Filippos Karapetis
4dc80ffdfe
NEVERHOOD: Fix the mouse cursor in scene 3, module 3000 (after bridge)
...
Color 255 should be white. Right now, this is a scene-specific
workaround to avoid rechecking all scenes just for a glitch that
happens in a specific scene. Many thanks to eriktorbjorn for figuring
out that this is a palette issue, instead of a resource issue
2014-01-01 20:08:44 +02:00
Strangerke
bade0e45b0
TSAGE: R2R Demo - Fix some incomplete tests on GF_DEMO
2014-01-01 16:30:02 +01:00
Strangerke
92b8dbf1ad
TSAGE: R2R - Make the demo start
2014-01-01 16:09:17 +01:00
Eugene Sandulenko
ce91844f79
FULLPIPE: Rename remaining vars in scene16. This completes the scene
2014-01-01 16:37:37 +02:00
Eugene Sandulenko
08f3a67840
FULLPIPE: Rename vars in scene16
2014-01-01 16:32:47 +02:00
Eugene Sandulenko
5c9f46b88d
FULLPIPE: Implement sceneHandler16_drink()
2014-01-01 15:27:30 +02:00
Eugene Sandulenko
db98d92325
FULLPIPE: Implement sceneHandler16_putOnWheel()
2014-01-01 15:08:58 +02:00
Eugene Sandulenko
b2933f9c01
FULLPIPE: Implement sceneHandler16_fillMug()
2014-01-01 15:00:13 +02:00
Eugene Sandulenko
ba33bd4aed
FULLPIPE: Implement sceneHandler16_showBearded()
2014-01-01 14:42:03 +02:00
Eugene Sandulenko
eca37854d5
FULLPIPE: Implement sceneHandler16_startLaugh()
2014-01-01 14:38:41 +02:00
Eugene Sandulenko
1fea33cf4b
FULLPIPE: sceneHandler16_mugClick()
2014-01-01 14:31:59 +02:00
Eugene Sandulenko
ec682de1f2
FULLPIPE: Implement sceneHandler16_laughSound()
2014-01-01 14:25:12 +02:00
Eugene Sandulenko
3fccfcdc54
FULLPIPE: Add some code to scene16
2014-01-01 14:23:43 +02:00
Eugene Sandulenko
65b845b522
FULLPIPE: Enable scene16
2014-01-01 14:10:18 +02:00
Eugene Sandulenko
4a191f995c
FULLPIPE: implement sceneHandler16()
2014-01-01 14:09:19 +02:00
Eugene Sandulenko
86081fbc76
FULLPIPE: Implement scene16_updateCursor()
2014-01-01 13:35:09 +02:00
Eugene Sandulenko
e1ed5cbbc6
FULLPIPE: Plug scene16 in
2014-01-01 13:06:49 +02:00
Eugene Sandulenko
41382ad1b3
FULLPIPE: Started implementation of scene16
2014-01-01 02:45:34 +02:00
Eugene Sandulenko
1e3509e653
FULLPIPE: Rename remaining vars in scene14. This completes the scene
2014-01-01 02:10:12 +02:00
Eugene Sandulenko
fb4bed0c26
FULLPIPE: More var renames in scene14
2014-01-01 02:01:56 +02:00
Eugene Sandulenko
e412debf2d
FULLPIPE: Rename scene14 variables
2014-01-01 01:51:45 +02:00
Eugene Sandulenko
edc565d0cc
FULLPIPE: Rename rest of functions in scene14
2014-01-01 00:57:06 +02:00
Eugene Sandulenko
d96c7c2d8e
FULLPIPE: Rename subs in scene14
2014-01-01 00:52:24 +02:00
Eugene Sandulenko
e17bd0a554
FULLPIPE: Implement sceneHandler14_sub01()
2014-01-01 00:39:13 +02:00
Eugene Sandulenko
fe8dfa3c68
FULLPIPE: Implement sceneHandler14_sub04()
2014-01-01 00:32:43 +02:00
Eugene Sandulenko
79b8e0078b
FULLPIPE: Implement sceneHandler14_winArcade()
2014-01-01 00:19:32 +02:00
Eugene Sandulenko
05efe75ebe
FULLPIPE: Implement sceneHandler14_sub11()
2014-01-01 00:12:50 +02:00
Eugene Sandulenko
07dfc7993c
FULLPIPE: Implement sceneHandler14_sub10()
2014-01-01 00:04:09 +02:00
Eugene Sandulenko
784d10531c
FULLPIPE: More code to scene14
2014-01-01 00:00:06 +02:00
Eugene Sandulenko
5391fa723a
FULLPIPE: Implement sceneHandler_sub07()
2013-12-31 23:53:32 +02:00
Eugene Sandulenko
d7dac60f15
FULLPIPE: Implement sceneHandler14_sub03()
2013-12-31 23:12:16 +02:00
Eugene Sandulenko
9fd385f615
FULLPIPE: Implement sceneHandler14_sub02()
2013-12-31 23:00:25 +02:00
Eugene Sandulenko
62aaa56dbd
FULLPIPE: Implement sceneHandler14_showBallMan()
2013-12-31 22:18:35 +02:00
Eugene Sandulenko
9d5f46c366
FULLPIPE: Implement sceneHandler14_showBallGrandmaHit()
2013-12-31 21:16:10 +02:00
Eugene Sandulenko
0b2800f764
FULLPIPE: Implement sceneHandler14_showBallFly()
2013-12-31 21:16:10 +02:00
Eugene Sandulenko
5679a26040
FULLPIPE: Implement sceneHandler14_startArcade()
2013-12-31 21:16:10 +02:00
Strangerke
c3528b898d
TSAGE: Add detection entry for R2R CD Demo
2013-12-31 17:43:56 +01:00
Eugene Sandulenko
63f80c365f
FULLPIPE: Implement sceneHandler14_sub13()
2013-12-31 18:38:51 +02:00
Eugene Sandulenko
5e43ec5bdb
FULLPIPE: More code to scene14
2013-12-31 18:32:44 +02:00
Eugene Sandulenko
5b13fe488c
FULLPIPE: Implement sceneHandler14_manKickBall()
2013-12-31 18:27:24 +02:00
Eugene Sandulenko
3209d5c0f3
FULLPIPE: Implement sceneHandler14_grandmaJump()
2013-12-31 18:12:40 +02:00
Eugene Sandulenko
16e510f78c
FULLPIPE: Remove redundant check. CID 1147505
2013-12-31 18:07:47 +02:00
Eugene Sandulenko
fa472d3118
FULLPIPE: Fix out-of-bounds read.
2013-12-31 18:06:25 +02:00
Eugene Sandulenko
f643fd8fea
FULLPIPE: Implement sceneHandler14_endArcade()
2013-12-31 18:02:28 +02:00
Willem Jan Palenstijn
0dfd742b21
SCI: Remove no longer necessary hack
2013-12-31 13:52:37 +01:00
Willem Jan Palenstijn
857d2e7bef
SCI: Rewrite MIDI channel remapping
...
This adds MIDI state tracking to allow channels to be temporarily
unmapped and later re-mapped when there are free device channels
available again.
2013-12-31 13:52:15 +01:00
Willem Jan Palenstijn
f777e54df2
SCI: Reduce indentation depth
2013-12-31 13:42:58 +01:00
Eugene Sandulenko
86dc8d0527
FULLPIPE: Fix floating point constants
2013-12-31 01:35:40 +02:00
Eugene Sandulenko
5894af2765
FULLPIPE: Implement some scene14 logic
2013-12-31 01:12:00 +02:00
Eugene Sandulenko
9bd7916452
FULLPIPE: Fix warning
2013-12-31 00:22:46 +02:00