Commit Graph

38 Commits

Author SHA1 Message Date
Paul Gilbert
d6963d8d09 ACCESS: Simplification of logic for selectively applying loaded palettes 2014-12-12 22:25:45 -05:00
Paul Gilbert
d23d95b912 ACCESS: Fix display of cutscene at the end of chapter 3 2014-12-12 22:25:34 -05:00
Paul Gilbert
f3063a13f0 ACCESS: Implement palette cycling script commands 2014-12-12 22:19:55 -05:00
Paul Gilbert
f869019d30 ACCESS: Implemented cmdDead 2014-08-30 17:17:19 -04:00
Paul Gilbert
8352808322 ACCESS: Added code for reading/writing savegame headers and list saves 2014-08-30 08:45:42 -04:00
Paul Gilbert
c0a7852662 ACCESS: Refactor the file manager to return resource structures 2014-08-27 22:13:43 -04:00
Strangerke
a0e54db081 ACCESS: Set Vesa mode when using the CD 2014-08-28 02:01:33 +02:00
Strangerke
1568b4a433 ACCESS: Move Establish functions to Amazon engine, start implementing init4Quads 2014-08-26 23:55:17 +02:00
Paul Gilbert
f98d4668d7 ACCESS: Improvements for horizontal scrolling 2014-08-23 17:19:54 -04:00
Paul Gilbert
148eb972ab ACCESS: Fix fade outs 2014-08-23 14:28:07 -04:00
Paul Gilbert
b4d2484633 ACCESS: Fixes for drawing scrolling scenes 2014-08-22 22:55:17 -04:00
Paul Gilbert
ad0be89459 ACCESS: Simplified surface creation, added drawing for scaled flipped images 2014-08-18 20:15:43 -04:00
Paul Gilbert
b3ab8a42a6 ACCESS: Implementing doCommand 2014-08-16 09:35:38 -04:00
Strangerke
fab6d7883e ACCESS: Update TODOs 2014-08-16 11:29:37 +02:00
Paul Gilbert
4a3ce2d27d ACCESS: Implementing checkScroll 2014-08-15 09:27:05 -04:00
Paul Gilbert
f66f01bf89 ACCESS: Implemented player walk methods 2014-08-14 20:49:30 -04:00
Paul Gilbert
28bfe73749 ACCESS: Implemented cmdSpecial script opcode 2014-08-13 22:23:08 -04:00
Paul Gilbert
89772d55a5 ACCESS: Implemented window size fields setup and copyBF2Vid 2014-08-12 23:34:23 -04:00
Paul Gilbert
483bc1eb03 ACCESS: Implemented setBufferScan and copyRects 2014-08-12 21:40:14 -04:00
Paul Gilbert
b579dbb71b ACCESS: Fixes for clipping 2014-08-12 21:12:11 -04:00
Paul Gilbert
9107cc103f ACCESS: Added a temporary frame delay and screen update 2014-08-12 09:16:14 -04:00
Paul Gilbert
c0cb03cea2 ACCESS: Implemented copyBlocks 2014-08-12 08:38:12 -04:00
Paul Gilbert
eee84b8760 ACCESS: Implemented plotList 2014-08-11 23:12:53 -04:00
Paul Gilbert
b6c9460031 ACCESS: Fix palette translation during loading 2014-08-10 19:42:33 -04:00
Paul Gilbert
b2596cab0e ACCESS: Implement loadPlayField 2014-08-10 18:36:34 -04:00
Paul Gilbert
47d75ae128 ACCESS: Beginnings of logic for drawing sprite frames 2014-08-10 15:50:22 -04:00
Paul Gilbert
cce0c2ff97 ACCESS: Adding sprite resources and screen saving 2014-08-10 11:47:15 -04:00
Paul Gilbert
9d590687e9 ACCESS: Implemented roomMenu 2014-08-09 22:24:35 -04:00
Paul Gilbert
c1613178c3 ACCESS: Implemented player loading 2014-08-09 22:07:28 -04:00
Paul Gilbert
1171400ccb ACCESS: Beginnings of animation manager 2014-08-09 15:54:35 -04:00
Paul Gilbert
bea93f3441 ACCESS: Implemented setupRoom method 2014-08-07 09:23:31 -04:00
Paul Gilbert
031cc32c84 ACCESS: Implemented room data loading 2014-08-06 22:43:40 -04:00
Paul Gilbert
8e43a6c528 ACCESS: Add scripts classes and Amazon room setup 2014-08-05 23:23:49 -04:00
Paul Gilbert
7d605ce573 ACCESS: Implement outer room handler 2014-08-05 22:17:30 -04:00
Paul Gilbert
bb48a153a6 ACCESS: Remove graphics manager, and added more skeleton for Amazon intro 2014-08-04 21:35:49 -04:00
Paul Gilbert
04d42638cd ACCESS: Fleshed out beginning of title sequence, added Screen::clip 2014-08-04 09:21:39 -04:00
Paul Gilbert
7a63e12edb ACCESS: Added screen loading and file index load fixes 2014-08-02 17:09:28 -04:00
Paul Gilbert
a94bf197ef ACCESS: Implement fading routines 2014-08-02 10:07:54 -04:00