Commit Graph

9032 Commits

Author SHA1 Message Date
Eugene Sandulenko
7a7cb7e02b o Fixed bug with lost inventory
o Gave meaningful names to many variables
o Eliminated some slipped debug output
o Fixed vista-ranch scenes transition
o Now it is possible to equip goggles

svn-id: r12623
2004-01-26 15:41:30 +00:00
Travis Howell
64a99ea13d Not needed
svn-id: r12622
2004-01-26 11:39:10 +00:00
Travis Howell
e9e7ded89f Ooops
svn-id: r12621
2004-01-26 10:51:57 +00:00
Nicolas Bacca
ee6842c9d1 Update project files
svn-id: r12620
2004-01-26 09:42:32 +00:00
Hannes Niederhausen
694ead7c0e Added Multi-CD Section to 'Running ScummVM'
svn-id: r12619
2004-01-26 08:21:25 +00:00
Nicolas Bacca
bf88c1eae5 New CE backend initial commit
svn-id: r12618
2004-01-26 08:20:26 +00:00
Nicolas Bacca
cccecd0ee3 Add GUI icons
svn-id: r12617
2004-01-26 08:17:37 +00:00
Nicolas Bacca
5802ceb975 New resources files
svn-id: r12616
2004-01-26 08:15:50 +00:00
Nicolas Bacca
ee9f8d928c This VCC file doesn't seem to be useful
svn-id: r12615
2004-01-26 08:14:51 +00:00
Nicolas Bacca
bf70b6de8a Initial CE virtual keys classes commit
svn-id: r12614
2004-01-26 08:14:04 +00:00
Nicolas Bacca
523e43188a Initial CE GUI classes commit
svn-id: r12612
2004-01-26 08:10:06 +00:00
Nicolas Bacca
70d2673f4e Add SAMPLES_PER_SEC for CE in order to compile sdl-common
svn-id: r12611
2004-01-26 07:57:25 +00:00
Nicolas Bacca
d5e2c21f56 Early spring cleanup
svn-id: r12610
2004-01-26 07:47:32 +00:00
Nicolas Bacca
9b09669143 One forgotten PROP_TOGGLE_VIRTUAL_KEYBOARD
svn-id: r12609
2004-01-26 07:42:58 +00:00
Nicolas Bacca
5606ec3f45 Come back of your favorite stupid EVC fix
svn-id: r12608
2004-01-26 07:42:16 +00:00
Nicolas Bacca
240a599758 CE Keys dialog moved to new backend
svn-id: r12607
2004-01-26 07:40:14 +00:00
Nicolas Bacca
a2038809b2 Yet another stupid EVC fix
svn-id: r12606
2004-01-26 07:38:26 +00:00
Nicolas Bacca
1cbefa8e21 Revert old change - proper fix is to avoid playing in portrait mode :)
svn-id: r12605
2004-01-26 07:37:41 +00:00
Nicolas Bacca
387860213e Hide unnecessary options for CE in the main options dialog
svn-id: r12604
2004-01-26 07:36:47 +00:00
Nicolas Bacca
bb3a9e4cb3 Undo old tweak not necessary anymore
svn-id: r12603
2004-01-26 07:35:31 +00:00
Nicolas Bacca
e17ae4de3a addGame made virtual (temporarily ?) for CE backend launcher
svn-id: r12602
2004-01-26 07:34:53 +00:00
Nicolas Bacca
8ea92dedab Support for new CE backend launcher
svn-id: r12601
2004-01-26 07:32:25 +00:00
Oliver Kiehl
663b81a4d7 fix compile
svn-id: r12600
2004-01-26 01:07:17 +00:00
Joost Peters
0d974b9daa Seperate SFX and Speech.
this fixes the 'pauses' in the car-chase scene and other scene which use
speech and sfx simultaneously.

svn-id: r12599
2004-01-25 22:10:23 +00:00
Joost Peters
b106eb1e43 Fix missing song at airport. Thanks for investigating, Kirben!
svn-id: r12598
2004-01-25 18:41:26 +00:00
Travis Howell
fde0a08cc9 Song 17 should be silence in demos.
svn-id: r12597
2004-01-25 16:57:05 +00:00
Travis Howell
04bb7fff2d Check for demo version.
svn-id: r12596
2004-01-25 16:48:06 +00:00
Travis Howell
3f757058f6 A music table from original demo exes.
svn-id: r12595
2004-01-25 16:29:19 +00:00
Torbjörn Andersson
8d89162d8f Updated comment
svn-id: r12594
2004-01-25 15:08:41 +00:00
Travis Howell
a5f45c0323 Change debug level
svn-id: r12593
2004-01-25 14:21:37 +00:00
Travis Howell
6dbd03acea Remove old debug msg.
svn-id: r12592
2004-01-25 14:18:14 +00:00
Joost Peters
2bd86191a0 demos never have speech
svn-id: r12591
2004-01-25 14:10:29 +00:00
Joost Peters
b3a9071118 - Cope better with invalid music (fixes 100% CPU usage)
- Some const'ness

svn-id: r12590
2004-01-25 12:50:29 +00:00
Max Horn
32a58b3603 get rid of ScummEngine::_insaneState (I think we should eventually stop calling processKbd() from inside smush and replace it with special code there)
svn-id: r12589
2004-01-25 12:20:59 +00:00
Joost Peters
5fa9dfa87e The Floppy version has speech in the intro. (it doesn't hurt if speechToggle is set for the floppy version)
svn-id: r12588
2004-01-25 11:47:22 +00:00
Travis Howell
10a37c8c25 Small correction to my last commit.
svn-id: r12587
2004-01-25 07:53:03 +00:00
Eugene Sandulenko
87730caa02 Fixed plenty of bugs:
o Seek error. Now it seems to cover all cases
  o Shadows in tunnels on mineroad
  o Renamed some function to match functionality
  o bug #867555 (Problems between Mink Farm and Poyhoga)
  o Ben disappearing in car chase

svn-id: r12586
2004-01-25 05:25:50 +00:00
Travis Howell
f4e26c9412 Add support for music in fotaq demos
svn-id: r12585
2004-01-25 05:03:35 +00:00
Joost Peters
d40d9b7f0d - Added MT32 -> GM mapping, this fixes the wrong sound for the clock in the beginning as well as various tunes.
- Don't try to play invalid music (list probably is incomplete)
- Work around annoying notes bug in 2 pieces of Floda music
- Stop music when loading savegames

svn-id: r12584
2004-01-24 22:55:09 +00:00
Max Horn
6c8111bac9 fix OSX COMI cd changing hack
svn-id: r12583
2004-01-24 18:20:21 +00:00
Gregory Montoir
7bd31d615c change sscanf() calls to atoi() to please PalmOS :)
svn-id: r12582
2004-01-23 16:58:13 +00:00
Gregory Montoir
7401421b1d update
svn-id: r12581
2004-01-23 10:40:32 +00:00
Gregory Montoir
82e005fe5a use BobSlot::clear instead of Graphics::clearBob
svn-id: r12580
2004-01-23 10:34:57 +00:00
Gregory Montoir
28b365803b MSVC warnings
svn-id: r12579
2004-01-23 10:28:20 +00:00
Gregory Montoir
46f25d440f use BobSlot::clear instead of Graphics::clearBob
svn-id: r12578
2004-01-23 10:27:30 +00:00
Joost Peters
0bece175e4 - Some refactoring/clean-up.
- Handle special music types (> 1000)
- Implemented random looping (untested)

svn-id: r12577
2004-01-22 23:10:05 +00:00
Gregory Montoir
99e3175d54 (slightly) less hackish bounding box code
svn-id: r12576
2004-01-22 22:28:57 +00:00
Max Horn
90b96a94ab whitespaces
svn-id: r12575
2004-01-22 21:02:29 +00:00
Max Horn
747cbef8d7 Fix for bug #882081
svn-id: r12574
2004-01-22 19:43:36 +00:00
Travis Howell
ed6aed43bf Not needed for puttdemo.
svn-id: r12573
2004-01-22 04:46:34 +00:00