RichieSams
4c4f08a99e
ZVISION: Convert cmdRenderText to use new function syntax
2013-09-16 00:05:24 -05:00
RichieSams
1f9f392279
ZVISION: Enable auto saving
2013-09-16 00:04:34 -05:00
RichieSams
2187245012
ZVISION: Remove all AlphaEntries on room change
2013-09-16 00:04:23 -05:00
RichieSams
3a6cb86489
ZVISION: Add methods to clear and remove AlphaEntries
2013-09-16 00:04:03 -05:00
RichieSams
cdd793ed22
ZVISION: Check is a dirty rect is empty before extending it
...
So extends dont extend from 0,0
2013-09-16 00:03:35 -05:00
RichieSams
7ce6823158
ZVISION: Convert _alphaDataEntries to a HashMap
...
So entries can be easily identified and removed if necessary
2013-09-16 00:02:57 -05:00
RichieSams
41afb2dd90
ZVISION: Move clearing dirty rects to after they are blitted instead the beginning of each frame
2013-09-16 00:00:52 -05:00
RichieSams
2b2f85063a
ZVISION: Clean up StringManager and SaveManager after use
2013-09-15 16:27:19 -05:00
RichieSams
d82ff7aea8
ZVISION: Create Console method to render text
2013-09-15 16:26:49 -05:00
RichieSams
c312b147fa
ZVISION: Create an instance of StringManager
2013-09-15 15:01:01 -05:00
RichieSams
82ea7ca0e7
ZVISION: Create the StringManager class
...
This parses the XXXXX.STR files into styled fonts and phrases. The styles
and the phrases are used in the game for messages to the user and for
general purpose fonts.
2013-09-15 15:01:00 -05:00
RichieSams
05b3b170d4
ZVISION: Add more documentation for clearWorkingWindowTo555Color()
2013-09-15 15:01:00 -05:00
RichieSams
dc8c7ca2c0
ZVISION: Add RenderManager text support
2013-09-15 15:00:59 -05:00
RichieSams
c643718dae
ZVISION: Clean up the TruetypeFont class and add alpha support
...
Remove caching. We don't render font enough to warrant it. Use
Graphics::TextAlign instead of rolling our own. Remove methods
we don't use.
2013-09-15 15:00:59 -05:00
RichieSams
f6c36aa14c
ZVISION: Create an instance of the SaveManager
2013-09-15 15:00:58 -05:00
RichieSams
a2d19c7a6e
ZVISION: Actually store the ZVision pointer
2013-09-15 15:00:58 -05:00
RichieSams
2900aaa90a
ZVISION: Add a reminder for how inventory is accessed
2013-09-15 15:00:57 -05:00
RichieSams
5cd1d2d1c2
ZVISION: Ensure getControl always returns something
2013-09-15 15:00:57 -05:00
RichieSams
6ee253a4d8
ZVISION: Add focus support for the ScriptManager
2013-09-15 15:00:56 -05:00
RichieSams
0d78208562
ZVISION: Add focus support for Controls
2013-09-15 15:00:56 -05:00
RichieSams
259d11762d
ZVISION: Add support for ActionRandom and ActionTimer
...
They were already implemented, they just weren't being used
2013-09-15 15:00:55 -05:00
RichieSams
36a0b666b3
ZVISION: Add better alpha support for blitting
...
Instead of blitting directly to the working window, we cache the alpha pixels,
then blit directly to the backbuffer instead of to the working window. This
ensures that if the alpha'd content changes, the old changes won't appear
in any new frames
2013-09-15 15:00:54 -05:00
RichieSams
3986f333ef
ZVISION: Move dirty rect extension to the correct function
...
Source control mishap
2013-09-15 15:00:54 -05:00
RichieSams
466eba1e9f
ZVISION: Fix signed/unsigned mismatch
2013-09-15 15:00:53 -05:00
RichieSams
8ba295d710
ZVISION: Add key press support to the main event loop
2013-09-15 15:00:42 -05:00
RichieSams
0eeeeded92
ZVISION: Add ScriptManager support for key press events
2013-09-15 15:00:41 -05:00
RichieSams
b50afa2b15
ZVISION: Remove unused function
2013-09-15 15:00:40 -05:00
RichieSams
752807b471
ZVISION: Add method to copy a portion of the working window to a surface
2013-09-15 15:00:32 -05:00
RichieSams
d3b6caab2f
ZVISION: Remove unused key functions
2013-09-15 14:07:02 -05:00
RichieSams
c20a9ac6ae
ZVISION: Add key press support to Controls
2013-09-15 14:06:11 -05:00
RichieSams
d643ca1571
ZVISION: Remove unused Console functions
2013-09-15 14:04:58 -05:00
RichieSams
0874212fa7
ZVISION: Cleanup _currentFrameBuffer during descruction
2013-09-09 11:16:46 -05:00
RichieSams
4a4330cec7
ZVISION: Cleanup the cached frame before loading the next one
2013-09-09 11:16:45 -05:00
RichieSams
f5f053d335
ZVISION: Use default dpi for font
2013-09-09 11:16:45 -05:00
RichieSams
072b852cdc
ZVISION: Remove extraneous methods from TrueTypeFont
2013-09-09 11:16:44 -05:00
RichieSams
edd1a117ae
ZVISION: Cache animation frames so they can be re-rendered when the background moves
2013-09-09 11:16:44 -05:00
RichieSams
9e563f0113
ZVISION: Add comments to AnimationControl::process()
2013-09-09 11:16:43 -05:00
RichieSams
077f0b2491
ZVISION: Update LeverControl to use the new RlfAnimation outputs
2013-09-09 11:16:43 -05:00
RichieSams
8354f23628
ZVISION: Add a debug assert to make sure we're not trying to render ouside the working window
2013-09-09 11:16:42 -05:00
RichieSams
31cdf227d2
ZVISION: Clip animations to the working window
2013-09-09 11:16:42 -05:00
RichieSams
3b7189993c
ZVISION: Let Rlf animations output Surfaces instead of uint16 arrays
2013-09-09 11:16:41 -05:00
RichieSams
f9b9bf5b9b
ZVISION: Create method for transposing a surface
2013-09-09 11:16:40 -05:00
RichieSams
a415964c6d
ZVISION: Create method for clipping a rect to the working window
2013-09-09 11:16:40 -05:00
RichieSams
511cb7447e
ZVISION: Create method for converting image space to working window space
2013-09-09 11:16:39 -05:00
RichieSams
c7358ed4f7
ZVISION: Create class for rendering TrueType fonts
2013-09-09 11:16:39 -05:00
RichieSams
af94158723
ZVISION: Save a thumbnail of the RenderManager backbuffer instead of the actual screen
...
This prevents things like the GMM being in the thumbnail
2013-09-09 11:16:38 -05:00
RichieSams
87e78e4c33
ZVISION: Create method for getting the RenderManager backbuffer
2013-09-09 11:16:38 -05:00
RichieSams
106522661c
ZVISION: Create method for rendering to the working window with binary alpha
2013-09-09 11:16:37 -05:00
RichieSams
6e806e51ad
ZVISION: Stop avi playback once the animation is finished
2013-09-09 11:16:37 -05:00
RichieSams
b1587f8ba0
ZVISION: Implement ActionPlayPreloadAnimation
2013-09-09 11:16:36 -05:00