James Brown
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135bea3ba8
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Update re: smush
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2003-12-13 10:39:10 +00:00 |
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James Brown
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804e522c1b
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Add quick'n'dirty actor constrain-to-walkbox code
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2003-10-11 08:28:32 +00:00 |
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James Brown
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32604f6e4b
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Rewrite LUA TextObject change parser gizmo.
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2003-10-10 14:20:02 +00:00 |
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James Brown
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214e9a933b
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'unbreak' Residual - disable Zbuffer and (broken) screenblocks code by default. Add hacky commandline options for these.
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2003-09-21 09:51:59 +00:00 |
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James Brown
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e714838d0c
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Add note regarding abismal FPS on the many cards without a speedy glDrawPixels implementation.
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2003-08-24 14:12:22 +00:00 |
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James Brown
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a3e85ca254
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Add textObject handling... havn't commited the drawing code yet, as it's buggy.
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2003-08-21 15:42:36 +00:00 |
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James Brown
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1410ab176f
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Test new logs list
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2003-08-21 09:58:25 +00:00 |
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James Brown
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d29b8d08dc
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Write the Residual readme.
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2003-08-20 19:41:36 +00:00 |
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James Brown
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31fcae2b0c
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Add bbrox to credits
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2003-08-20 10:43:55 +00:00 |
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James Brown
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4d94385c2e
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If somebody can explain what stupid thing I have done to make 0 > 11 = true... Please tell me! (getSectorName in scene.h)
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2003-08-17 08:11:59 +00:00 |
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Jonathan Gray
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8086a570d7
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limit to 80 char
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2003-08-15 23:23:33 +00:00 |
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James Brown
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ae64d5dc7b
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Initial revision
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2003-08-15 18:00:22 +00:00 |
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