:53 +01:00
Johannes Schickel
34e8e9a876 MADS: Rename "interface" variable to "idx".
interface is #define'd on WinCE and breaks compilation. We might want to
undefine it in the future to prevent these pitfalls.
2016-01-11 13:53:35 +01:00
Strangerke
60443e49e8 MADS: Check 'dialog' earlier to avoid untested null dereference 2016-01-11 07:02:49 +01:00