Matthew Hoops
4e8dca1c27
PEGASUS: Fade out the main menu when using the quit button
2012-11-17 23:16:43 -05:00
D G Turner
c056aea400
BUILD: Fix missing directory creation in aos4dist target.
2012-11-18 02:42:24 +00:00
Thierry Crozat
67493394b3
OSX: Remove use of deprecated methods
...
FSRef and FSPathMakeRef have been deprecated in OS X 10.8. So we
use CFURLRef instead.
2012-11-18 01:29:09 +00:00
Thierry Crozat
40941af7b9
OSX: Fix Sparkle compilation on older systems
...
This patch was provided by fingolfin (see patch #3582260 ). It replaces
use of methods introduced in MacOS X 10.4 with methods that exists
since MacOS X 10.0.
2012-11-18 01:29:09 +00:00
Thierry Crozat
5de0d081b7
OSX: Add missing include for NSURL
...
This fixes compilation on older systems (apparently on newer
systems it was already included indirectly).
2012-11-18 01:29:09 +00:00
Max Horn
a49f55878a
OSX: Improve native OS X browser dialog
...
Signed-off-by: Thierry Crozat <criezy@scummvm.org>
2012-11-18 01:29:08 +00:00
athrxx
93eb6ec64a
KYRA: (EOB) - implement simplified EGA dithering for EOB II
2012-11-18 00:03:23 +01:00
athrxx
c8a73d30cf
KYRA: (EOB) - cleaning up CGA/EGA graphics code
...
- fix some glitches in CGA rendering mode
- revert most of 66da4777d476c6a9fc2a13351e3b30afc748fd94 (instead of having lots of EGA dithering routines throughout the whole EOB code we're going to implement some post-processing code in updateScreen())
2012-11-18 00:03:22 +01:00
D G Turner
c63ba1fd5f
BUILD: Fix aos4dist target when building outside source directory.
2012-11-17 17:58:05 +00:00
Torbjörn Andersson
38b2a8518f
SCUMM: Fix the "drafts" debugger command for Mac Loom
...
Mac Loom's drafts appear to be stored from variable 55 and upwards.
I'm working under the assumption that there's either only one
version of Loom for the Mac, or that they all behave the same. I
could be wrong about that.
2012-11-16 22:13:23 +01:00
Torbjörn Andersson
8658d008d5
SCUMM: Remove obsolete part of the "drafts" debugger command
...
It was never quite clear exactly what "drafts fix" did. It wasn't
guaranteed to work on all versions of Loom - or at all - and I
haven't heard any reports about the data structure getting
corrupted for years.
2012-11-16 21:30:56 +01:00
D G Turner
19eea946ec
CONFIGURE: Use correct prefixed binaries for AmigaOS cross-compile.
2012-11-16 10:18:02 +00:00
Filippos Karapetis
542b99bfe7
GROOVIE: Added documentation for the GameSpeed enum
2012-11-15 18:26:15 +02:00
Johannes Schickel
29efcce7c0
README: Break some lines on 79 characters again.
2012-11-15 17:18:24 +01:00
Johannes Schickel
eb9e7210ef
README: Describe "walkspeed" for Kyra2+Kyra3.
2012-11-15 17:16:17 +01:00
Filippos Karapetis
298ab8970f
README: Change wording of the Kyrandia walkspeed setting to "number"
...
This is changed from "int" to "number" for uniformity with the rest
of the game options (plus, "number" is better understood by
non-programmers, whereas "int" is more cryptic)
2012-11-15 17:56:34 +02:00
Filippos Karapetis
fb0788d12f
SCI: Properly reset the palVary signal when loading (bug #3575569 )
2012-11-15 14:57:55 +02:00
Filippos Karapetis
2c8cd2d653
MT32: Make all constant tables in the MT32Emu namespace static
...
Added in munt commit d4f8ebf54be0a8255af08bb24f1962afa8378096
2012-11-15 14:40:04 +02:00
Filippos Karapetis
42b8f3db4d
DREAMWEB: Add an extra line showing the available terminal commands
...
This is possible, since the game is freeware now. It is very
helpful when playing the game in order to avoid referring to the
manual. The extra help text is shown when the player uses the
'help' command inside the game terminal.
Also, the list of games where copy protection is skipped has been
reordered alphabetically in the README
2012-11-15 14:30:42 +02:00
Filippos Karapetis
3233edf9b8
MT32: Update the MT32 emulator to the latest munt revision
...
Previous munt revision was 189f607c88e7404ad99abcf4b90f23b103003ed1
(Feb 09, 2012).
Current munt revision is f969d2081d41b669c1bfebd0026b5419c09517ae
(Nov 15, 2012)
2012-11-15 14:30:41 +02:00
Matthew Hoops
97854df1a8
README: Mark only the DOS EGA version of Loom as skipping copy protection
2012-11-14 18:32:42 -05:00
Matthew Hoops
51b2904cc1
VIDEO: Improve a Cinepak heuristic
...
Brings it inline with the FFmpeg/libav version again
2012-11-14 18:30:54 -05:00
D G Turner
e6a4bd8055
CONFIGURE: Force static build when crosscompiling for AmigaOS.
2012-11-14 20:43:27 +00:00
Matthew Hoops
6a1fa88b56
VIDEO: Clarify some VideoDecoder documentation
2012-11-14 13:35:16 -05:00
D G Turner
459752f20b
TONY: Fixed scripted exit to use engine method, rather than error().
...
This fixes bug #3586252 ("TONY: Game errors out when exiting via the
menu").
2012-11-14 09:37:19 +00:00
D G Turner
05d97f33ec
BUILD: Remove stripping of executables on "make install".
...
This is now standard behaviour, and the current situation creates
problems for distribution packagers trying to generate debug packages.
A standard "install-strip" target has been added to enable the previous
behaviour if needed.
2012-11-13 19:52:52 +00:00
D G Turner
43520ce4f3
TONY: Fix image loading on BE systems.
...
Thanks to wjp and fuzzie for working out the cause.
2012-11-13 09:18:28 +00:00
Willem Jan Palenstijn
8df3c1458d
TONY: Fix resource loading on BE systems
...
Thanks to digitall for debugging and testing.
2012-11-12 08:42:20 +01:00
D G Turner
e782065591
TONY: Fix compiler warnings in Input class.
2012-11-12 03:48:19 +00:00
D G Turner
b8c1b46ae0
TONY: Cleanup whitespace formatting.
...
This is mainly removal of extraneous blank lines, reformatting indents
to tab characters and other minor non-functional changes to improve
compliance with Code Formatting Conventions.
2012-11-12 00:39:20 +00:00
D G Turner
0a709d955d
TONY: Replace Input class internal buffers with Common standard.
...
The mouse position is now represented internally by Common::Point and
the keyDown buffer is an array of Common::Keycode values for depressed
keys.
2012-11-11 23:14:17 +00:00
D G Turner
659a4b8b14
TONY: Remove further unused code from Input class.
2012-11-11 23:14:02 +00:00
D G Turner
535180dc7b
TONY: Remove unused functions from Input class.
2012-11-11 23:13:47 +00:00
Filippos Karapetis
faa7579241
SAGA: Add support for played time
2012-11-11 23:32:07 +02:00
Filippos Karapetis
1b5e96f429
SAGA: Fix bug #3564919 - "SAGA: IHNM Spanish: Spiritual Barometer doesn't change"
...
The Spanish version uses different colors for portrait
backgrounds. Also, portrait colors are now set correctly when
loading games directly from the launcher.
2012-11-11 23:31:25 +02:00
Filippos Karapetis
3e8758b810
SCI: Add the French version of QFG3 (bug #3586214 )
2012-11-11 21:18:21 +02:00
athrxx
086dd66a65
KYRA: fix several GCC compile issues in previous commits
2012-11-11 19:14:33 +01:00
athrxx
93e69aa4da
KYRA: clean up audio resource handling
...
(this was really ugly, now it's somewhat less ugly)
2012-11-11 19:14:31 +01:00
athrxx
1bb8f22567
KYRA: finish implementation of new HOF sequence player code
2012-11-11 19:14:30 +01:00
athrxx
9840744acc
KYRA: move HOF sequence player into its own class
...
(also cleaning up and fixing things while doing that)
2012-11-11 19:14:29 +01:00
athrxx
e016e7dfc2
KYRA: implement LOL sfx priority handling
2012-11-11 19:14:28 +01:00
athrxx
8789087be9
KYRA: fix LOL sfx volume
2012-11-11 19:14:27 +01:00
athrxx
17ed912ed5
AUDIO: remove unused variables in FM-TOWNS imuse driver
2012-11-11 19:14:26 +01:00
athrxx
4e65b67c30
KYRA: (LoL) - fix warning in Screen_LoL::drawGridBox()
2012-11-11 19:14:26 +01:00
Strangerke
46348e7b90
TSAGE: R2R - Cleanup Scene50::process()
2012-11-09 23:31:14 +01:00
Strangerke
d8fb63467a
TSAGE: Fix a bug reported by salty-horse (and Clang)
2012-11-09 22:03:52 +01:00
Filippos Karapetis
9d7b55eb60
SWORD2: Fix bug #3049336 - "BS2: Detects games in wrong places"
...
We no longer detect the sword2 files inside the "clusters" folder.
Also, we now correctly distinguish between the full and the demo
version of the game
2012-11-08 01:02:12 +02:00
Filippos Karapetis
f915daad6d
SWORD1: Fix bug #3049346 - "BS1: Detects games in wrong places"
...
We no longer detect the sword1 files inside the "clusters" folder
2012-11-07 21:56:26 +02:00
Filippos Karapetis
3b5e92d4f3
SCI: Fix bug #3575569 - "SCI: QFG1VGA: Palette/hue bug after loading"
...
We make sure that any leftover palVary timers are removed when
loading. This is an edge case, but it won't hurt to remove these
timers just in case
2012-11-07 18:11:09 +02:00
Filippos Karapetis
2c5769c23b
SCI: Fix the detection entries for Slater & Charlie (bug #3578617 )
...
The incorrect GUIO_NOSPEECH flag silenced the speech when the user
chose to override the game's audio settings
2012-11-07 02:53:44 +02:00